Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Itachi2ooo
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 17L
1,680 Elo+
Party 1
Mulan
Mulan
mmbr2001
Mulan
Level 107
God Stats
15W - 5L
1,771 SR
Queue Stats
90W - 29L
1,685 Elo+
Solo
Team Averages
Level 76
1,590 SR
1,622 Elo+

VS

Team Averages
Level 67
1,582 SR
1,444 Elo+
Bastet
Bastet
DemonDrack
Bastet
Level 42
God Stats
1W - 2L
1,562 SR
Queue Stats
49W - 81L
1,394 Elo+
Solo
Khepri
Khepri
DonApollo
Khepri
Level 126
God Stats
15W - 9L
1,555 SR
Queue Stats
124W - 126L
1,458 Elo+
Party 2
Discordia
Discordia
russkyvodky
Discordia
Level 33
God Stats
8W - 6L
1,629 SR
Queue Stats
58W - 76L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 3 / 8
8,805
800
5,214
7,137
3,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
9 / 3 / 5
9,869
897
12,641
10,216
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
mmbr2001
Mulan
11
1 / 4 / 9
7,685
699
5,246
11,424
9,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DemonDrack
Bastet
11
1 / 6 / 7
7,247
659
5,675
9,519
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
DonApollo
Khepri
11
1 / 5 / 7
7,860
715
4,835
11,456
11,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
russkyvodky
Discordia
14
8 / 3 / 2
8,728
793
14,455
6,777
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
10
10
Deaths
14
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
8
2.67
L
Bastet
DemonDrack
Bastet
1
6
7
0.75
L
Khepri
DonApollo
Khepri
1
5
7
0.9
W
9
3
5
3.83
W
Mulan
mmbr2001
Mulan
1
4
9
1.38
L
Discordia
russkyvodky
Discordia
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,101
Damage
24,965
28,777
Taken
27,752
16,623
Mitigated
16,848
10,207
Healing
3,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,214
914
0
0
7,137
3,041
1,148
6,285
852
0
23,408
L
Bastet
DemonDrack
Bastet
5,675
1,070
0
1,356
9,519
2,994
550
4,596
4,633
0
14,912
L
Khepri
DonApollo
Khepri
4,835
360
0
1,809
11,456
11,548
0
5,090
6,156
12,016
0
W
12,641
827
1,977
4,582
10,216
4,350
476
6,673
3,543
33,315
0
W
Mulan
mmbr2001
Mulan
5,246
560
0
3,648
11,424
9,232
389
6,433
4,991
0
13,978
L
Discordia
russkyvodky
Discordia
14,455
937
0
480
6,777
2,306
0
3,269
3,446
40,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,359
Gold Earned
23,835
126
Minions Killed
95
4
Camps Cleared
5
594,101
Distance Traveled
581,009
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,805
800
45
4
1
212,600
2
L
Bastet
7,247
659
19
2
1
208,059
0
L
Khepri
7,860
715
10
1
1
183,533
5
W
Ra
9,869
897
61
6
3
194,309
3
W
Mulan
7,685
699
20
2
0
187,192
0
L
Discordia
8,728
793
66
6
3
189,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role