Player Matchup

Geb
Geb
Aerius AG
Geb
Level 89
God Stats
20W - 10L
1,538 SR
Queue Stats
166W - 169L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
AngelHoney149
Danzaburou
Level 108
God Stats
1W - 4L
1,299 SR
Queue Stats
298W - 303L
1,403 Elo+
Party 2
Zhong Kui
Zhong Kui
Flames RHAG
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,723 Elo+
Party 1
Loki
Loki
PaulHub69_lean
Loki
Level 88
God Stats
111W - 92L
1,631 SR
Queue Stats
315W - 346L
1,435 Elo+
Party 2
Achilles
Achilles
lnvictus_Rex
Achilles
Level 48
God Stats
4W - 4L
1,274 SR
Queue Stats
50W - 86L
1,351 Elo+
Party 2
Team Averages
Level 68
1,448 SR
1,479 Elo+

VS

Team Averages
Level 65
1,287 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Cris_alh
Loki
Level 66
God Stats
6W - 16L
1,316 SR
Queue Stats
94W - 146L
1,427 Elo+
Party 4
Vamana
Vamana
XXXXvictimaXXXX
Vamana
Level 46
God Stats
1W - 9L
1,167 SR
Queue Stats
73W - 124L
1,403 Elo+
Party 4
Ymir
Ymir
king_alvaro28
Ymir
Level 60
God Stats
0W - 6L
1,028 SR
Queue Stats
98W - 141L
1,432 Elo+
Party 4
Hades
Hades
madraffa-san
Hades
Level 119
God Stats
0W - 2L
1,426 SR
Queue Stats
5W - 6L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 5
6,087
507
2,015
9,992
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
AngelHoney149
Danzaburou
13
6 / 0 / 4
7,885
657
10,968
6,226
1,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Flames RHAG
Zhong Kui
11
2 / 6 / 4
6,752
563
7,275
10,804
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
8 / 1 / 3
8,774
731
5,653
6,567
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
lnvictus_Rex
Achilles
11
3 / 1 / 6
6,738
562
6,075
10,216
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 3 / 1
4,947
412
1,643
4,117
646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
11
7 / 5 / 2
6,634
553
6,945
9,930
2,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 1
5,726
477
5,981
7,521
3,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 4 / 4
5,449
454
4,501
11,351
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 3 / 5
6,578
548
6,261
8,894
3,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
19
Kills
11
12
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
0
4
5
0.63
W
Danzaburou
AngelHoney149
Danzaburou
6
0
4
8
L
Loki
7
5
2
1.6
W
Zhong Kui
Flames RHAG
Zhong Kui
2
6
4
0.67
W
8
1
3
9.5
L
1
4
1
0.38
L
1
4
4
0.75
W
Achilles
lnvictus_Rex
Achilles
3
1
6
6
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,986
Damage
25,331
43,805
Taken
41,813
23,707
Mitigated
16,706
12,826
Healing
10,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,643
1,414
0
863
4,117
646
64
226
3,891
0
18,780
W
2,015
190
225
1,574
9,992
7,380
368
1,729
8,263
13,843
0
W
Danzaburou
AngelHoney149
Danzaburou
10,968
5,254
0
2,342
6,226
1,924
2,377
2,166
4,060
0
52,703
L
Loki
6,945
1,861
0
1,206
9,930
2,211
53
2,013
7,799
0
27,742
W
Zhong Kui
Flames RHAG
Zhong Kui
7,275
781
0
3,184
10,804
5,996
478
4,157
6,647
34,327
0
W
5,653
2,148
0
2,145
6,567
2,059
0
1,566
5,001
0
52,652
L
5,981
3,045
205
1,855
7,521
3,518
808
407
6,705
0
26,244
L
4,501
1,092
0
1,962
11,351
6,588
143
2,774
8,417
14,161
0
W
Achilles
lnvictus_Rex
Achilles
6,075
1,436
125
3,231
10,216
6,348
1,141
1,207
9,009
37
19,210
L
6,261
1,231
224
3,838
8,894
3,743
352
3,870
4,985
37,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
29,334
298
Minions Killed
245
0
Camps Cleared
0
1,147,153
Distance Traveled
947,539
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,947
412
46
4
0
140,514
0
W
Geb
6,087
507
23
2
0
222,164
2
W
Danzaburou
7,885
657
87
7
0
227,178
0
L
Loki
6,634
553
51
4
0
236,036
0
W
Zhong Kui
6,752
563
65
5
0
204,385
0
W
Loki
8,774
731
90
8
0
275,705
1
L
Vamana
5,726
477
46
4
0
179,571
0
L
Ymir
5,449
454
17
1
0
197,156
1
W
Achilles
6,738
562
33
3
0
217,721
4
L
Hades
6,578
548
85
7
0
194,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role