Player Matchup

Guan Yu
Guan Yu
AcidBunny1
Guan Yu
Level 21
God Stats
1W - 2L
1,511 SR
Queue Stats
9W - 30L
1,250 Elo+
Party 2
Sun Wukong
Sun Wukong
Coolvoltage
Sun Wukong
Level 128
God Stats
1W - 6L
1,437 SR
Queue Stats
111W - 123L
1,551 Elo+
Party 2
Persephone
Persephone
GaijinYami
Persephone
Level 116
God Stats
1W - 2L
1,368 SR
Queue Stats
90W - 92L
1,546 Elo+
Party 2
Athena
Athena
Lunarwolf7
Athena
Level 65
God Stats
19W - 23L
1,509 SR
Queue Stats
44W - 65L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
VigilanteWolf
Jing Wei
Level 45
God Stats
7W - 9L
1,560 SR
Queue Stats
90W - 76L
1,576 Elo+
Party 2
Team Averages
Level 75
1,477 SR
1,477 Elo+

VS

Team Averages
Level 66
1,618 SR
1,563 Elo+
Fenrir
Fenrir
IIIDODOREXIII
Fenrir
Level 125
God Stats
12W - 11L
1,621 SR
Queue Stats
253W - 271L
1,519 Elo+
Party 3
Cernunnos
Cernunnos
LO0BY
Cernunnos
Level 45
God Stats
4W - 0L
1,873 SR
Queue Stats
129W - 68L
1,649 Elo+
Party 1
Baron Samedi
Baron Samedi
TheTargetPINATA
Baron Samedi
Level 104
God Stats
2W - 4L
1,410 SR
Queue Stats
233W - 228L
1,469 Elo+
Solo
Ares
Ares
WaxenNine5
Ares
Level 27
God Stats
13W - 7L
1,683 SR
Queue Stats
45W - 41L
1,508 Elo+
Party 3
Cu Chulainn
Cu Chulainn
icarryvchezz
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 34L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AcidBunny1
Guan Yu
13
2 / 8 / 1
9,075
432
8,046
26,523
21,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Coolvoltage
Sun Wukong
15
3 / 7 / 3
9,876
470
12,249
22,474
15,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
GaijinYami
Persephone
18
8 / 5 / 2
12,764
608
15,223
13,448
5,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Lunarwolf7
Athena
14
0 / 3 / 8
9,446
450
7,563
24,914
27,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
VigilanteWolf
Jing Wei
17
1 / 4 / 1
9,796
466
10,243
13,868
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
12,719
606
11,636
20,792
9,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
LO0BY
Cernunnos
19
6 / 2 / 4
12,694
604
21,321
20,597
8,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
TheTargetPINATA
Baron Samedi
16
3 / 6 / 8
11,471
546
14,217
15,223
6,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 9
11,895
566
12,074
19,480
27,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
icarryvchezz
Cu Chulainn
17
4 / 2 / 12
12,523
596
17,683
23,579
20,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
14
Kills
27
27
Deaths
16
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AcidBunny1
Guan Yu
2
8
1
0.31
L
Sun Wukong
Coolvoltage
Sun Wukong
3
7
3
0.64
L
Persephone
GaijinYami
Persephone
8
5
2
1.8
W
9
2
8
6.5
W
Cernunnos
LO0BY
Cernunnos
6
2
4
4
L
Athena
Lunarwolf7
Athena
0
3
8
1.33
W
Baron Samedi
TheTargetPINATA
Baron Samedi
3
6
8
1.17
L
Jing Wei
VigilanteWolf
Jing Wei
1
4
1
0.38
W
5
4
9
2.38
W
Cu Chulainn
icarryvchezz
Cu Chulainn
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,324
Damage
76,931
101,227
Taken
99,671
75,023
Mitigated
73,407
27,569
Healing
40,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AcidBunny1
Guan Yu
8,046
1,294
362
8,528
26,523
21,645
1,060
9,086
17,391
320
39,236
L
Sun Wukong
Coolvoltage
Sun Wukong
12,249
2,809
0
4,972
22,474
15,929
2,118
6,467
15,839
0
54,403
L
Persephone
GaijinYami
Persephone
15,223
518
0
3,637
13,448
5,058
1,325
4,784
8,480
74,521
0
W
11,636
2,488
0
8,053
20,792
9,718
4,690
3,742
17,024
0
86,034
W
Cernunnos
LO0BY
Cernunnos
21,321
13,289
0
8,838
20,597
8,430
3,193
4,419
16,009
0
117,636
L
Athena
Lunarwolf7
Athena
7,563
1,137
463
4,864
24,914
27,799
183
7,792
16,856
20,444
0
W
Baron Samedi
TheTargetPINATA
Baron Samedi
14,217
1,654
2,891
5,400
15,223
6,972
2,264
6,627
8,316
69,535
0
L
Jing Wei
VigilanteWolf
Jing Wei
10,243
6,246
0
4,743
13,868
4,592
0
2,782
11,030
0
73,514
W
12,074
901
0
3,638
19,480
27,614
1,217
4,545
14,039
51,199
0
W
Cu Chulainn
icarryvchezz
Cu Chulainn
17,683
2,488
3,746
8,381
23,579
20,673
276
9,355
13,876
14,326
51,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,957
Gold Earned
61,302
460
Minions Killed
545
0
Camps Cleared
0
1,900,271
Distance Traveled
1,968,069
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,075
432
71
3
0
348,441
4
L
Sun Wukong
9,876
470
84
4
0
353,180
3
L
Persephone
12,764
608
156
7
0
376,247
5
W
Fenrir
12,719
606
117
6
0
447,361
1
W
Cernunnos
12,694
604
159
8
0
366,888
1
L
Athena
9,446
450
27
1
0
407,743
2
W
Baron Samedi
11,471
546
114
5
0
361,904
4
L
Jing Wei
9,796
466
122
6
0
414,660
1
W
Ares
11,895
566
76
4
0
374,432
2
W
Cu Chulainn
12,523
596
79
4
0
417,484
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role