Player Matchup

Olorun
Olorun
BadDuck557
Olorun
Level 153
God Stats
2W - 3L
1,334 SR
Queue Stats
295W - 297L
1,482 Elo+
Solo
Zeus
Zeus
ReliableSoap444
Zeus
Level 112
God Stats
10W - 3L
1,740 SR
Queue Stats
152W - 154L
1,358 Elo+
Party 1
Artio
Artio
StoneHardWoody
Artio
Level 60
God Stats
3W - 1L
1,803 SR
Queue Stats
122W - 111L
1,523 Elo+
Solo
Fenrir
Fenrir
SwagMaster48
Fenrir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 52L
1,399 Elo+
Solo
Anhur
Anhur
xICHUZZIx
Anhur
Level 99
God Stats
5W - 9L
1,369 SR
Queue Stats
171W - 166L
1,388 Elo+
Party 1
Team Averages
Level 109
1,549 SR
1,430 Elo+

VS

Team Averages
Level 119
1,578 SR
1,484 Elo+
Cupid
Cupid
 
Cupid
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dark Matter961
Raijin
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 94L
1,411 Elo+
Solo
Loki
Loki
Djbattle2129
Loki
Level 102
God Stats
0W - 2L
1,367 SR
Queue Stats
87W - 83L
1,433 Elo+
Solo
Chaac
Chaac
Mstrshake85
Chaac
Level 125
God Stats
10W - 6L
1,642 SR
Queue Stats
764W - 730L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RancidPandemic
Ah Muzen Cab
Level 124
God Stats
5W - 1L
1,881 SR
Queue Stats
166W - 166L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BadDuck557
Olorun
19
8 / 4 / 13
11,977
798
13,969
17,427
8,594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
10 / 3 / 14
12,107
807
27,065
10,051
3,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 6 / 20
10,414
694
10,184
24,707
31,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
17
5 / 5 / 13
10,791
719
13,526
25,027
16,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anhur
xICHUZZIx
Anhur
20
7 / 1 / 20
12,214
814
12,264
15,037
7,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
7 / 7 / 8
10,371
691
14,930
13,608
6,313
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 7 / 8
9,163
611
16,542
14,660
6,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 9
10,276
685
11,293
12,623
7,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 12
10,454
697
13,954
25,008
28,187
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
RancidPandemic
Ah Muzen Cab
18
4 / 6 / 9
10,035
669
22,012
18,836
8,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
65
31
Kills
19
19
Deaths
31
80
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
7
7
8
1.57
W
Olorun
BadDuck557
Olorun
8
4
13
3.63
L
2
7
8
0.86
L
3
7
9
1.07
L
3
4
12
2.25
L
Ah Muzen Cab
RancidPandemic
Ah Muzen Cab
4
6
9
1.42
W
10
3
14
5.67
W
1
6
20
1.83
W
Fenrir
5
5
13
2.3
W
Anhur
xICHUZZIx
Anhur
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,008
Damage
78,731
92,249
Taken
84,735
68,198
Mitigated
57,213
47,113
Healing
31,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,930
6,143
3,337
2,456
13,608
6,313
0
7,181
6,123
0
24,619
W
Olorun
BadDuck557
Olorun
13,969
8,023
4,956
8,359
17,427
8,594
1,130
1,940
15,487
35,980
0
L
16,542
1,405
423
2,750
14,660
6,633
0
10,025
4,303
21,680
0
L
11,293
1,635
1,851
1,176
12,623
7,225
0
9,000
3,393
0
20,793
L
13,954
1,436
405
11,201
25,008
28,187
0
12,712
11,923
0
34,520
L
Ah Muzen Cab
RancidPandemic
Ah Muzen Cab
22,012
7,451
1,011
6,798
18,836
8,855
0
10,739
7,775
0
40,849
W
27,065
559
1,483
2,308
10,051
3,769
773
1,741
8,310
47,980
0
W
10,184
211
3,891
9,310
24,707
31,923
394
6,960
17,747
13,768
0
W
Fenrir
13,526
2,892
2,087
7,832
25,027
16,733
1,035
3,152
21,875
0
21,653
W
Anhur
xICHUZZIx
Anhur
12,264
9,237
674
6,213
15,037
7,179
2,669
2,749
12,288
0
36,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
50,299
194
Minions Killed
130
0
Camps Cleared
0
1,319,271
Distance Traveled
1,201,973
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,371
691
14
1
0
204,142
2
W
Olorun
11,977
798
62
4
0
246,398
0
L
Raijin
9,163
611
8
1
0
229,703
0
L
Loki
10,276
685
16
1
0
243,193
0
L
Chaac
10,454
697
40
3
0
280,623
0
L
Ah Muzen Cab
10,035
669
52
3
0
244,312
2
W
Zeus
12,107
807
48
3
0
267,857
0
W
Artio
10,414
694
12
1
0
276,515
1
W
Fenrir
10,791
719
12
1
0
276,475
1
W
Anhur
12,214
814
60
4
0
252,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role