Player Matchup

Mulan
Mulan
 
Mulan
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DonLaCleba
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,517 Elo+
Party 2
Scylla
Scylla
Keoovin
Scylla
Level 33
God Stats
0W - 1L
1,778 SR
Queue Stats
15W - 14L
1,427 Elo+
Party 2
Atlas
Atlas
Strawberry90
Atlas
Level 159
God Stats
2W - 3L
1,378 SR
Queue Stats
18W - 24L
1,423 Elo+
Solo
Charybdis
Charybdis
cedrick66
Charybdis
Level 147
God Stats
23W - 30L
1,531 SR
Queue Stats
348W - 366L
1,451 Elo+
Solo
Team Averages
Level 89
1,537 SR
1,464 Elo+

VS

Team Averages
Level 87
1,555 SR
1,508 Elo+
Cupid
Cupid
D-e-M-a-n-z
Cupid
Level 105
God Stats
1W - 2L
1,251 SR
Queue Stats
83W - 97L
1,388 Elo+
Solo
Athena
Athena
DocthorPlague
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,449 Elo+
Party 3
Kukulkan
Kukulkan
DrZoidborg
Kukulkan
Level 15
God Stats
2W - 2L
1,672 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 3
Bastet
Bastet
ELecTro_Lovaato_
Bastet
Level 34
God Stats
12W - 2L
1,657 SR
Queue Stats
60W - 24L
1,660 Elo+
Party 1
Hera
Hera
V_Amelie_V
Hera
Level 159
God Stats
7W - 8L
1,692 SR
Queue Stats
279W - 237L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 8 / 2
7,969
613
5,393
16,043
14,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

He Bo
15
1 / 4 / 4
8,057
620
9,173
12,793
4,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Keoovin
Scylla
15
2 / 3 / 3
9,229
710
11,982
9,127
3,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 3
7,348
565
6,683
14,881
15,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
cedrick66
Charybdis
15
1 / 2 / 3
8,417
647
5,923
9,533
3,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
9,563
736
6,760
10,678
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 7
9,437
726
5,021
16,847
18,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
DrZoidborg
Kukulkan
17
1 / 1 / 2
9,364
720
4,299
5,405
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 2 / 12
10,562
812
14,693
15,675
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
12 / 0 / 7
12,286
945
22,408
7,204
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
5
Kills
22
22
Deaths
5
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
8
2
0.25
W
1
1
11
6.5
W
2
1
7
5.5
L
He Bo
1
4
4
0.75
W
Kukulkan
DrZoidborg
Kukulkan
1
1
2
2
W
6
2
12
6
L
Scylla
Keoovin
Scylla
2
3
3
1.17
L
0
5
3
0.3
W
12
0
7
15.5
L
Charybdis
cedrick66
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
53,181
62,377
Taken
55,809
42,471
Mitigated
43,618
6,982
Healing
18,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,393
676
0
912
16,043
14,920
0
9,357
6,400
0
21,677
W
6,760
4,136
544
3,351
10,678
5,758
470
6,032
4,646
0
40,690
W
5,021
1,028
583
5,446
16,847
18,748
248
8,117
8,730
10,767
0
L
He Bo
9,173
509
0
2,786
12,793
4,987
0
5,920
6,666
31,713
0
W
Kukulkan
DrZoidborg
Kukulkan
4,299
132
0
0
5,405
2,274
2,398
2,840
2,565
45,752
0
W
14,693
2,853
818
6,011
15,675
13,623
1,346
7,102
8,573
318
30,673
L
Scylla
Keoovin
Scylla
11,982
731
0
1,165
9,127
3,068
0
4,847
4,199
30,520
0
L
6,683
2,203
0
370
14,881
15,845
1
6,897
7,614
21,701
0
W
22,408
3,100
315
1,229
7,204
3,215
1,313
4,160
3,044
56,989
0
L
Charybdis
cedrick66
Charybdis
5,923
2,052
0
1,749
9,533
3,651
315
5,326
3,976
0
35,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
51,212
246
Minions Killed
330
6
Camps Cleared
10
1,118,362
Distance Traveled
1,335,842
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,969
613
39
3
2
192,763
2
W
Cupid
9,563
736
75
6
5
221,254
2
W
Athena
9,437
726
15
1
0
294,097
0
L
He Bo
8,057
620
52
4
1
223,105
0
W
Kukulkan
9,364
720
121
9
0
253,991
4
W
Bastet
10,562
812
46
4
3
295,999
1
L
Scylla
9,229
710
48
4
3
236,021
1
L
Atlas
7,348
565
28
2
0
230,181
3
W
Hera
12,286
945
73
6
2
270,501
2
L
Charybdis
8,417
647
79
6
0
236,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role