Player Matchup

Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EXtaZY SniPeRz
Ullr
Level 63
God Stats
4W - 2L
1,366 SR
Queue Stats
12W - 6L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
Hypothetical765
Sun Wukong
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 144L
1,309 Elo+
Solo
Thor
Thor
KapuSnake
Thor
Level 63
God Stats
12W - 9L
1,571 SR
Queue Stats
119W - 170L
1,341 Elo+
Party 3
Baron Samedi
Baron Samedi
inik01764
Baron Samedi
Level 66
God Stats
38W - 34L
1,498 SR
Queue Stats
141W - 227L
1,372 Elo+
Party 3
Team Averages
Level 64
1,487 SR
1,390 Elo+

VS

Team Averages
Level 46
1,244 SR
1,273 Elo+
Fenrir
Fenrir
 
Fenrir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Beere1309
Chronos
Level 56
God Stats
0W - 1L
1,228 SR
Queue Stats
20W - 42L
1,251 Elo+
Party 1
Cerberus
Cerberus
Elathom
Cerberus
Level 61
God Stats
1W - 2L
1,077 SR
Queue Stats
20W - 42L
1,251 Elo+
Party 1
Sun Wukong
Sun Wukong
MysterioGalaxy
Sun Wukong
Level 5
God Stats
0W - 3L
1,089 SR
Queue Stats
0W - 8L
1,103 Elo+
Party 2
Izanami
Izanami
jaje2018
Izanami
Level 31
God Stats
12W - 25L
1,329 SR
Queue Stats
72W - 116L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
4 / 1 / 9
8,498
472
7,292
11,756
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
7 / 5 / 1
9,807
545
6,786
12,171
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Hypothetical765
Sun Wukong
14
3 / 2 / 5
8,641
480
4,199
9,572
8,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
6 / 1 / 4
8,816
490
10,617
10,411
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
inik01764
Baron Samedi
14
4 / 1 / 4
9,165
509
17,325
12,062
4,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 2
8,047
447
7,476
11,950
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Beere1309
Chronos
13
0 / 4 / 1
6,891
383
5,851
16,498
5,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Elathom
Cerberus
13
6 / 1 / 0
9,016
501
11,672
15,885
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
MysterioGalaxy
Sun Wukong
11
0 / 7 / 0
6,984
388
3,247
11,867
7,246
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
jaje2018
Izanami
14
1 / 7 / 6
9,055
503
6,127
10,716
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
24
Kills
10
10
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
1
9
8.5
L
Fenrir
 
Fenrir
3
5
2
0.8
L
Chronos
Beere1309
Chronos
0
4
1
0.13
W
7
5
1
1.5
L
Cerberus
Elathom
Cerberus
6
1
0
6
W
Sun Wukong
Hypothetical765
Sun Wukong
3
2
5
2.75
W
Thor
6
1
4
8
L
Sun Wukong
MysterioGalaxy
Sun Wukong
0
7
0
0
W
Baron Samedi
inik01764
Baron Samedi
4
1
4
6
L
Izanami
jaje2018
Izanami
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,219
Damage
34,373
55,972
Taken
66,916
33,028
Mitigated
29,741
19,380
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,292
999
908
2,247
11,756
11,056
226
4,079
7,677
20,257
0
L
Fenrir
 
Fenrir
7,476
1,690
0
3,772
11,950
4,070
568
4,032
7,918
0
28,078
L
Chronos
Beere1309
Chronos
5,851
1,131
158
6,525
16,498
5,580
0
12,190
4,308
34,434
0
W
6,786
1,975
0
3,503
12,171
3,599
0
2,847
9,324
0
60,823
L
Cerberus
Elathom
Cerberus
11,672
1,092
674
6,214
15,885
9,359
199
4,183
11,702
37,979
0
W
Sun Wukong
Hypothetical765
Sun Wukong
4,199
1,589
56
2,561
9,572
8,137
1,463
580
8,992
0
42,193
W
Thor
10,617
2,475
0
3,541
10,411
5,835
1,021
2,828
7,583
0
44,738
L
Sun Wukong
MysterioGalaxy
Sun Wukong
3,247
1,289
0
671
11,867
7,246
0
2,874
8,993
0
21,809
W
Baron Samedi
inik01764
Baron Samedi
17,325
837
939
5,625
12,062
4,401
686
7,437
4,625
66,773
0
L
Izanami
jaje2018
Izanami
6,127
4,354
0
1,302
10,716
3,486
949
1,338
9,378
0
55,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
39,993
421
Minions Killed
310
0
Camps Cleared
0
1,728,247
Distance Traveled
1,680,190
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,498
472
23
1
0
378,677
0
L
Fenrir
8,047
447
37
2
0
375,656
1
L
Chronos
6,891
383
51
3
0
319,477
0
W
Ullr
9,807
545
107
6
0
300,712
0
L
Cerberus
9,016
501
80
4
0
377,835
0
W
Sun Wukong
8,641
480
82
5
0
345,585
1
W
Thor
8,816
490
90
5
0
366,830
2
L
Sun Wukong
6,984
388
43
2
0
308,807
1
W
Baron Samedi
9,165
509
119
7
0
336,443
0
L
Izanami
9,055
503
99
6
0
298,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role