Player Matchup

Ra
Ra
BanditSxn-YT
Ra
Level 26
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
DatBoiDon_YT
Chaac
Level 29
God Stats
1W - 2L
1,714 SR
Queue Stats
16W - 13L
1,560 Elo+
Party 2
Charybdis
Charybdis
RellikTTV
Charybdis
Level 106
God Stats
5W - 6L
1,634 SR
Queue Stats
85W - 56L
1,654 Elo+
Party 2
Fenrir
Fenrir
chestbalanque
Fenrir
Level 105
God Stats
6W - 9L
1,507 SR
Queue Stats
203W - 215L
1,483 Elo+
Party 2
Zeus
Zeus
hoohi123
Zeus
Level 69
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 9L
1,402 Elo+
Party 2
Team Averages
Level 67
1,518 SR
1,520 Elo+

VS

Team Averages
Level 110
1,395 SR
1,336 Elo+
Jing Wei
Jing Wei
Averywjohnson
Jing Wei
Level 114
God Stats
3W - 3L
1,366 SR
Queue Stats
32W - 53L
1,315 Elo+
Party 1
Sylvanus
Sylvanus
KingKoffinKreed
Sylvanus
Level 46
God Stats
14W - 11L
1,483 SR
Queue Stats
29W - 35L
1,317 Elo+
Solo
Terra
Terra
Visionwolf
Terra
Level 152
God Stats
15W - 11L
1,438 SR
Queue Stats
88W - 90L
1,367 Elo+
Solo
Ratatoskr
Ratatoskr
VitorRibeiro050
Ratatoskr
Level 124
God Stats
1W - 2L
1,281 SR
Queue Stats
322W - 368L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
ggonzales2
Gilgamesh
Level 115
God Stats
2W - 2L
1,405 SR
Queue Stats
32W - 53L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 13
7,783
458
4,925
6,605
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 4 / 13
8,201
482
11,605
16,984
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
RellikTTV
Charybdis
17
7 / 1 / 4
10,122
595
19,436
11,463
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 1 / 6
9,376
552
10,067
12,641
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zeus
15
11 / 2 / 9
10,188
599
25,132
10,528
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Averywjohnson
Jing Wei
11
2 / 9 / 2
7,732
455
4,454
18,439
4,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
9
0 / 7 / 2
6,371
375
5,570
19,735
10,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
11
0 / 8 / 5
7,364
433
5,743
24,527
20,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
VitorRibeiro050
Ratatoskr
5
0 / 2 / 1
5,610
330
481
3,254
822
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
ggonzales2
Gilgamesh
14
6 / 5 / 3
9,512
560
11,458
18,610
12,693
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
31
Kills
8
9
Deaths
31
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Averywjohnson
Jing Wei
2
9
2
0.33
W
1
1
13
7.5
W
3
4
13
2.38
L
Sylvanus
0
7
2
0.14
W
Charybdis
RellikTTV
Charybdis
7
1
4
9
L
Terra
0
8
5
0.31
L
Ratatoskr
VitorRibeiro050
Ratatoskr
0
2
1
0.25
W
9
1
6
12
L
Gilgamesh
ggonzales2
Gilgamesh
6
5
3
1.5
W
Zeus
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,165
Damage
27,706
58,221
Taken
84,565
27,463
Mitigated
48,810
23,471
Healing
17,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Averywjohnson
Jing Wei
4,454
3,707
0
2,476
18,439
4,697
588
6,908
11,075
0
33,946
W
4,925
342
1,896
2,095
6,605
2,445
1,398
2,484
4,121
25,832
0
W
11,605
3,105
0
5,653
16,984
11,581
1,084
3,056
13,928
0
33,786
L
Sylvanus
5,570
489
1,706
5,269
19,735
10,153
0
7,119
11,948
19,396
0
W
Charybdis
RellikTTV
Charybdis
19,436
13,196
0
5,542
11,463
4,105
4,540
2,906
8,557
0
87,695
L
Terra
5,743
899
1,714
4,565
24,527
20,445
365
6,917
16,626
20,260
0
L
Ratatoskr
VitorRibeiro050
Ratatoskr
481
242
0
1,082
3,254
822
0
1,228
1,912
0
8,102
W
10,067
3,353
0
4,387
12,641
5,538
856
1,293
11,124
0
50,890
L
Gilgamesh
ggonzales2
Gilgamesh
11,458
1,586
0
518
18,610
12,693
495
6,150
11,819
0
48,857
W
Zeus
25,132
3,116
0
3,898
10,528
3,794
2,538
1,574
8,954
73,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,670
Gold Earned
36,589
439
Minions Killed
211
0
Camps Cleared
0
1,673,899
Distance Traveled
1,270,332
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,732
455
64
4
0
258,851
1
W
Ra
7,783
458
57
3
0
356,333
0
W
Chaac
8,201
482
56
3
0
348,867
1
L
Sylvanus
6,371
375
31
2
0
313,749
0
W
Charybdis
10,122
595
143
8
0
297,926
2
L
Terra
7,364
433
26
2
0
327,928
9
L
Ratatoskr
5,610
330
28
2
0
87,235
0
W
Fenrir
9,376
552
85
5
0
362,566
0
L
Gilgamesh
9,512
560
62
4
0
282,569
0
W
Zeus
10,188
599
98
6
0
308,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role