Player Matchup

Cabrakan
Cabrakan
DylPickle718
Cabrakan
Level 28
God Stats
9W - 0L
1,995 SR
Queue Stats
249W - 32L
2,059 Elo+
Party 1
Fenrir
Fenrir
KrazyDolfin
Fenrir
Level 104
God Stats
23W - 5L
1,945 SR
Queue Stats
692W - 294L
1,956 Elo+
Party 1
Hel
Hel
ThroneWatcher
Hel
Level 101
God Stats
8W - 1L
1,915 SR
Queue Stats
532W - 227L
1,963 Elo+
Party 1
Team Averages
Level 78
1,952 SR
1,993 Elo+

VS

Team Averages
Level 80
1,525 SR
1,467 Elo+
Neith
Neith
CJAAICYOAB11
Neith
Level 16
God Stats
5W - 18L
1,449 SR
Queue Stats
8W - 20L
1,315 Elo+
Party 2
Horus
Horus
chainspark
Horus
Level 65
God Stats
10W - 10L
1,520 SR
Queue Stats
158W - 206L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
makaithegemini
Zhong Kui
Level 160
God Stats
10W - 12L
1,605 SR
Queue Stats
268W - 167L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DylPickle718
Cabrakan
13
6 / 1 / 14
9,053
823
6,744
12,047
14,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
14
9 / 1 / 11
9,292
845
12,597
12,312
10,067
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
5 / 1 / 15
8,860
805
14,330
11,155
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,466
588
6,202
9,018
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
10
1 / 4 / 2
6,907
628
7,533
13,778
10,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
makaithegemini
Zhong Kui
10
2 / 10 / 1
7,429
675
8,434
16,085
8,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
20
Kills
3
3
Deaths
20
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Cabrakan
DylPickle718
Cabrakan
6
1
14
13
W
Fenrir
9
1
11
14.5
W
5
1
15
12.5
L
Horus
1
4
2
0.5
L
Zhong Kui
makaithegemini
Zhong Kui
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,671
Damage
22,169
35,514
Taken
38,881
29,275
Mitigated
22,351
21,178
Healing
4,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,202
3,564
0
777
9,018
3,249
0
5,241
3,777
0
22,825
W
Cabrakan
DylPickle718
Cabrakan
6,744
996
326
2,247
12,047
14,648
355
2,648
9,399
13,315
0
W
Fenrir
12,597
4,460
0
2,773
12,312
10,067
1,694
2,810
9,502
0
36,377
W
14,330
912
7,632
8,200
11,155
4,560
435
3,392
7,763
51,267
0
L
Horus
7,533
3,206
500
1,474
13,778
10,504
0
7,783
5,995
0
12,790
L
Zhong Kui
makaithegemini
Zhong Kui
8,434
1,347
0
1,975
16,085
8,598
0
8,050
8,035
20,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
20,802
136
Minions Killed
80
10
Camps Cleared
0
626,840
Distance Traveled
527,140
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,466
588
39
4
0
178,920
0
W
Cabrakan
9,053
823
16
1
2
189,777
2
W
Fenrir
9,292
845
35
3
5
226,844
0
W
Hel
8,860
805
85
8
3
210,219
0
L
Horus
6,907
628
14
1
0
189,001
3
L
Zhong Kui
7,429
675
27
2
0
159,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role