Player Matchup

Cupid
Cupid
Bronislav
Cupid
Level 145
God Stats
0W - 3L
1,170 SR
Queue Stats
57W - 66L
1,443 Elo+
Solo
Persephone
Persephone
Kanshu
Persephone
Level 99
God Stats
2W - 4L
1,402 SR
Queue Stats
144W - 146L
1,437 Elo+
Solo
Atlas
Atlas
MstrDeLaGhetto
Atlas
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 48L
1,490 Elo+
Party 2
Set
Set
Trehoeje
Set
Level 49
God Stats
0W - 1L
1,754 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Freya
Freya
testas63
Freya
Level 121
God Stats
0W - 1L
1,268 SR
Queue Stats
30W - 27L
1,427 Elo+
Party 2
Team Averages
Level 109
1,419 SR
1,445 Elo+

VS

Team Averages
Level 83
1,632 SR
1,389 Elo+
Cthulhu
Cthulhu
CH103_E114
Cthulhu
Level 136
God Stats
6W - 4L
1,570 SR
Queue Stats
218W - 221L
1,434 Elo+
Solo
Cernunnos
Cernunnos
Kalioras
Cernunnos
Level 141
God Stats
5W - 1L
1,751 SR
Queue Stats
275W - 269L
1,489 Elo+
Solo
Ganesha
Ganesha
Kerov92
Ganesha
Level 87
God Stats
3W - 0L
1,846 SR
Queue Stats
326W - 309L
1,448 Elo+
Solo
Olorun
Olorun
Serugen
Olorun
Level 30
God Stats
1W - 0L
1,491 SR
Queue Stats
4W - 10L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
einfEmir
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bronislav
Cupid
16
3 / 7 / 9
9,258
712
14,194
16,678
5,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Kanshu
Persephone
16
3 / 5 / 5
9,930
764
15,190
13,536
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 13
9,366
720
8,571
13,709
13,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
10 / 6 / 5
10,379
798
20,502
18,715
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
testas63
Freya
16
2 / 7 / 10
10,065
774
14,808
18,077
6,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CH103_E114
Cthulhu
17
7 / 3 / 12
10,671
821
17,260
16,765
18,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Kalioras
Cernunnos
16
6 / 6 / 9
10,423
802
14,109
12,511
6,490
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Kerov92
Ganesha
18
0 / 4 / 27
10,928
841
12,177
26,997
35,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Olorun
Serugen
Olorun
19
11 / 4 / 10
12,049
927
21,302
15,525
8,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
einfEmir
Sun Wukong
19
5 / 2 / 16
11,018
848
8,600
14,226
13,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
19
Kills
29
29
Deaths
19
42
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cupid
Bronislav
Cupid
3
7
9
1.07
W
Cthulhu
CH103_E114
Cthulhu
7
3
12
4.33
W
Cernunnos
Kalioras
Cernunnos
6
6
9
1.75
L
Persephone
Kanshu
Persephone
3
5
5
1.1
W
Ganesha
Kerov92
Ganesha
0
4
27
3.38
L
1
4
13
1.88
W
Olorun
Serugen
Olorun
11
4
10
4
L
10
6
5
2.08
W
Sun Wukong
einfEmir
Sun Wukong
5
2
16
6.5
L
Freya
testas63
Freya
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,265
Damage
73,448
80,715
Taken
86,024
40,663
Mitigated
82,116
31,161
Healing
39,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Bronislav
Cupid
14,194
6,549
4,467
5,351
16,678
5,467
427
11,504
4,743
0
26,538
W
Cthulhu
CH103_E114
Cthulhu
17,260
310
1,875
5,043
16,765
18,792
666
8,087
8,479
29,672
0
W
Cernunnos
Kalioras
Cernunnos
14,109
6,115
1,514
2,549
12,511
6,490
1,005
5,127
7,203
0
29,030
L
Persephone
Kanshu
Persephone
15,190
1,302
2,051
3,342
13,536
3,828
104
8,426
4,811
30,142
0
W
Ganesha
Kerov92
Ganesha
12,177
683
2,027
9,753
26,997
35,393
504
10,803
15,811
20,973
0
L
8,571
1,233
739
1,376
13,709
13,720
37
8,921
4,231
15,761
0
W
Olorun
Serugen
Olorun
21,302
10,526
5,120
7,245
15,525
8,301
2,245
7,410
7,897
37,405
0
L
20,502
7,736
1,657
4,613
18,715
10,735
666
11,507
6,702
0
29,135
W
Sun Wukong
einfEmir
Sun Wukong
8,600
934
1,449
3,304
14,226
13,140
777
7,142
6,906
0
20,856
L
Freya
testas63
Freya
14,808
4,813
1,284
6,281
18,077
6,913
418
9,061
8,584
24,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,998
Gold Earned
55,089
115
Minions Killed
138
0
Camps Cleared
0
1,110,978
Distance Traveled
1,183,616
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,258
712
28
2
0
201,982
2
W
Cthulhu
10,671
821
30
2
0
243,570
0
W
Cernunnos
10,423
802
38
3
0
201,749
0
L
Persephone
9,930
764
31
2
0
225,290
1
W
Ganesha
10,928
841
0
0
0
247,248
4
L
Atlas
9,366
720
21
2
0
258,239
0
W
Olorun
12,049
927
40
3
0
225,462
0
L
Set
10,379
798
23
2
0
228,201
0
W
Sun Wukong
11,018
848
30
2
0
265,587
0
L
Freya
10,065
774
12
1
0
197,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role