Player Matchup

Geb
Geb
 
Geb
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dydou-97
Bakasura
Level 127
God Stats
2W - 0L
1,873 SR
Queue Stats
458W - 431L
1,512 Elo+
Party 1
Bellona
Bellona
EliteVekas
Bellona
Level 64
God Stats
1W - 0L
1,284 SR
Queue Stats
95W - 98L
1,413 Elo+
Solo
Eset
Eset
Pendilly
Eset
Level 154
God Stats
22W - 15L
1,571 SR
Queue Stats
386W - 365L
1,507 Elo+
Party 1
Apollo
Apollo
kimThenulikka
Apollo
Level 134
God Stats
1W - 3L
1,181 SR
Queue Stats
246W - 284L
1,511 Elo+
Solo
Team Averages
Level 120
1,482 SR
1,489 Elo+

VS

Team Averages
Level 88
1,437 SR
1,488 Elo+
Poseidon
Poseidon
 
Poseidon
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fenrirmain14
Ares
Level 123
God Stats
0W - 2L
1,311 SR
Queue Stats
264W - 240L
1,541 Elo+
Solo
Merlin
Merlin
Petetillo_
Merlin
Level 68
God Stats
1W - 2L
1,474 SR
Queue Stats
114W - 108L
1,445 Elo+
Solo
Medusa
Medusa
W4L_Nassgul
Medusa
Level 86
God Stats
24W - 16L
1,488 SR
Queue Stats
395W - 387L
1,505 Elo+
Solo
Fenrir
Fenrir
belpeh
Fenrir
Level 63
God Stats
3W - 6L
1,413 SR
Queue Stats
62W - 72L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 2 / 6
5,498
500
3,170
8,584
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Dydou-97
Bakasura
12
7 / 0 / 3
7,221
656
6,798
7,853
3,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
EliteVekas
Bellona
11
1 / 4 / 0
6,210
565
3,559
6,575
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
11
4 / 0 / 5
6,798
618
6,470
5,228
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 0
5,893
536
4,031
7,657
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 2 / 1
6,917
629
4,422
5,975
1,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
1 / 2 / 0
5,205
473
5,639
10,196
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Petetillo_
Merlin
9
0 / 6 / 1
5,363
488
2,335
6,780
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
10
1 / 0 / 1
5,793
527
5,928
6,181
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
belpeh
Fenrir
9
3 / 4 / 1
5,688
517
3,959
7,125
2,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
8
8
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
6
1.5
L
Poseidon
 
Poseidon
3
2
1
1.75
W
Bakasura
Dydou-97
Bakasura
7
0
3
8.5
W
Bellona
EliteVekas
Bellona
1
4
0
0.25
L
1
2
0
0.5
W
Eset
4
0
5
6.5
L
Merlin
Petetillo_
Merlin
0
6
1
0.08
L
Medusa
1
0
1
1.5
L
Fenrir
belpeh
Fenrir
3
4
1
0.88
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
22,283
35,897
Taken
36,257
15,656
Mitigated
14,247
13,728
Healing
8,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,170
494
558
2,982
8,584
5,027
0
3,125
5,459
15,998
0
L
Poseidon
 
Poseidon
4,422
883
0
2,022
5,975
1,940
50
0
5,835
43,084
0
W
Bakasura
Dydou-97
Bakasura
6,798
4,791
0
2,844
7,853
3,480
47
2,553
5,227
0
34,938
W
Bellona
EliteVekas
Bellona
3,559
295
0
1,065
6,575
3,509
279
3,229
2,894
0
32,498
L
5,639
522
196
3,204
10,196
6,009
0
4,600
5,408
15,130
0
W
Eset
6,470
260
1,182
2,325
5,228
1,526
101
1,268
3,960
37,136
0
L
Merlin
Petetillo_
Merlin
2,335
220
0
442
6,780
2,165
0
2,587
3,749
28,839
0
L
Medusa
5,928
2,139
0
2,078
6,181
1,721
0
473
5,548
0
38,847
L
Fenrir
belpeh
Fenrir
3,959
1,062
0
783
7,125
2,412
0
1,432
5,321
0
26,426
W
4,031
3,072
0
2,772
7,657
2,114
0
1,696
5,961
0
38,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,620
Gold Earned
28,966
313
Minions Killed
294
0
Camps Cleared
0
1,094,788
Distance Traveled
998,811
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,498
500
11
1
0
219,932
4
L
Poseidon
6,917
629
98
9
0
205,612
1
W
Bakasura
7,221
656
86
8
0
252,867
0
W
Bellona
6,210
565
65
6
0
211,939
2
L
Ares
5,205
473
14
1
0
198,272
1
W
Eset
6,798
618
71
6
0
210,175
2
L
Merlin
5,363
488
59
5
0
192,298
1
L
Medusa
5,793
527
70
6
0
210,633
2
L
Fenrir
5,688
517
53
5
0
191,996
2
W
Apollo
5,893
536
80
7
0
199,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role