Player Matchup

Fenrir
Fenrir
DeuxCremeUnLait
Fenrir
Level 85
God Stats
20W - 17L
1,545 SR
Queue Stats
240W - 221L
1,535 Elo+
Solo
Bellona
Bellona
LuvAydxn
Bellona
Level 101
God Stats
8W - 4L
1,674 SR
Queue Stats
333W - 318L
1,491 Elo+
Party 2
Hel
Hel
SpaZmat1cMayhem
Hel
Level 86
God Stats
0W - 7L
1,178 SR
Queue Stats
267W - 278L
1,457 Elo+
Solo
Rama
Rama
YUNGSHOOTER69
Rama
Level 106
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 7L
1,463 Elo+
Solo
Scylla
Scylla
bullyman1234
Scylla
Level 120
God Stats
1W - 2L
1,571 SR
Queue Stats
487W - 446L
1,523 Elo+
Party 2
Team Averages
Level 100
1,444 SR
1,494 Elo+

VS

Team Averages
Level 122
1,535 SR
1,535 Elo+
Thor
Thor
FatalStormy
Thor
Level 58
God Stats
13W - 14L
1,619 SR
Queue Stats
179W - 144L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
Offthehinges
Heimdallr
Level 157
God Stats
3W - 3L
1,429 SR
Queue Stats
173W - 154L
1,533 Elo+
Party 1
Athena
Athena
XxSlippyboixX
Athena
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
sF3RA
Amaterasu
Level 145
God Stats
6W - 3L
1,569 SR
Queue Stats
1,284W - 1,245L
1,534 Elo+
Solo
Persephone
Persephone
showstopper94
Persephone
Level 120
God Stats
16W - 10L
1,556 SR
Queue Stats
508W - 482L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,153
515
2,111
5,440
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LuvAydxn
Bellona
10
1 / 1 / 0
5,802
580
5,202
4,984
4,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,322
432
1,473
5,212
949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,489
449
1,010
5,455
1,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
10
1 / 1 / 1
5,543
554
2,343
3,335
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,871
587
2,295
5,360
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Offthehinges
Heimdallr
10
4 / 0 / 3
6,070
607
5,515
2,914
898
Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 4
6,047
605
2,703
5,694
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
sF3RA
Amaterasu
11
0 / 1 / 2
5,655
566
1,926
7,833
4,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
showstopper94
Persephone
10
0 / 1 / 4
5,941
594
2,436
3,230
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
11
11
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
4
0
2
5
L
Bellona
LuvAydxn
Bellona
1
1
0
1
W
Heimdallr
Offthehinges
Heimdallr
4
0
3
5.5
L
0
4
0
0
W
3
1
4
5
L
0
3
0
0
L
Scylla
1
1
1
1.5
W
Amaterasu
sF3RA
Amaterasu
0
1
2
1
W
Persephone
showstopper94
Persephone
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,139
Damage
14,875
24,426
Taken
25,031
9,349
Mitigated
10,688
7,321
Healing
9,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,111
1,080
0
1,788
5,440
2,098
0
1,504
3,936
0
26,150
W
2,295
803
0
3,189
5,360
1,537
0
291
5,015
0
29,033
L
Bellona
LuvAydxn
Bellona
5,202
2,122
0
909
4,984
4,339
151
687
4,297
0
35,855
W
Heimdallr
Offthehinges
Heimdallr
5,515
1,628
0
1,605
2,914
898
432
707
2,207
0
35,623
L
1,473
313
1,307
1,635
5,212
949
0
664
4,548
14,492
0
W
2,703
1,064
0
1,832
5,694
2,522
0
1,233
4,455
14,673
0
L
1,010
921
0
773
5,455
1,077
0
1,183
4,272
0
16,809
L
Scylla
2,343
220
0
909
3,335
886
0
1,101
2,234
22,534
0
W
Amaterasu
sF3RA
Amaterasu
1,926
558
0
2,420
7,833
4,800
0
0
7,833
0
30,606
W
Persephone
showstopper94
Persephone
2,436
42
0
896
3,230
931
0
1,616
1,469
33,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,309
Gold Earned
29,584
265
Minions Killed
299
0
Camps Cleared
0
1,012,712
Distance Traveled
1,033,450
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,153
515
60
6
0
197,986
0
W
Thor
5,871
587
58
6
0
193,477
3
L
Bellona
5,802
580
64
6
0
200,116
0
W
Heimdallr
6,070
607
73
7
0
203,014
3
L
Hel
4,322
432
30
3
0
221,753
3
W
Athena
6,047
605
31
3
0
217,995
1
L
Rama
4,489
449
45
5
0
211,169
1
L
Scylla
5,543
554
66
7
0
181,688
5
W
Amaterasu
5,655
566
72
7
0
207,305
2
W
Persephone
5,941
594
65
7
0
211,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role