Player Matchup

Ne Zha
Ne Zha
Clayne
Ne Zha
Level 118
God Stats
0W - 4L
1,136 SR
Queue Stats
351W - 354L
1,550 Elo+
Solo
Tiamat
Tiamat
Holy20
Tiamat
Level 159
God Stats
2W - 4L
1,390 SR
Queue Stats
222W - 230L
1,534 Elo+
Solo
Chernobog
Chernobog
Lepineski
Chernobog
Level 149
God Stats
0W - 2L
1,611 SR
Queue Stats
36W - 40L
1,511 Elo+
Solo
Hera
Hera
RECON SNIPER 25
Hera
Level 157
God Stats
7W - 8L
1,565 SR
Queue Stats
668W - 637L
1,593 Elo+
Solo
Yemoja
Yemoja
frostbiteking
Yemoja
Level 96
God Stats
2W - 7L
1,438 SR
Queue Stats
239W - 212L
1,565 Elo+
Solo
Team Averages
Level 136
1,428 SR
1,551 Elo+

VS

Team Averages
Level 126
1,532 SR
1,557 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Veltemp
Yemoja
Level 69
God Stats
8W - 1L
1,743 SR
Queue Stats
205W - 159L
1,644 Elo+
Solo
Tyr
Tyr
fiendchaos
Tyr
Level 133
God Stats
2W - 3L
1,318 SR
Queue Stats
81W - 85L
1,513 Elo+
Solo
Merlin
Merlin
iamdeadfool
Merlin
Level 155
God Stats
1W - 1L
1,319 SR
Queue Stats
193W - 189L
1,574 Elo+
Party 1
Anhur
Anhur
kr0ntastik
Anhur
Level 142
God Stats
1W - 0L
1,779 SR
Queue Stats
15W - 11L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Clayne
Ne Zha
19
5 / 7 / 8
11,997
706
23,103
35,938
34,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Holy20
Tiamat
18
2 / 4 / 9
11,337
667
15,508
15,717
9,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Lepineski
Chernobog
19
4 / 3 / 10
12,310
724
21,146
15,857
6,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 10 / 6
13,160
774
28,418
21,720
7,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 2 / 11
11,361
668
5,220
18,845
12,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
6 / 4 / 18
13,445
791
34,806
17,792
7,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Veltemp
Yemoja
19
2 / 3 / 14
11,411
671
5,178
16,261
14,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 5 / 14
12,477
734
16,713
40,951
42,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
20
5 / 3 / 13
12,388
729
19,439
13,337
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
19
6 / 4 / 17
12,108
712
17,019
18,957
7,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
102
19
Kills
26
26
Deaths
19
44
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
4
18
3.75
L
Ne Zha
Clayne
Ne Zha
5
7
8
1.29
L
Tiamat
Holy20
Tiamat
2
4
9
1.63
L
Chernobog
Lepineski
Chernobog
4
3
10
3
L
8
10
6
1.1
W
Yemoja
Veltemp
Yemoja
2
3
14
3
W
7
5
14
2.8
L
0
2
11
2.75
W
Merlin
5
3
13
3.83
W
Anhur
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,395
Damage
93,155
108,077
Taken
107,298
70,710
Mitigated
77,564
52,865
Healing
58,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
34,806
1,020
970
1,339
17,792
7,746
1,057
7,271
10,521
70,717
0
L
Ne Zha
Clayne
Ne Zha
23,103
4,620
1,912
11,545
35,938
34,659
1,047
16,694
19,244
578
31,731
L
Tiamat
Holy20
Tiamat
15,508
1,882
3,046
2,591
15,717
9,801
636
8,501
7,216
33,880
0
L
Chernobog
Lepineski
Chernobog
21,146
9,807
3,155
3,934
15,857
6,080
2,225
10,108
5,749
0
38,737
L
28,418
4,632
829
1,871
21,720
7,218
116
10,528
11,192
55,805
0
W
Yemoja
Veltemp
Yemoja
5,178
946
23,291
5,764
16,261
14,868
366
8,486
7,775
10,068
0
W
16,713
1,915
1,650
16,990
40,951
42,301
277
15,756
25,195
0
32,279
L
5,220
2,424
16,513
7,469
18,845
12,952
1,608
13,592
5,253
11,402
0
W
Merlin
19,439
674
2,786
1,477
13,337
5,470
1,270
6,517
6,820
58,086
0
W
Anhur
17,019
9,785
806
3,078
18,957
7,179
2,212
11,601
7,356
0
28,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,165
Gold Earned
61,829
169
Minions Killed
195
0
Camps Cleared
0
1,497,409
Distance Traveled
1,615,084
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,445
791
59
3
0
341,459
2
L
Ne Zha
11,997
706
22
1
0
306,676
0
L
Tiamat
11,337
667
35
2
0
311,253
0
L
Chernobog
12,310
724
42
2
0
311,086
0
L
Hera
13,160
774
60
4
0
274,085
0
W
Yemoja
11,411
671
13
1
0
309,321
0
W
Tyr
12,477
734
29
2
0
334,387
2
L
Yemoja
11,361
668
10
1
0
294,309
3
W
Merlin
12,388
729
71
4
0
318,000
0
W
Anhur
12,108
712
23
1
0
311,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role