Player Matchup

Geb
Geb
 
Geb
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
PZPDRFARRIS
Olorun
Level 29
God Stats
13W - 17L
1,430 SR
Queue Stats
17W - 27L
1,332 Elo+
Party 1
Fenrir
Fenrir
war lord 919
Fenrir
Level 67
God Stats
7W - 7L
1,478 SR
Queue Stats
43W - 67L
1,242 Elo+
Party 1
Team Averages
Level 51
1,469 SR
1,358 Elo+

VS

Team Averages
Level 26
1,366 SR
1,421 Elo+
Yemoja
Yemoja
LGNRPhantomm
Yemoja
Level 5
God Stats
0W - 1L
1,167 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
crucify2nite
Da Ji
Level 42
God Stats
1W - 2L
1,502 SR
Queue Stats
9W - 6L
1,556 Elo+
Solo
Hel
Hel
nbatista14
Hel
Level 30
God Stats
0W - 1L
1,429 SR
Queue Stats
3W - 16L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 10
8,902
742
6,619
9,471
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
13
8 / 0 / 2
8,963
747
8,722
4,359
1,721
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
12
2 / 3 / 10
8,095
675
5,292
8,126
3,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 3 / 2
7,396
616
1,983
6,907
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 5 / 0
6,830
569
7,414
9,745
3,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 4 / 1
7,202
600
7,092
8,157
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
10
7
L
Yemoja
0
3
2
0.33
W
Olorun
8
0
2
9
L
1
5
0
0.2
L
2
4
1
0.63
W
Fenrir
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
16,489
21,956
Taken
24,809
12,772
Mitigated
11,910
5,862
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,619
1,126
0
3,414
9,471
7,919
204
5,418
4,053
13,532
0
L
Yemoja
1,983
654
743
750
6,907
5,701
92
5,242
1,665
4,211
0
W
Olorun
8,722
4,627
287
1,338
4,359
1,721
195
1,360
2,999
35,574
0
L
7,414
1,304
0
394
9,745
3,245
0
4,818
4,927
0
22,393
L
7,092
1,232
1,980
2,004
8,157
2,964
0
5,538
2,619
25,487
0
W
Fenrir
5,292
1,309
0
823
8,126
3,132
226
3,144
4,982
0
19,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
21,428
108
Minions Killed
84
8
Camps Cleared
4
637,459
Distance Traveled
577,283
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,902
742
11
1
2
212,907
2
L
Yemoja
7,396
616
5
0
0
206,105
0
W
Olorun
8,963
747
67
6
2
194,980
0
L
Da Ji
6,830
569
31
3
3
181,000
6
L
Hel
7,202
600
48
4
1
190,178
0
W
Fenrir
8,095
675
30
3
4
229,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role