Player Matchup

Nox
Nox
Anacréon
Nox
Level 86
God Stats
11W - 15L
1,470 SR
Queue Stats
462W - 470L
1,501 Elo+
Solo
Charybdis
Charybdis
Hectorspiner
Charybdis
Level 159
God Stats
3W - 3L
1,691 SR
Queue Stats
39W - 30L
1,585 Elo+
Party 2
Bellona
Bellona
WhiteSaim
Bellona
Level 125
God Stats
6W - 4L
1,580 SR
Queue Stats
274W - 253L
1,485 Elo+
Solo
Atlas
Atlas
albertoespina
Atlas
Level 160
God Stats
3W - 2L
1,409 SR
Queue Stats
70W - 73L
1,574 Elo+
Party 2
Bacchus
Bacchus
borjazubi
Bacchus
Level 107
God Stats
1W - 0L
1,523 SR
Queue Stats
11W - 6L
1,616 Elo+
Party 2
Team Averages
Level 127
1,535 SR
1,552 Elo+

VS

Team Averages
Level 114
1,427 SR
1,499 Elo+
Danzaburou
Danzaburou
HARDREVIVE
Danzaburou
Level 145
God Stats
1W - 1L
1,732 SR
Queue Stats
62W - 50L
1,557 Elo+
Party 1
Guan Yu
Guan Yu
RafalexRP
Guan Yu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 75L
1,493 Elo+
Solo
Loki
Loki
isma202
Loki
Level 157
God Stats
0W - 4L
1,203 SR
Queue Stats
90W - 92L
1,527 Elo+
Party 1
Ra
Ra
monseQAQ
Ra
Level 54
God Stats
0W - 5L
1,159 SR
Queue Stats
163W - 161L
1,444 Elo+
Solo
Vulcan
Vulcan
wiperstreet
Vulcan
Level 145
God Stats
18W - 16L
1,541 SR
Queue Stats
178W - 164L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 14
12,265
1,022
15,608
15,639
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Hectorspiner
Charybdis
19
5 / 2 / 16
13,114
1,093
18,422
14,593
6,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
WhiteSaim
Bellona
19
8 / 5 / 13
13,283
1,107
16,575
20,983
22,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 1 / 17
13,948
1,162
24,531
19,508
23,732
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
borjazubi
Bacchus
19
2 / 2 / 16
11,805
984
6,524
11,322
16,010
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

141

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HARDREVIVE
Danzaburou
18
5 / 4 / 5
12,426
1,036
17,365
16,454
6,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
RafalexRP
Guan Yu
18
5 / 5 / 7
12,267
1,022
14,435
24,237
25,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Loki
isma202
Loki
18
2 / 4 / 5
12,204
1,017
10,535
14,377
4,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 6 / 9
12,148
1,012
15,179
16,293
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
19
1 / 6 / 10
11,550
963
19,886
14,219
5,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
25
Kills
16
16
Deaths
25
76
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
6
14
1.83
L
Danzaburou
HARDREVIVE
Danzaburou
5
4
5
1.88
W
Charybdis
Hectorspiner
Charybdis
5
2
16
6.5
L
Guan Yu
RafalexRP
Guan Yu
5
5
7
1.7
W
Bellona
WhiteSaim
Bellona
8
5
13
2.9
W
6
1
17
14.5
W
Bacchus
borjazubi
Bacchus
2
2
16
5
L
Loki
isma202
Loki
2
4
5
1.13
L
3
6
9
1.25
L
Vulcan
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,660
Damage
77,400
82,045
Taken
85,580
75,465
Mitigated
48,841
9,355
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,608
1,754
0
124
15,639
7,005
0
6,019
9,620
45,082
0
L
Danzaburou
HARDREVIVE
Danzaburou
17,365
7,267
0
2,055
16,454
6,102
0
9,499
6,955
0
40,622
W
Charybdis
Hectorspiner
Charybdis
18,422
11,241
0
4,114
14,593
6,278
0
6,867
7,726
0
64,388
L
Guan Yu
RafalexRP
Guan Yu
14,435
1,491
1,922
2,252
24,237
25,674
0
11,923
12,314
3,134
19,665
W
Bellona
WhiteSaim
Bellona
16,575
7,400
241
2,247
20,983
22,440
0
9,911
11,072
0
32,249
W
24,531
8,960
727
1,902
19,508
23,732
0
8,205
11,303
43,037
0
W
Bacchus
borjazubi
Bacchus
6,524
347
0
0
11,322
16,010
0
5,814
5,508
16,178
0
L
Loki
isma202
Loki
10,535
934
0
0
14,377
4,730
0
8,390
5,987
0
47,777
L
15,179
620
2,070
1,729
16,293
6,610
0
7,855
8,438
51,591
0
L
Vulcan
19,886
4,100
295
791
14,219
5,725
0
8,996
5,223
34,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,415
Gold Earned
60,595
282
Minions Killed
270
4
Camps Cleared
16
1,291,945
Distance Traveled
1,341,982
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,265
1,022
74
6
3
256,266
0
L
Danzaburou
12,426
1,036
61
5
2
257,950
0
W
Charybdis
13,114
1,093
119
10
1
243,583
0
L
Guan Yu
12,267
1,022
11
1
0
268,367
0
W
Bellona
13,283
1,107
31
3
0
255,351
0
W
Atlas
13,948
1,162
42
4
0
272,017
0
W
Bacchus
11,805
984
16
1
0
264,728
2
L
Loki
12,204
1,017
64
5
10
280,070
2
L
Ra
12,148
1,012
94
8
0
265,298
4
L
Vulcan
11,550
963
40
3
4
270,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role