Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gonchiver
Chaac
Level 12
God Stats
1W - 3L
1,380 SR
Queue Stats
2W - 16L
1,011 Elo+
Party 1
Jormungandr
Jormungandr
Klatort
Jormungandr
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 20L
1,214 Elo+
Party 1
Team Averages
Level 45
1,460 SR
1,242 Elo+

VS

Team Averages
Level 96
1,535 SR
1,387 Elo+
Mulan
Mulan
 
Mulan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
DukeAbóbora
Izanami
Level 103
God Stats
2W - 1L
1,367 SR
Queue Stats
3W - 3L
1,259 Elo+
Party 2
Hades
Hades
NeddsPlayerX
Hades
Level 63
God Stats
2W - 0L
1,740 SR
Queue Stats
44W - 65L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 7 / 2
6,914
629
8,824
9,622
3,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Gonchiver
Chaac
10
0 / 7 / 2
6,683
608
8,013
12,943
7,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Klatort
Jormungandr
10
2 / 4 / 0
8,330
757
7,261
12,022
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 0 / 14
8,917
811
5,411
16,916
10,691
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
DukeAbóbora
Izanami
13
10 / 1 / 5
9,694
881
16,159
7,939
2,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 11
8,826
802
8,812
9,131
3,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
18
18
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
7
2
0.14
W
Mulan
 
Mulan
3
0
14
10
W
Izanami
DukeAbóbora
Izanami
10
1
5
12.5
L
Chaac
Gonchiver
Chaac
0
7
2
0.14
L
Jormungandr
Klatort
Jormungandr
2
4
0
0.5
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
30,382
34,587
Taken
33,986
18,667
Mitigated
16,619
5,339
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,824
2,381
0
1,177
9,622
3,905
205
4,647
4,975
0
29,636
W
Mulan
 
Mulan
5,411
1,383
750
8,203
16,916
10,691
134
4,046
12,870
0
28,308
W
Izanami
DukeAbóbora
Izanami
16,159
12,762
644
2,751
7,939
2,687
2,749
2,615
5,324
0
51,834
L
Chaac
Gonchiver
Chaac
8,013
1,757
21
1,568
12,943
7,164
0
2,685
10,258
0
18,910
L
Jormungandr
Klatort
Jormungandr
7,261
1,761
236
2,337
12,022
7,598
0
1,819
10,203
15,713
0
W
8,812
1,353
688
2,541
9,131
3,241
241
1,402
7,729
16,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,927
Gold Earned
27,437
98
Minions Killed
165
2
Camps Cleared
6
571,607
Distance Traveled
633,739
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,914
629
49
4
1
179,368
1
W
Mulan
8,917
811
60
5
3
225,584
5
W
Izanami
9,694
881
75
7
3
200,957
4
L
Chaac
6,683
608
32
3
0
209,075
3
L
Jormungandr
8,330
757
17
2
1
183,164
0
W
Hades
8,826
802
30
3
0
207,198
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role