Player Matchup

Gilgamesh
Gilgamesh
Bow_Knows_1412_
Gilgamesh
Level 89
God Stats
2W - 1L
1,728 SR
Queue Stats
130W - 133L
1,445 Elo+
Solo
Hercules
Hercules
Creatchee
Hercules
Level 158
God Stats
2W - 2L
1,457 SR
Queue Stats
238W - 230L
1,502 Elo+
Solo
Freya
Freya
I Might Fart
Freya
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,558 Elo+
Solo
Xing Tian
Xing Tian
Jizus
Xing Tian
Level 128
God Stats
6W - 2L
1,755 SR
Queue Stats
162W - 161L
1,493 Elo+
Solo
Persephone
Persephone
cannibus69
Persephone
Level 148
God Stats
10W - 10L
1,569 SR
Queue Stats
369W - 411L
1,496 Elo+
Solo
Team Averages
Level 128
1,602 SR
1,499 Elo+

VS

Team Averages
Level 132
1,505 SR
1,511 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
InverseTripod89
Jormungandr
Level 157
God Stats
7W - 10L
1,427 SR
Queue Stats
1,132W - 1,157L
1,505 Elo+
Solo
Odin
Odin
NemoTheDemiGod
Odin
Level 127
God Stats
3W - 3L
1,502 SR
Queue Stats
317W - 327L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
Syrcorax
Zhong Kui
Level 124
God Stats
6W - 4L
1,541 SR
Queue Stats
208W - 188L
1,545 Elo+
Solo
Atlas
Atlas
XION617
Atlas
Level 146
God Stats
4W - 3L
1,554 SR
Queue Stats
458W - 477L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bow_Knows_1412_
Gilgamesh
17
5 / 6 / 15
10,828
833
15,663
17,292
20,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Creatchee
Hercules
16
4 / 4 / 15
10,339
795
13,124
17,823
27,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 6 / 11
10,715
824
21,748
13,083
6,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Jizus
Xing Tian
15
1 / 4 / 17
9,738
749
10,282
20,405
26,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
cannibus69
Persephone
16
4 / 3 / 15
10,281
791
18,359
10,093
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
4 / 3 / 15
10,799
831
8,510
20,273
27,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
InverseTripod89
Jormungandr
16
3 / 6 / 10
10,194
784
13,698
15,479
19,712
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 5 / 16
10,989
845
13,971
33,714
36,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
Syrcorax
Zhong Kui
17
5 / 4 / 14
10,558
812
16,699
15,967
12,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
XION617
Atlas
16
5 / 5 / 12
10,089
776
12,712
18,290
22,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
90
23
Kills
23
23
Deaths
23
73
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
3
15
3.83
L
Gilgamesh
Bow_Knows_1412_
Gilgamesh
5
6
15
2.08
L
Hercules
Creatchee
Hercules
4
4
15
2.88
L
9
6
11
2.42
W
Jormungandr
InverseTripod89
Jormungandr
3
6
10
1.33
L
Xing Tian
Jizus
Xing Tian
1
4
17
2.38
W
6
5
16
2.8
W
Zhong Kui
Syrcorax
Zhong Kui
5
4
14
3
W
Atlas
XION617
Atlas
5
5
12
2.2
L
Persephone
cannibus69
Persephone
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,176
Damage
65,590
78,696
Taken
103,723
85,439
Mitigated
118,803
31,172
Healing
37,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,510
742
2,218
5,753
20,273
27,391
465
13,790
6,483
15,308
0
L
Gilgamesh
Bow_Knows_1412_
Gilgamesh
15,663
5,348
3,028
3,226
17,292
20,746
823
11,676
5,319
0
23,712
L
Hercules
Creatchee
Hercules
13,124
3,590
1,569
5,997
17,823
27,067
333
12,023
5,320
2,401
15,084
L
21,748
7,026
1,317
3,363
13,083
6,712
1,536
10,132
2,815
32,150
0
W
Jormungandr
InverseTripod89
Jormungandr
13,698
3,190
2,666
1,943
15,479
19,712
443
5,892
9,587
40,621
0
L
Xing Tian
Jizus
Xing Tian
10,282
1,554
2,338
6,241
20,405
26,437
182
12,085
8,018
20,799
0
W
13,971
4,019
2,266
12,499
33,714
36,635
436
14,196
19,518
0
22,343
W
Zhong Kui
Syrcorax
Zhong Kui
16,699
2,733
1,347
5,700
15,967
12,106
2,844
8,412
7,555
27,754
0
W
Atlas
XION617
Atlas
12,712
4,546
2,510
921
18,290
22,959
869
9,229
9,061
19,649
0
L
Persephone
cannibus69
Persephone
18,359
1,245
893
3,200
10,093
4,477
945
5,701
4,099
38,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,901
Gold Earned
52,629
121
Minions Killed
115
0
Camps Cleared
0
1,142,415
Distance Traveled
1,123,972
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,799
831
17
1
0
263,341
0
L
Gilgamesh
10,828
833
23
2
0
216,759
1
L
Hercules
10,339
795
9
1
0
231,083
0
L
Freya
10,715
824
30
2
0
208,885
0
W
Jormungandr
10,194
784
47
4
0
203,039
1
L
Xing Tian
9,738
749
14
1
0
233,632
2
W
Odin
10,989
845
13
1
0
235,268
0
W
Zhong Kui
10,558
812
26
2
0
216,491
3
W
Atlas
10,089
776
12
1
0
205,833
0
L
Persephone
10,281
791
45
3
0
252,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role