Player Matchup

Neith
Neith
AquaHolic67
Neith
Level 63
God Stats
6W - 7L
1,675 SR
Queue Stats
170W - 187L
1,382 Elo+
Solo
Atlas
Atlas
DRxTHOMPSONx
Atlas
Level 139
God Stats
6W - 17L
1,221 SR
Queue Stats
311W - 366L
1,330 Elo+
Solo
Loki
Loki
Gorditolac
Loki
Level 48
God Stats
1W - 6L
1,212 SR
Queue Stats
139W - 181L
1,310 Elo+
Solo
Poseidon
Poseidon
LimberGull32631
Poseidon
Level 65
God Stats
2W - 1L
1,721 SR
Queue Stats
51W - 46L
1,414 Elo+
Solo
Osiris
Osiris
zac162
Osiris
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,429 Elo+
Solo
Team Averages
Level 78
1,466 SR
1,373 Elo+

VS

Team Averages
Level 90
1,391 SR
1,399 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ANAKONDAKILL
Jormungandr
Level 140
God Stats
5W - 4L
1,471 SR
Queue Stats
406W - 447L
1,365 Elo+
Solo
Danzaburou
Danzaburou
AbandonedBM
Danzaburou
Level 69
God Stats
5W - 6L
1,450 SR
Queue Stats
122W - 145L
1,363 Elo+
Solo
Nox
Nox
AsiaticUrsus
Nox
Level 102
God Stats
1W - 0L
1,203 SR
Queue Stats
58W - 70L
1,375 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Silent Voice402
Kumbhakarna
Level 79
God Stats
2W - 6L
1,330 SR
Queue Stats
38W - 43L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,474
447
2,570
4,583
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 1
4,345
435
2,250
7,051
3,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 3 / 0
5,265
527
2,126
5,727
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
10
2 / 3 / 2
5,644
564
5,447
5,016
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
zac162
Osiris
9
1 / 3 / 1
5,328
533
2,220
6,193
5,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
2 / 2 / 1
5,336
534
2,400
6,208
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
ANAKONDAKILL
Jormungandr
11
5 / 1 / 0
6,321
632
3,467
5,316
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
AbandonedBM
Danzaburou
9
4 / 2 / 1
5,754
575
6,495
7,308
2,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 0 / 4
5,758
576
2,451
4,054
2,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Silent Voice402
Kumbhakarna
10
2 / 0 / 7
5,875
588
4,160
6,811
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
2
1
1.25
W
Jormungandr
ANAKONDAKILL
Jormungandr
5
1
0
5
W
Danzaburou
AbandonedBM
Danzaburou
4
2
1
2.25
L
0
2
0
0
W
2
0
4
4
L
0
4
1
0.13
L
2
3
0
0.67
L
Poseidon
2
3
2
1
W
Kumbhakarna
Silent Voice402
Kumbhakarna
2
0
7
5.5
L
Osiris
zac162
Osiris
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,613
Damage
18,973
28,570
Taken
29,697
13,819
Mitigated
13,426
5,180
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,400
139
0
490
6,208
3,874
234
489
5,309
16,295
0
W
Jormungandr
ANAKONDAKILL
Jormungandr
3,467
1,544
0
2,023
5,316
1,924
0
2,345
2,971
34,392
0
W
Danzaburou
AbandonedBM
Danzaburou
6,495
3,088
64
2,440
7,308
2,320
250
2,260
5,048
0
27,800
L
2,570
891
0
1,530
4,583
1,378
0
1,057
3,526
0
20,397
W
2,451
218
926
826
4,054
2,138
239
1,330
2,724
14,566
0
L
2,250
1,202
0
134
7,051
3,455
0
1,663
5,388
11,398
0
L
2,126
490
0
1,610
5,727
1,589
0
2,188
3,539
0
22,598
L
Poseidon
5,447
832
0
626
5,016
1,580
0
3,118
1,898
30,068
0
W
Kumbhakarna
Silent Voice402
Kumbhakarna
4,160
1,076
0
2,827
6,811
3,170
348
1,273
5,510
25,743
5,865
L
Osiris
zac162
Osiris
2,220
369
0
1,280
6,193
5,817
0
3,991
2,202
0
19,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
29,044
224
Minions Killed
245
0
Camps Cleared
0
895,074
Distance Traveled
903,873
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,336
534
45
5
0
182,926
1
W
Jormungandr
6,321
632
66
7
0
184,267
5
W
Danzaburou
5,754
575
50
5
0
163,279
3
L
Neith
4,474
447
46
5
0
165,789
0
W
Nox
5,758
576
26
3
0
169,131
0
L
Atlas
4,345
435
9
1
0
150,744
2
L
Loki
5,265
527
54
5
0
195,200
2
L
Poseidon
5,644
564
64
6
0
193,241
2
W
Kumbhakarna
5,875
588
58
6
0
204,270
0
L
Osiris
5,328
533
51
5
0
190,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role