Player Matchup

Sun Wukong
Sun Wukong
Joh4nDark12
Sun Wukong
Level 39
God Stats
1W - 0L
1,570 SR
Queue Stats
151W - 130L
1,571 Elo+
Party 3
Skadi
Skadi
KonkyDong6007
Skadi
Level 11
God Stats
3W - 4L
1,460 SR
Queue Stats
14W - 16L
1,382 Elo+
Party 1
Fenrir
Fenrir
XDark_panterX11
Fenrir
Level 83
God Stats
3W - 1L
1,515 SR
Queue Stats
72W - 55L
1,510 Elo+
Party 3
Merlin
Merlin
X_Nahum325_X
Merlin
Level 119
God Stats
18W - 15L
1,564 SR
Queue Stats
300W - 284L
1,596 Elo+
Party 3
Kuzenbo
Kuzenbo
thegreatwoz4271
Kuzenbo
Level 108
God Stats
11W - 10L
1,582 SR
Queue Stats
605W - 577L
1,464 Elo+
Party 1
Team Averages
Level 72
1,538 SR
1,505 Elo+

VS

Team Averages
Level 70
1,507 SR
1,476 Elo+
Athena
Athena
DecentNewt4
Athena
Level 69
God Stats
1W - 2L
1,276 SR
Queue Stats
37W - 43L
1,545 Elo+
Party 2
Da Ji
Da Ji
Dynamiteone35
Da Ji
Level 42
God Stats
5W - 2L
1,640 SR
Queue Stats
75W - 101L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
MoveZNeedle
Baron Samedi
Level 132
God Stats
9W - 9L
1,567 SR
Queue Stats
105W - 91L
1,501 Elo+
Party 2
Ra
Ra
UnsuitableKing
Ra
Level 28
God Stats
1W - 4L
1,366 SR
Queue Stats
10W - 17L
1,385 Elo+
Party 2
Cernunnos
Cernunnos
lITaiyoIl
Cernunnos
Level 78
God Stats
5W - 5L
1,686 SR
Queue Stats
92W - 72L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Joh4nDark12
Sun Wukong
12
2 / 0 / 3
6,971
634
8,075
9,725
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 2
5,524
502
2,972
5,777
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 3
7,624
693
3,989
5,258
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
6 / 0 / 6
7,603
691
8,173
3,605
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 2 / 4
6,240
567
2,698
9,967
6,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 4 / 1
5,149
468
3,339
10,815
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 3 / 0
6,117
556
4,247
7,357
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MoveZNeedle
Baron Samedi
11
1 / 3 / 0
6,382
580
6,333
8,868
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 7 / 0
4,885
444
2,190
7,269
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
lITaiyoIl
Cernunnos
6
0 / 1 / 1
4,641
422
2,477
3,026
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
5
5
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
4
1
0.13
L
4
3
0
1.33
W
Sun Wukong
Joh4nDark12
Sun Wukong
2
0
3
3.5
W
0
2
2
0.5
L
Baron Samedi
MoveZNeedle
Baron Samedi
1
3
0
0.33
L
0
7
0
0
W
9
1
3
10.5
W
Merlin
6
0
6
9
L
Cernunnos
lITaiyoIl
Cernunnos
0
1
1
0.5
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
18,586
34,332
Taken
37,335
16,027
Mitigated
13,957
11,455
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,339
761
0
1,684
10,815
4,915
0
4,964
5,721
14,481
0
L
4,247
504
0
2,840
7,357
2,321
0
979
6,227
0
30,441
W
Sun Wukong
Joh4nDark12
Sun Wukong
8,075
788
0
4,452
9,725
5,081
0
6,864
2,861
0
39,451
W
2,972
2,167
0
1,359
5,777
1,113
495
491
5,286
0
32,224
L
Baron Samedi
MoveZNeedle
Baron Samedi
6,333
730
0
4,133
8,868
3,741
0
325
7,760
38,422
0
L
2,190
396
0
1,017
7,269
2,007
0
3,537
3,339
22,960
0
W
3,989
942
0
677
5,258
1,935
0
1,082
4,176
0
40,534
W
Merlin
8,173
751
0
897
3,605
1,275
0
1,862
1,743
41,650
0
L
Cernunnos
lITaiyoIl
Cernunnos
2,477
1,074
0
897
3,026
973
0
508
2,518
0
16,863
W
2,698
1,280
1,272
2,798
9,967
6,623
450
1,563
8,404
18,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,962
Gold Earned
27,174
332
Minions Killed
252
0
Camps Cleared
0
1,173,908
Distance Traveled
977,435
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,149
468
20
2
0
229,361
3
L
Da Ji
6,117
556
71
6
0
247,534
1
W
Sun Wukong
6,971
634
83
8
0
240,735
4
W
Skadi
5,524
502
58
5
0
214,924
1
L
Baron Samedi
6,382
580
93
8
0
197,787
1
L
Ra
4,885
444
33
3
0
189,699
0
W
Fenrir
7,624
693
77
7
0
249,096
3
W
Merlin
7,603
691
89
8
0
248,926
4
L
Cernunnos
4,641
422
35
3
0
113,054
1
W
Kuzenbo
6,240
567
25
2
0
220,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role