Player Matchup

Sol
Sol
Banked
Sol
Level 129
God Stats
4W - 3L
1,573 SR
Queue Stats
91W - 68L
1,649 Elo+
Party 1
Discordia
Discordia
BigArmsP
Discordia
Level 23
God Stats
4W - 0L
1,959 SR
Queue Stats
9W - 4L
1,804 Elo+
Party 1
Cernunnos
Cernunnos
Kermy06
Cernunnos
Level 44
God Stats
5W - 7L
1,493 SR
Queue Stats
132W - 138L
1,408 Elo+
Solo
Charybdis
Charybdis
Nymiru
Charybdis
Level 27
God Stats
2W - 0L
1,484 SR
Queue Stats
9W - 14L
1,403 Elo+
Solo
Cthulhu
Cthulhu
snuslyk
Cthulhu
Level 156
God Stats
1W - 1L
1,307 SR
Queue Stats
108W - 88L
1,638 Elo+
Party 1
Team Averages
Level 76
1,563 SR
1,580 Elo+

VS

Team Averages
Level 99
1,610 SR
1,571 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
KinkyMechanic69
Thor
Level 29
God Stats
2W - 2L
1,665 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
Speedy_Colas
Vamana
Level 119
God Stats
2W - 2L
1,524 SR
Queue Stats
21W - 20L
1,586 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Trentj46-
Ah Muzen Cab
Level 107
God Stats
0W - 1L
1,644 SR
Queue Stats
7W - 6L
1,768 Elo+
Party 2
Nu Wa
Nu Wa
vincejansen21
Nu Wa
Level 79
God Stats
0W - 1L
1,717 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Banked
Sol
19
12 / 2 / 10
13,080
872
37,129
19,437
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
BigArmsP
Discordia
17
2 / 0 / 12
10,481
699
14,053
6,111
2,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Kermy06
Cernunnos
17
4 / 4 / 5
10,732
715
13,219
15,045
6,340
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
Nymiru
Charybdis
18
1 / 3 / 12
11,131
742
8,068
12,168
4,240
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
snuslyk
Cthulhu
19
11 / 1 / 11
12,846
856
19,247
17,854
24,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
0 / 1 / 6
8,901
593
6,766
24,678
37,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 2
8,206
547
5,329
17,230
8,139
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
17
3 / 6 / 4
10,666
711
12,260
27,116
30,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Trentj46-
Ah Muzen Cab
16
5 / 5 / 0
10,355
690
14,929
17,953
8,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 9 / 1
9,670
645
7,501
12,871
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
30
Kills
10
10
Deaths
30
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
6
3
W
Sol
Banked
Sol
12
2
10
8.5
W
Discordia
BigArmsP
Discordia
2
0
12
8
W
Cernunnos
Kermy06
Cernunnos
4
4
5
1.63
L
1
9
2
0.22
W
Charybdis
Nymiru
Charybdis
1
3
12
2.33
L
Vamana
3
6
4
0.83
L
Ah Muzen Cab
Trentj46-
Ah Muzen Cab
5
5
0
1
W
Cthulhu
snuslyk
Cthulhu
11
1
11
16.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,716
Damage
46,785
70,615
Taken
99,848
44,799
Mitigated
90,250
25,958
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,766
1,169
0
940
24,678
37,593
1
17,780
6,602
24,724
0
W
Sol
Banked
Sol
37,129
16,615
0
13,252
19,437
7,508
3,341
4,055
15,382
64,677
0
W
Discordia
BigArmsP
Discordia
14,053
531
0
1,384
6,111
2,429
682
1,706
4,405
38,088
0
W
Cernunnos
Kermy06
Cernunnos
13,219
7,362
0
4,030
15,045
6,340
1,352
2,731
12,314
0
35,580
L
5,329
116
0
0
17,230
8,139
0
14,262
2,613
0
10,649
W
Charybdis
Nymiru
Charybdis
8,068
2,733
0
4,392
12,168
4,240
3,090
4,129
8,039
0
58,084
L
Vamana
12,260
4,522
870
7,410
27,116
30,707
0
17,342
9,284
1,341
37,864
L
Ah Muzen Cab
Trentj46-
Ah Muzen Cab
14,929
1,846
1,007
4,415
17,953
8,739
17
11,517
6,170
0
39,403
W
Cthulhu
snuslyk
Cthulhu
19,247
2,210
325
2,575
17,854
24,282
118
3,444
14,410
43,965
0
L
7,501
2,045
0
979
12,871
5,072
0
8,380
4,273
33,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,270
Gold Earned
47,798
374
Minions Killed
240
12
Camps Cleared
5
1,427,047
Distance Traveled
1,291,527
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,901
593
21
1
0
315,839
0
W
Sol
13,080
872
70
5
2
302,599
4
W
Discordia
10,481
699
72
5
0
304,953
0
W
Cernunnos
10,732
715
74
5
0
257,985
1
L
Thor
8,206
547
15
1
0
238,284
0
W
Charybdis
11,131
742
107
7
5
246,743
3
L
Vamana
10,666
711
72
5
2
257,687
2
L
Ah Muzen Cab
10,355
690
66
4
1
255,786
3
W
Cthulhu
12,846
856
51
3
5
314,767
1
L
Nu Wa
9,670
645
66
4
2
223,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role