Player Matchup

Tyr
Tyr
Anonymus Man
Tyr
Level 108
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Gexini
Hades
Level 126
God Stats
5W - 1L
1,800 SR
Queue Stats
45W - 35L
1,658 Elo+
Solo
Athena
Athena
Lesslenndo
Athena
Level 148
God Stats
1W - 1L
1,469 SR
Queue Stats
19W - 11L
1,649 Elo+
Solo
Neith
Neith
hugteng
Neith
Level 127
God Stats
8W - 10L
1,504 SR
Queue Stats
68W - 117L
1,362 Elo+
Solo
Team Averages
Level 127
1,544 SR
1,542 Elo+

VS

Team Averages
Level 127
1,486 SR
1,401 Elo+
Chiron
Chiron
BenedictBalakay
Chiron
Level 141
God Stats
19W - 23L
1,475 SR
Queue Stats
197W - 249L
1,440 Elo+
Solo
Chaac
Chaac
Chorysupnormal0
Chaac
Level 89
God Stats
1W - 3L
1,481 SR
Queue Stats
14W - 27L
1,268 Elo+
Party 1
Merlin
Merlin
ThePhantomPizza
Merlin
Level 159
God Stats
1W - 0L
1,440 SR
Queue Stats
18W - 29L
1,504 Elo+
Solo
Ne Zha
Ne Zha
basee
Ne Zha
Level 118
God Stats
1W - 0L
1,548 SR
Queue Stats
28W - 44L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,739
794
5,545
12,586
14,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Gexini
Hades
14
2 / 3 / 1
8,655
787
9,888
12,421
5,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
Lesslenndo
Athena
13
0 / 3 / 4
8,066
733
7,645
12,597
7,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
hugteng
Neith
14
1 / 2 / 0
8,145
740
4,203
7,818
2,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 3
9,369
852
9,412
9,114
3,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 1 / 3
8,347
759
8,321
11,398
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 1 / 1
9,683
880
10,962
7,447
2,781
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
basee
Ne Zha
14
3 / 4 / 2
8,955
814
7,067
10,286
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
10
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
3
0
3
4.5
W
0
1
3
1.5
L
Hades
Gexini
Hades
2
3
1
0.83
L
Athena
Lesslenndo
Athena
0
3
4
0.67
W
4
1
1
4.5
W
Ne Zha
basee
Ne Zha
3
4
2
1
L
Neith
hugteng
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,281
Damage
35,762
45,422
Taken
38,245
30,479
Mitigated
17,718
13,497
Healing
15,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,545
654
438
5,694
12,586
14,370
115
1,623
10,347
0
27,249
W
9,412
1,995
1,223
4,667
9,114
3,185
242
5,374
3,740
0
37,712
W
8,321
719
0
7,040
11,398
7,598
1,160
2,619
8,779
0
24,734
L
Hades
Gexini
Hades
9,888
596
781
3,972
12,421
5,805
680
4,175
8,137
33,950
0
L
Athena
Lesslenndo
Athena
7,645
1,634
580
1,106
12,597
7,665
222
4,451
8,072
24,903
0
W
10,962
712
0
510
7,447
2,781
781
4,245
3,202
41,681
0
W
Ne Zha
basee
Ne Zha
7,067
3,095
0
2,062
10,286
4,154
1,024
5,920
4,366
0
26,349
L
Neith
hugteng
Neith
4,203
1,372
0
926
7,818
2,639
408
1,326
6,330
0
29,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,605
Gold Earned
36,354
219
Minions Killed
214
10
Camps Cleared
11
823,954
Distance Traveled
922,500
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,739
794
53
5
2
223,806
0
W
Chiron
9,369
852
66
6
1
228,213
0
W
Chaac
8,347
759
41
4
2
229,784
1
L
Hades
8,655
787
61
6
6
186,989
2
L
Athena
8,066
733
37
3
0
222,620
1
W
Merlin
9,683
880
74
7
4
217,398
3
W
Ne Zha
8,955
814
33
3
4
247,105
4
L
Neith
8,145
740
68
6
2
190,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role