Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Platinum V
 
Mulan
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
Bearded3413
Ares
Gold V
Level 144
God Stats
0W - 2L
1,545 SR
Queue Stats
69W - 71L
1,486 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
Erko4545
Ratatoskr
Gold V
Level 85
God Stats
19W - 16L
1,600 SR
Queue Stats
131W - 141L
1,565 MMR
Solo
Kukulkan
Kukulkan
Gold II
blueberryftw
Kukulkan
Gold II
Level 144
God Stats
7W - 3L
1,747 SR
Queue Stats
24W - 26L
1,774 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,578 SR
1,565 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,588 SR
1,582 MMR
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
GT9o6
Merlin
Platinum IV
Level 160
God Stats
26W - 18L
1,612 SR
Queue Stats
476W - 477L
1,768 MMR
Solo
Horus
Horus
Gold V
MeliodasEU
Horus
Gold V
Level 117
God Stats
1W - 1L
1,327 SR
Queue Stats
65W - 68L
1,298 MMR
Party 1
Freya
Freya
Platinum IV
YoichiHirum4
Freya
Platinum IV
Level 127
God Stats
11W - 6L
1,701 SR
Queue Stats
241W - 228L
1,725 MMR
Solo
Vamana
Vamana
Gold I
lamUrStepBro
Vamana
Gold I
Level 108
God Stats
9W - 5L
1,800 SR
Queue Stats
259W - 256L
1,621 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 4 / 3
6,031
548
8,231
7,854
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
 
Mulan
10
0 / 4 / 0
5,576
507
6,661
9,749
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 2
5,279
480
3,179
9,092
5,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Erko4545
Ratatoskr
10
3 / 5 / 1
6,046
550
3,380
8,034
3,277
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
blueberryftw
Kukulkan
10
0 / 3 / 1
5,792
527
4,239
4,809
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CamazotzAthenaBastet

VS

Bans
ArtioAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 2 / 1
6,618
602
4,491
6,777
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
GT9o6
Merlin
10
3 / 2 / 2
6,185
562
4,782
5,333
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
10
2 / 0 / 9
6,440
585
2,912
9,356
7,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
6 / 2 / 5
6,980
635
8,814
8,935
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
12
5 / 0 / 0
6,911
628
7,322
10,182
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
20
20
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
4
3
0.63
L
Mulan
 
Mulan
0
4
0
0
W
Apollo
 
Apollo
4
2
1
2.25
L
1
4
2
0.5
L
Ratatoskr
Erko4545
Ratatoskr
3
5
1
0.7
W
Merlin
GT9o6
Merlin
3
2
2
2
W
Horus
2
0
9
6.5
W
6
2
5
4.25
L
Kukulkan
blueberryftw
Kukulkan
0
3
1
0.17
W
Vamana
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
28,321
39,538
Taken
40,583
17,954
Mitigated
20,836
8,619
Healing
15,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,231
3,936
0
1,775
7,854
2,024
636
2,555
5,177
0
39,664
L
Mulan
 
Mulan
6,661
1,714
0
2,906
9,749
5,522
616
363
8,779
0
35,083
W
Apollo
 
Apollo
4,491
2,285
0
1,737
6,777
1,883
0
629
6,148
0
39,778
L
3,179
280
195
1,110
9,092
5,557
0
3,664
5,346
16,156
0
L
Ratatoskr
Erko4545
Ratatoskr
3,380
1,119
0
1,889
8,034
3,277
20
3,371
4,553
0
26,302
W
Merlin
GT9o6
Merlin
4,782
305
0
961
5,333
1,595
0
1,338
3,995
35,473
0
W
Horus
2,912
1,834
848
4,387
9,356
7,190
100
3,640
5,716
0
12,790
W
8,814
3,410
0
3,485
8,935
2,838
369
1,811
7,124
43,047
0
L
Kukulkan
blueberryftw
Kukulkan
4,239
408
0
744
4,809
1,574
0
3,219
1,406
43,420
0
W
Vamana
7,322
3,279
0
4,231
10,182
7,330
0
0
9,614
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,724
Gold Earned
33,134
338
Minions Killed
344
0
Camps Cleared
0
1,030,433
Distance Traveled
1,097,593
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,031
548
85
8
0
195,762
2
L
Mulan
5,576
507
70
6
0
202,949
0
W
Apollo
6,618
602
81
7
0
202,146
3
L
Ares
5,279
480
24
2
0
199,624
0
L
Ratatoskr
6,046
550
57
5
0
222,312
4
W
Merlin
6,185
562
83
8
0
193,211
3
W
Horus
6,440
585
24
2
0
235,425
2
W
Freya
6,980
635
79
7
0
238,593
0
L
Kukulkan
5,792
527
102
9
0
209,786
4
W
Vamana
6,911
628
77
7
0
228,218
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role