Player Matchup

Nox
Nox
 
Nox
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Elgonzy
Terra
Level 106
God Stats
1W - 0L
1,582 SR
Queue Stats
19W - 12L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
Xanur
Hun Batz
Level 145
God Stats
1W - 0L
1,492 SR
Queue Stats
9W - 15L
1,463 Elo+
Party 2
Achilles
Achilles
lilsardinilla
Achilles
Level 86
God Stats
1W - 1L
1,617 SR
Queue Stats
32W - 36L
1,556 Elo+
Party 2
Team Averages
Level 129
1,538 SR
1,522 Elo+

VS

Team Averages
Level 62
1,453 SR
1,413 Elo+
Sun Wukong
Sun Wukong
BioNazy
Sun Wukong
Level 68
God Stats
2W - 2L
1,469 SR
Queue Stats
88W - 83L
1,497 Elo+
Solo
Hou Yi
Hou Yi
BlueAngel55
Hou Yi
Level 58
God Stats
10W - 17L
1,413 SR
Queue Stats
299W - 360L
1,511 Elo+
Solo
Danzaburou
Danzaburou
Josiito94
Danzaburou
Level 18
God Stats
9W - 9L
1,224 SR
Queue Stats
42W - 62L
1,219 Elo+
Party 1
He Bo
He Bo
JositoYF
He Bo
Level 36
God Stats
2W - 5L
1,431 SR
Queue Stats
124W - 133L
1,384 Elo+
Party 1
Tiamat
Tiamat
MarKus04
Tiamat
Level 128
God Stats
1W - 1L
1,726 SR
Queue Stats
36W - 50L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
10 / 0 / 13
12,232
1,223
16,713
7,025
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
 
Danzaburou
18
6 / 2 / 11
11,126
1,113
15,689
8,845
4,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Elgonzy
Terra
18
1 / 0 / 24
11,406
1,141
7,088
14,426
20,747
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Xanur
Hun Batz
18
3 / 5 / 15
10,701
1,070
12,912
12,157
5,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
lilsardinilla
Achilles
18
11 / 2 / 13
12,316
1,232
28,741
15,236
17,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

253

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BioNazy
Sun Wukong
16
1 / 10 / 7
9,977
998
13,144
24,687
16,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
16
1 / 4 / 6
9,470
947
6,221
15,550
4,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Josiito94
Danzaburou
16
2 / 5 / 4
9,923
992
7,993
15,590
5,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
JositoYF
He Bo
16
3 / 10 / 5
10,316
1,032
12,246
18,114
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
MarKus04
Tiamat
16
2 / 2 / 5
10,307
1,031
9,599
11,317
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
31
Kills
9
9
Deaths
31
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
10
0
13
16.5
W
Danzaburou
 
Danzaburou
6
2
11
5.75
L
Sun Wukong
BioNazy
Sun Wukong
1
10
7
0.45
L
Hou Yi
1
4
6
1
W
Terra
Elgonzy
Terra
1
0
24
13
L
Danzaburou
Josiito94
Danzaburou
2
5
4
0.8
L
He Bo
JositoYF
He Bo
3
10
5
0.55
L
Tiamat
MarKus04
Tiamat
2
2
5
2.25
W
Hun Batz
Xanur
Hun Batz
3
5
15
2.1
W
Achilles
lilsardinilla
Achilles
11
2
13
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,143
Damage
49,203
57,689
Taken
85,258
51,926
Mitigated
35,681
18,823
Healing
3,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
16,713
756
0
451
7,025
3,468
0
3,491
3,462
34,097
0
W
Danzaburou
 
Danzaburou
15,689
6,901
0
2,780
8,845
4,362
0
6,168
2,530
0
42,378
L
Sun Wukong
BioNazy
Sun Wukong
13,144
1,632
0
275
24,687
16,667
0
10,317
13,640
2,560
32,789
L
Hou Yi
6,221
2,340
0
383
15,550
4,930
0
4,776
10,277
0
16,065
W
Terra
Elgonzy
Terra
7,088
1,743
3,533
7,247
14,426
20,747
0
4,241
9,880
15,737
0
L
Danzaburou
Josiito94
Danzaburou
7,993
2,435
0
1,219
15,590
5,005
0
3,624
11,615
0
23,561
L
He Bo
JositoYF
He Bo
12,246
426
0
544
18,114
4,737
0
3,538
14,250
19,642
0
L
Tiamat
MarKus04
Tiamat
9,599
964
0
1,474
11,317
4,342
0
806
10,317
36,358
0
W
Hun Batz
Xanur
Hun Batz
12,912
1,954
0
486
12,157
5,638
0
4,463
7,477
0
28,037
W
Achilles
lilsardinilla
Achilles
28,741
7,992
0
4,326
15,236
17,711
0
3,913
10,975
0
36,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,781
Gold Earned
49,993
181
Minions Killed
195
6
Camps Cleared
6
1,072,646
Distance Traveled
966,551
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,232
1,223
47
5
3
225,618
1
W
Danzaburou
11,126
1,113
59
6
0
178,324
0
L
Sun Wukong
9,977
998
47
5
1
180,976
0
L
Hou Yi
9,470
947
12
1
1
186,857
1
W
Terra
11,406
1,141
18
2
1
232,424
1
L
Danzaburou
9,923
992
41
4
1
195,507
0
L
He Bo
10,316
1,032
17
2
0
201,177
0
L
Tiamat
10,307
1,031
78
8
3
202,034
3
W
Hun Batz
10,701
1,070
38
4
1
201,517
0
W
Achilles
12,316
1,232
19
2
1
234,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role