Player Matchup

Nemesis
Nemesis
BrandishedSword
Nemesis
Level 93
God Stats
3W - 4L
1,418 SR
Queue Stats
94W - 116L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
Death13Thirteen
Amaterasu
Level 103
God Stats
2W - 1L
1,801 SR
Queue Stats
91W - 111L
1,369 Elo+
Party 1
Horus
Horus
Frantopocho123
Horus
Level 49
God Stats
3W - 3L
1,383 SR
Queue Stats
95W - 112L
1,324 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lil-Mathius
Ah Muzen Cab
Level 92
God Stats
4W - 1L
1,864 SR
Queue Stats
431W - 478L
1,421 Elo+
Party 2
Hera
Hera
racsodix
Hera
Level 67
God Stats
12W - 8L
1,524 SR
Queue Stats
239W - 275L
1,444 Elo+
Party 2
Team Averages
Level 81
1,598 SR
1,386 Elo+

VS

Team Averages
Level 61
1,388 SR
1,369 Elo+
Thor
Thor
Alexroll07
Thor
Level 84
God Stats
0W - 4L
1,062 SR
Queue Stats
81W - 106L
1,363 Elo+
Party 3
Jing Wei
Jing Wei
TurboGonzalo
Jing Wei
Level 87
God Stats
2W - 3L
1,545 SR
Queue Stats
91W - 109L
1,361 Elo+
Party 3
Odin
Odin
dekiond
Odin
Level 36
God Stats
36W - 43L
1,424 SR
Queue Stats
114W - 127L
1,319 Elo+
Solo
Raijin
Raijin
frandeCatarina
Raijin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 73L
1,389 Elo+
Party 3
Ares
Ares
jordieet088
Ares
Level 68
God Stats
1W - 3L
1,407 SR
Queue Stats
279W - 291L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
6,905
628
3,725
6,905
2,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Death13Thirteen
Amaterasu
12
0 / 0 / 2
6,475
589
1,720
5,749
2,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 3 / 3
5,651
514
1,835
7,782
4,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
lil-Mathius
Ah Muzen Cab
10
4 / 2 / 0
6,234
567
7,678
5,916
1,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hera
11
6 / 1 / 1
7,055
641
4,626
2,648
731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,563
415
2,218
5,132
1,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
TurboGonzalo
Jing Wei
10
3 / 2 / 2
5,986
544
3,986
7,031
2,040
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
dekiond
Odin
11
4 / 1 / 0
6,601
600
3,144
5,535
2,209
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 6 / 3
5,405
491
2,027
5,580
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 6
5,801
527
3,406
9,350
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
14
Kills
7
7
Deaths
15
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
4
1
2
5
W
Amaterasu
Death13Thirteen
Amaterasu
0
0
2
1
W
0
3
3
0.5
L
Jing Wei
TurboGonzalo
Jing Wei
3
2
2
2
L
Odin
dekiond
Odin
4
1
0
4
L
0
6
3
0.25
L
0
2
6
1.5
W
Ah Muzen Cab
lil-Mathius
Ah Muzen Cab
4
2
0
2
W
Hera
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,584
Damage
14,781
29,000
Taken
32,628
12,279
Mitigated
15,789
9,498
Healing
4,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,218
880
0
559
5,132
1,713
0
915
4,157
0
15,691
W
3,725
1,240
0
2,468
6,905
2,741
0
463
6,402
0
43,436
W
Amaterasu
Death13Thirteen
Amaterasu
1,720
314
0
3,225
5,749
2,696
0
576
5,127
0
32,156
W
1,835
750
222
1,625
7,782
4,482
0
1,445
6,337
0
10,405
L
Jing Wei
TurboGonzalo
Jing Wei
3,986
3,118
0
1,285
7,031
2,040
446
0
7,031
0
34,788
L
Odin
dekiond
Odin
3,144
490
0
408
5,535
2,209
0
719
4,626
0
31,436
L
2,027
146
0
266
5,580
1,868
0
1,972
3,418
23,146
0
L
3,406
245
0
2,408
9,350
7,959
0
704
8,521
17,805
0
W
Ah Muzen Cab
lil-Mathius
Ah Muzen Cab
7,678
3,163
0
1,811
5,916
1,629
1,104
1,714
4,152
0
41,163
W
Hera
4,626
1,451
0
147
2,648
731
217
985
1,549
29,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,320
Gold Earned
28,356
314
Minions Killed
259
0
Camps Cleared
0
1,103,558
Distance Traveled
981,033
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,563
415
31
3
0
132,517
0
W
Nemesis
6,905
628
86
8
0
257,382
3
W
Amaterasu
6,475
589
75
7
0
222,412
0
W
Horus
5,651
514
16
1
0
230,384
0
L
Jing Wei
5,986
544
82
7
0
231,087
2
L
Odin
6,601
600
67
6
0
202,097
0
L
Raijin
5,405
491
47
4
0
195,218
0
L
Ares
5,801
527
32
3
0
220,114
0
W
Ah Muzen Cab
6,234
567
73
7
0
208,686
1
W
Hera
7,055
641
64
6
0
184,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role