Player Matchup

Olorun
Olorun
Angelrdz99
Olorun
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,439 Elo+
Solo
Fenrir
Fenrir
ChronicREM
Fenrir
Level 148
God Stats
4W - 4L
1,618 SR
Queue Stats
465W - 453L
1,609 Elo+
Solo
Charybdis
Charybdis
Vagrantwinner
Charybdis
Level 142
God Stats
2W - 4L
1,454 SR
Queue Stats
422W - 407L
1,633 Elo+
Solo
Scylla
Scylla
gatorghoul3
Scylla
Level 142
God Stats
5W - 5L
1,622 SR
Queue Stats
281W - 260L
1,613 Elo+
Solo
Chaac
Chaac
scoobysaurio
Chaac
Level 141
God Stats
9W - 9L
1,581 SR
Queue Stats
403W - 414L
1,469 Elo+
Solo
Team Averages
Level 126
1,555 SR
1,553 Elo+

VS

Team Averages
Level 138
1,544 SR
1,601 Elo+
Janus
Janus
KhanmanK
Janus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,610 Elo+
Solo
King Arthur
King Arthur
Mister Sells
King Arthur
Level 121
God Stats
2W - 3L
1,525 SR
Queue Stats
451W - 459L
1,585 Elo+
Solo
Cliodhna
Cliodhna
RWRaeBae
Cliodhna
Level 127
God Stats
6W - 3L
1,573 SR
Queue Stats
131W - 113L
1,548 Elo+
Solo
Olorun
Olorun
TheCorporations
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 130L
1,666 Elo+
Solo
Khepri
Khepri
l Morokei l
Khepri
Level 160
God Stats
7W - 2L
1,624 SR
Queue Stats
95W - 80L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Angelrdz99
Olorun
13
2 / 8 / 5
8,771
731
7,070
12,310
4,399
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
ChronicREM
Fenrir
16
3 / 4 / 11
9,445
787
9,354
21,402
12,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Vagrantwinner
Charybdis
15
1 / 5 / 11
8,892
741
10,610
10,397
3,388
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
16
2 / 5 / 11
9,570
798
12,576
10,901
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 8 / 7
11,320
943
21,357
19,031
13,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KhanmanK
Janus
18
6 / 5 / 16
10,865
905
13,385
12,128
5,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Mister Sells
King Arthur
16
3 / 4 / 19
9,670
806
14,638
19,403
19,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
RWRaeBae
Cliodhna
17
16 / 4 / 9
11,465
955
18,190
14,874
9,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 2 / 16
10,200
850
14,569
10,510
5,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
16
1 / 2 / 23
9,944
829
5,927
17,924
23,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
113
17
Kills
30
30
Deaths
17
45
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Olorun
Angelrdz99
Olorun
2
8
5
0.56
L
Fenrir
ChronicREM
Fenrir
3
4
11
2.13
W
Janus
KhanmanK
Janus
6
5
16
2.8
W
King Arthur
Mister Sells
King Arthur
3
4
19
3.13
W
Cliodhna
RWRaeBae
Cliodhna
16
4
9
5.13
W
4
2
16
6
L
Charybdis
Vagrantwinner
Charybdis
1
5
11
1.3
L
Scylla
2
5
11
1.5
W
Khepri
1
2
23
6.25
L
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,967
Damage
66,709
74,041
Taken
74,839
37,686
Mitigated
63,611
25,988
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Angelrdz99
Olorun
7,070
2,561
2,888
1,843
12,310
4,399
724
5,515
6,535
11,689
0
L
Fenrir
ChronicREM
Fenrir
9,354
1,552
1,385
7,520
21,402
12,731
282
9,520
11,344
0
11,796
W
Janus
KhanmanK
Janus
13,385
956
1,871
1,019
12,128
5,347
953
3,332
8,796
30,073
0
W
King Arthur
Mister Sells
King Arthur
14,638
1,183
1,074
2,729
19,403
19,296
521
6,211
13,192
4,981
21,165
W
Cliodhna
RWRaeBae
Cliodhna
18,190
860
1,816
2,589
14,874
9,983
1,378
3,114
11,760
0
30,461
W
14,569
6,934
5,139
3,532
10,510
5,939
1,511
1,187
9,323
35,032
0
L
Charybdis
Vagrantwinner
Charybdis
10,610
5,030
208
1,293
10,397
3,388
2,087
6,397
3,955
0
23,330
L
Scylla
12,576
389
1,568
2,261
10,901
3,717
540
4,915
5,867
30,434
0
W
Khepri
5,927
287
2,213
2,492
17,924
23,046
519
5,802
12,122
8,976
0
L
21,357
1,463
808
6,214
19,031
13,451
185
9,581
9,137
0
39,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
52,144
120
Minions Killed
129
0
Camps Cleared
0
1,007,295
Distance Traveled
1,143,623
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,771
731
12
1
0
185,728
2
L
Fenrir
9,445
787
5
0
0
231,444
0
W
Janus
10,865
905
47
4
0
225,889
0
W
King Arthur
9,670
806
23
2
0
203,412
0
W
Cliodhna
11,465
955
23
2
0
248,213
0
W
Olorun
10,200
850
30
3
0
224,630
0
L
Charybdis
8,892
741
26
2
0
182,172
3
L
Scylla
9,570
798
50
4
0
215,267
1
W
Khepri
9,944
829
6
1
0
241,479
0
L
Chaac
11,320
943
27
2
0
192,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role