Player Matchup

Medusa
Medusa
CypherPrimer
Medusa
Level 105
God Stats
9W - 2L
1,816 SR
Queue Stats
242W - 177L
1,624 Elo+
Party 2
Cerberus
Cerberus
deadpanmarmalade
Cerberus
Level 147
God Stats
7W - 7L
1,534 SR
Queue Stats
84W - 54L
1,709 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iAzden
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,485 Elo+
Party 2
Team Averages
Level 87
1,617 SR
1,606 Elo+

VS

Team Averages
Level 58
1,476 SR
1,496 Elo+
Kukulkan
Kukulkan
AbbeBabbeFabbe
Kukulkan
Level 46
God Stats
4W - 5L
1,461 SR
Queue Stats
5W - 8L
1,367 Elo+
Solo
Izanami
Izanami
AussieGG
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 16L
1,680 Elo+
Party 1
Ares
Ares
MetroSpawn
Ares
Level 13
God Stats
1W - 1L
1,468 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
11 / 2 / 9
13,504
794
23,309
14,643
5,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 4 / 14
12,285
723
13,325
22,953
26,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
iAzden
Tsukuyomi
15
5 / 10 / 15
11,947
703
12,347
13,839
5,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 5 / 8
11,786
693
15,599
13,218
4,253
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
AussieGG
Izanami
15
8 / 7 / 5
12,112
712
18,015
15,019
3,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 10 / 11
12,261
721
7,316
28,937
31,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
22
Kills
16
16
Deaths
22
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
5
8
1.8
L
Izanami
AussieGG
Izanami
8
7
5
1.5
W
Medusa
11
2
9
7.75
L
3
10
11
0.85
W
6
4
14
3.25
W
Tsukuyomi
iAzden
Tsukuyomi
5
10
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,981
Damage
40,930
51,435
Taken
57,174
37,071
Mitigated
39,922
10,359
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
15,599
1,489
0
2,516
13,218
4,253
0
2,922
10,097
56,420
0
L
Izanami
AussieGG
Izanami
18,015
11,861
0
1,412
15,019
3,959
0
5,157
9,362
0
53,311
W
Medusa
23,309
10,496
0
3,142
14,643
5,687
3,006
4,912
9,731
0
69,084
L
7,316
900
0
2,254
28,937
31,710
0
4,253
24,024
14,811
0
W
13,325
1,494
0
6,022
22,953
26,012
108
10,535
12,418
39,964
0
W
Tsukuyomi
iAzden
Tsukuyomi
12,347
3,058
0
1,195
13,839
5,372
0
7,738
6,101
0
19,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,736
Gold Earned
36,159
199
Minions Killed
178
5
Camps Cleared
9
890,185
Distance Traveled
807,590
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,786
693
96
6
4
289,509
0
L
Izanami
12,112
712
73
4
4
260,242
8
W
Medusa
13,504
794
99
6
2
302,254
0
L
Ares
12,261
721
9
1
1
257,839
1
W
Cerberus
12,285
723
67
4
0
310,828
4
W
Tsukuyomi
11,947
703
33
2
3
277,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role