Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver IV
Cristianello97
Thor
Silver IV
Level 56
God Stats
2W - 5L
1,465 SR
Queue Stats
13W - 19L
1,314 MMR
Party 1
Skadi
Skadi
Silver V
I PaNiCo I 10
Skadi
Silver V
Level 58
God Stats
9W - 11L
1,519 SR
Queue Stats
14W - 20L
1,360 MMR
Party 1
Achilles
Achilles
Platinum IV
Rexiare
Achilles
Platinum IV
Level 142
God Stats
0W - 2L
1,301 SR
Queue Stats
99W - 102L
1,442 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
elessarjm
Morgan Le Fay
Gold III
Level 130
God Stats
10W - 5L
1,670 SR
Queue Stats
153W - 158L
1,487 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,491 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,499 SR
1,401 MMR
Scylla
Scylla
Gold V
Masterflash13
Scylla
Gold V
Level 122
God Stats
13W - 9L
1,643 SR
Queue Stats
140W - 139L
1,355 MMR
Solo
Geb
Geb
Gold III
ToBlowAFuze
Geb
Gold III
Level 122
God Stats
13W - 10L
1,542 SR
Queue Stats
552W - 551L
1,476 MMR
Solo
Serqet
Serqet
Gold V
YTXXAntoshfs426
Serqet
Gold V
Level 129
God Stats
2W - 1L
1,302 SR
Queue Stats
55W - 58L
1,299 MMR
Solo
Medusa
Medusa
Silver I
liberties1990
Medusa
Silver I
Level 107
God Stats
2W - 3L
1,408 SR
Queue Stats
25W - 32L
1,478 MMR
Solo
Chaac
Chaac
Gold IV
rppino16
Chaac
Gold IV
Level 118
God Stats
23W - 14L
1,600 SR
Queue Stats
215W - 216L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 4 / 7
10,485
419
8,268
22,515
25,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 4
10,767
431
8,459
17,861
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 8 / 4
10,372
415
15,066
19,832
6,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Rexiare
Achilles
17
5 / 7 / 4
11,824
473
18,214
26,500
27,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
elessarjm
Morgan Le Fay
15
1 / 10 / 5
10,077
403
12,785
17,187
6,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
IzanamiBastetAwilixGilgamesh

VS

Bans
BakasuraKaliMulanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 11
13,224
529
20,091
13,260
4,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 14
14,256
570
21,725
26,336
39,934
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 3 / 4
12,632
505
9,749
13,891
5,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 4 / 8
11,828
473
16,548
17,053
7,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
rppino16
Chaac
18
4 / 5 / 16
11,923
477
15,637
28,379
32,973
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
15
Kills
36
36
Deaths
15
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
7
1.13
L
5
7
4
1
L
3
8
4
0.63
W
8
1
11
13.5
L
Achilles
Rexiare
Achilles
5
7
4
1
W
9
2
14
8
W
10
3
4
4
L
Morgan Le Fay
elessarjm
Morgan Le Fay
1
10
5
0.35
W
5
4
8
2.25
W
Chaac
rppino16
Chaac
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,792
Damage
83,750
103,895
Taken
98,919
72,553
Mitigated
90,692
24,013
Healing
32,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,268
824
4,021
8,545
22,515
25,247
194
10,142
10,950
44,354
0
L
8,459
1,099
0
4,194
17,861
6,856
0
6,800
10,356
0
62,734
L
15,066
7,139
0
2,132
19,832
6,615
1,498
6,707
12,708
0
82,059
W
20,091
321
320
3,742
13,260
4,894
1,630
2,342
10,637
112,582
0
L
Achilles
Rexiare
Achilles
18,214
4,822
0
4,387
26,500
27,764
0
11,557
13,185
0
61,366
W
21,725
2,117
0
7,325
26,336
39,934
206
4,504
20,654
89,591
0
W
9,749
1,211
0
3,952
13,891
5,739
889
2,181
11,485
0
52,412
L
Morgan Le Fay
elessarjm
Morgan Le Fay
12,785
149
0
734
17,187
6,071
324
7,633
8,517
57,825
0
W
16,548
5,946
0
2,878
17,053
7,152
3,767
2,768
14,000
0
87,524
W
Chaac
rppino16
Chaac
15,637
475
2,119
11,959
28,379
32,973
214
8,364
19,476
15,505
43,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,525
Gold Earned
63,863
513
Minions Killed
622
0
Camps Cleared
0
2,222,059
Distance Traveled
2,476,789
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,485
419
63
3
0
490,504
5
L
Thor
10,767
431
92
4
0
448,526
5
L
Skadi
10,372
415
148
6
0
414,503
3
W
Scylla
13,224
529
160
6
0
483,880
8
L
Achilles
11,824
473
117
5
0
452,159
3
W
Geb
14,256
570
150
6
0
582,365
9
W
Serqet
12,632
505
99
4
0
437,893
3
L
Morgan Le Fay
10,077
403
93
4
0
416,367
4
W
Medusa
11,828
473
134
5
0
478,317
6
W
Chaac
11,923
477
79
3
0
494,334
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role