Player Matchup

Raijin
Raijin
Gold I
Alefgames6
Raijin
Gold I
Level 128
God Stats
1W - 0L
1,322 SR
Queue Stats
49W - 48L
1,812 MMR
Solo
Bacchus
Bacchus
Platinum III
Grunt761322
Bacchus
Platinum III
Level 57
God Stats
5W - 3L
1,730 SR
Queue Stats
38W - 33L
1,972 MMR
Party 1
Achilles
Achilles
Platinum III
XxGhostxX9727
Achilles
Platinum III
Level 62
God Stats
12W - 7L
1,296 SR
Queue Stats
54W - 41L
1,927 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 82
1,449 SR
1,904 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 61
1,643 SR
1,837 MMR
Zhong Kui
Zhong Kui
Bronze III
Barrybokoesan
Zhong Kui
Bronze III
Level 82
God Stats
0W - 1L
1,486 SR
Queue Stats
2W - 4L
1,487 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
SnortinAddy
Xing Tian
Diamond IV
Level 66
God Stats
8W - 6L
1,745 SR
Queue Stats
108W - 106L
1,967 MMR
Party 2
Fenrir
Fenrir
Platinum I
smurf4what
Fenrir
Platinum I
Level 36
God Stats
1W - 3L
1,698 SR
Queue Stats
24W - 14L
2,058 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alefgames6
Raijin
18
3 / 10 / 9
16,843
602
15,334
18,566
7,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Grunt761322
Bacchus
20
5 / 5 / 16
17,380
621
22,341
29,492
57,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
XxGhostxX9727
Achilles
20
14 / 4 / 7
19,600
700
39,939
36,370
48,280
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetAh Muzen CabSolOdinPersephone

VS

Bans
GebBaron SamediScyllaZeusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Barrybokoesan
Zhong Kui
17
5 / 12 / 6
15,438
551
27,521
31,114
18,563
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SnortinAddy
Xing Tian
18
1 / 4 / 13
16,757
598
19,570
34,066
61,371
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
smurf4what
Fenrir
19
13 / 6 / 4
17,434
623
23,319
35,624
38,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
22
Kills
19
19
Deaths
22
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Raijin
Alefgames6
Raijin
3
10
9
0.75
L
Zhong Kui
Barrybokoesan
Zhong Kui
5
12
6
0.67
W
Bacchus
Grunt761322
Bacchus
5
5
16
2.6
L
Xing Tian
SnortinAddy
Xing Tian
1
4
13
1.88
W
Achilles
XxGhostxX9727
Achilles
14
4
7
4.38
L
Fenrir
smurf4what
Fenrir
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,614
Damage
70,410
84,428
Taken
100,804
113,276
Mitigated
118,149
20,037
Healing
24,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Alefgames6
Raijin
15,334
1,727
0
2,424
18,566
7,821
836
8,600
9,469
53,240
0
L
Zhong Kui
Barrybokoesan
Zhong Kui
27,521
3,731
0
7,963
31,114
18,563
1,263
12,311
18,090
78,785
0
W
Bacchus
Grunt761322
Bacchus
22,341
3,415
1,993
7,379
29,492
57,175
1,151
15,215
12,921
43,350
0
L
Xing Tian
SnortinAddy
Xing Tian
19,570
1,691
402
6,510
34,066
61,371
479
14,877
17,550
53,042
0
W
Achilles
XxGhostxX9727
Achilles
39,939
12,449
0
8,241
36,370
48,280
196
23,917
11,935
15,818
73,919
L
Fenrir
smurf4what
Fenrir
23,319
4,891
0
10,007
35,624
38,215
1,125
15,953
18,251
1,527
70,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,823
Gold Earned
49,629
230
Minions Killed
221
10
Camps Cleared
13
1,323,203
Distance Traveled
1,330,651
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,843
602
76
3
7
369,397
1
L
Zhong Kui
15,438
551
93
3
4
346,545
2
W
Bacchus
17,380
621
44
2
2
455,469
1
L
Xing Tian
16,757
598
53
2
3
497,043
5
W
Achilles
19,600
700
110
4
1
498,337
8
L
Fenrir
17,434
623
75
3
6
487,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role