Player Matchup

Pele
Pele
M1_2Madara
Pele
Level 77
God Stats
25W - 23L
1,550 SR
Queue Stats
359W - 323L
1,471 Elo+
Party 2
Chaac
Chaac
No_Bills1
Chaac
Level 18
God Stats
8W - 3L
1,706 SR
Queue Stats
67W - 63L
1,519 Elo+
Party 2
Nemesis
Nemesis
NyZeR5079
Nemesis
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Tiamat
Tiamat
jcartzz_
Tiamat
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
108W - 102L
1,419 Elo+
Party 2
Sol
Sol
lulub672
Sol
Level 65
God Stats
7W - 3L
1,520 SR
Queue Stats
213W - 242L
1,403 Elo+
Party 3
Team Averages
Level 46
1,555 SR
1,462 Elo+

VS

Team Averages
Level 80
1,382 SR
1,325 Elo+
Rama
Rama
Gl0W x Prime
Rama
Level 48
God Stats
1W - 13L
1,225 SR
Queue Stats
71W - 114L
1,298 Elo+
Party 1
Terra
Terra
Gl0W x Yoshi
Terra
Level 127
God Stats
0W - 3L
1,290 SR
Queue Stats
61W - 89L
1,307 Elo+
Party 1
Nemesis
Nemesis
MrxSpectre
Nemesis
Level 121
God Stats
1W - 2L
1,388 SR
Queue Stats
82W - 105L
1,374 Elo+
Party 1
Vulcan
Vulcan
PaintArmy97
Vulcan
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
82W - 120L
1,321 Elo+
Party 1
Bellona
Bellona
franbbt9
Bellona
Level 38
God Stats
1W - 2L
1,506 SR
Queue Stats
15W - 23L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 8
12,893
758
21,035
15,285
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
No_Bills1
Chaac
16
7 / 2 / 10
10,163
598
11,710
13,544
8,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
NyZeR5079
Nemesis
12
1 / 6 / 3
7,094
417
2,177
9,068
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
jcartzz_
Tiamat
13
0 / 7 / 8
8,316
489
6,475
13,103
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 0 / 7
9,625
566
13,817
11,980
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,647
391
4,060
10,385
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 2
7,615
448
5,413
19,821
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
MrxSpectre
Nemesis
15
9 / 7 / 0
9,107
536
10,663
14,680
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
13
3 / 6 / 4
8,423
495
7,132
9,994
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
franbbt9
Bellona
10
1 / 12 / 4
6,729
396
4,854
14,264
7,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
32
Kills
17
18
Deaths
32
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
3
3
2
1.33
W
19
3
8
7.67
L
Nemesis
MrxSpectre
Nemesis
9
7
0
1.29
W
Chaac
No_Bills1
Chaac
7
2
10
6
W
Nemesis
NyZeR5079
Nemesis
1
6
3
0.42
L
Vulcan
3
6
4
0.83
L
Bellona
franbbt9
Bellona
1
12
4
0.25
W
Tiamat
jcartzz_
Tiamat
0
7
8
0.57
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
32,122
62,980
Taken
69,144
26,347
Mitigated
36,218
24,945
Healing
12,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,060
3,534
0
1,488
10,385
2,898
60
4,345
5,938
0
27,983
L
5,413
759
634
5,970
19,821
17,909
0
8,244
11,216
27,259
0
W
21,035
4,987
0
7,048
15,285
5,567
1,208
866
14,419
0
100,651
L
Nemesis
MrxSpectre
Nemesis
10,663
3,824
0
2,776
14,680
4,679
0
1,124
13,202
0
55,081
W
Chaac
No_Bills1
Chaac
11,710
960
0
5,251
13,544
8,538
1,032
1,117
12,427
2,347
49,097
W
Nemesis
NyZeR5079
Nemesis
2,177
1,270
0
612
9,068
2,676
67
2,741
6,327
0
14,248
L
Vulcan
7,132
3,640
0
906
9,994
3,351
0
3,198
6,448
48,039
0
L
Bellona
franbbt9
Bellona
4,854
704
0
304
14,264
7,381
0
3,291
10,449
0
19,108
W
Tiamat
jcartzz_
Tiamat
6,475
206
155
3,075
13,103
6,099
416
5,363
7,740
43,561
0
W
13,817
3,862
0
8,804
11,980
3,467
1,848
2,458
9,522
87,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,091
Gold Earned
38,521
533
Minions Killed
311
0
Camps Cleared
0
1,642,991
Distance Traveled
1,568,682
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,647
391
64
4
0
264,053
0
L
Terra
7,615
448
41
2
0
345,424
0
W
Pele
12,893
758
183
11
0
379,592
0
L
Nemesis
9,107
536
81
5
0
341,071
0
W
Chaac
10,163
598
110
6
0
352,737
0
W
Nemesis
7,094
417
19
1
0
303,185
0
L
Vulcan
8,423
495
99
6
0
290,677
0
L
Bellona
6,729
396
26
2
0
327,457
1
W
Tiamat
8,316
489
82
5
0
288,994
0
W
Sol
9,625
566
139
8
0
318,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role