Player Matchup

Gilgamesh
Gilgamesh
Martyom3
Gilgamesh
Level 109
God Stats
62W - 30L
1,619 SR
Queue Stats
264W - 274L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
Ponchoide
Hun Batz
Level 106
God Stats
2W - 0L
1,547 SR
Queue Stats
244W - 264L
1,454 Elo+
Party 2
Discordia
Discordia
iAkao
Discordia
Level 101
God Stats
1W - 0L
1,315 SR
Queue Stats
8W - 6L
1,393 Elo+
Solo
Team Averages
Level 105
1,493 SR
1,447 Elo+

VS

Team Averages
Level 33
1,247 SR
1,360 Elo+
Thanatos
Thanatos
Falaborn
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,344 Elo+
Party 1
Ymir
Ymir
KashyyykG5623
Ymir
Level 37
God Stats
0W - 6L
1,034 SR
Queue Stats
23W - 35L
1,425 Elo+
Party 1
Nox
Nox
Sosiskan
Nox
Level 41
God Stats
0W - 3L
1,206 SR
Queue Stats
12W - 13L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Martyom3
Gilgamesh
13
7 / 0 / 10
8,628
863
6,772
8,916
7,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
Ponchoide
Hun Batz
13
6 / 3 / 8
8,203
820
8,430
6,829
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
iAkao
Discordia
12
5 / 1 / 11
8,046
805
8,838
3,182
1,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Falaborn
Thanatos
9
1 / 7 / 3
6,631
663
1,863
8,990
2,635
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 1
7,233
723
4,858
11,112
9,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 2
6,454
645
4,378
7,935
2,473
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Falaborn
Thanatos
1
7
3
0.36
L
2
4
1
0.63
W
Gilgamesh
Martyom3
Gilgamesh
7
0
10
12
W
Hun Batz
Ponchoide
Hun Batz
6
3
8
3.33
L
1
7
2
0.29
W
Discordia
iAkao
Discordia
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
11,099
18,927
Taken
28,037
11,168
Mitigated
14,642
2,786
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Falaborn
Thanatos
1,863
429
395
1,494
8,990
2,635
0
2,418
6,467
0
5,632
L
4,858
477
0
878
11,112
9,534
0
3,182
7,646
18,951
0
W
Gilgamesh
Martyom3
Gilgamesh
6,772
2,789
71
1,270
8,916
7,032
507
4,328
4,588
0
25,973
W
Hun Batz
Ponchoide
Hun Batz
8,430
1,546
0
832
6,829
3,136
0
4,674
2,155
0
23,704
L
4,378
803
0
250
7,935
2,473
0
3,417
4,376
13,873
0
W
Discordia
iAkao
Discordia
8,838
160
0
613
3,182
1,000
311
681
2,501
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
20,318
119
Minions Killed
68
7
Camps Cleared
1
571,603
Distance Traveled
504,222
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,631
663
12
1
0
183,692
0
L
Ymir
7,233
723
26
3
1
161,049
3
W
Gilgamesh
8,628
863
49
5
2
180,323
2
W
Hun Batz
8,203
820
45
5
4
187,392
0
L
Nox
6,454
645
30
3
0
159,481
2
W
Discordia
8,046
805
25
3
1
203,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role