Player Matchup

Chaac
Chaac
CallMeHeiner
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,733 Elo+
Solo
Izanami
Izanami
CultSleepy
Izanami
Level 25
God Stats
0W - 2L
1,472 SR
Queue Stats
0W - 4L
1,110 Elo+
Party 1
Susano
Susano
JaggedShar7s
Susano
Level 146
God Stats
19W - 21L
1,531 SR
Queue Stats
275W - 306L
1,364 Elo+
Solo
Ah Puch
Ah Puch
TheOne1st
Ah Puch
Level 79
God Stats
3W - 7L
1,446 SR
Queue Stats
65W - 84L
1,409 Elo+
Solo
Bellona
Bellona
VIXXX BDUBZ
Bellona
Level 27
God Stats
0W - 1L
1,473 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,484 SR
1,423 Elo+

VS

Team Averages
Level 139
1,519 SR
1,471 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JANKAlml
Kukulkan
Level 129
God Stats
2W - 1L
1,571 SR
Queue Stats
65W - 54L
1,505 Elo+
Solo
Yemoja
Yemoja
TowerDiveKing
Yemoja
Level 160
God Stats
9W - 9L
1,523 SR
Queue Stats
414W - 511L
1,404 Elo+
Solo
Set
Set
WAR28MASTER
Set
Level 129
God Stats
13W - 23L
1,460 SR
Queue Stats
326W - 347L
1,444 Elo+
Solo
Scylla
Scylla
xBLU3DR3AMSx
Scylla
Level 137
God Stats
1W - 1L
1,541 SR
Queue Stats
39W - 36L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,273
727
9,204
15,711
10,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
CultSleepy
Izanami
11
0 / 6 / 1
5,841
584
2,125
9,576
3,060
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
13
1 / 3 / 0
6,465
647
6,829
6,064
2,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
TheOne1st
Ah Puch
13
1 / 5 / 2
7,133
713
10,163
10,052
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
VIXXX BDUBZ
Bellona
12
0 / 6 / 0
5,940
594
1,150
10,758
6,694
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
3 / 1 / 10
8,254
825
7,772
7,397
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
JANKAlml
Kukulkan
16
8 / 0 / 7
9,962
996
12,507
6,767
3,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 10
7,906
791
2,832
8,604
6,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 1 / 6
8,872
887
9,897
9,658
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
15
4 / 1 / 6
8,644
864
9,414
4,576
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
23
23
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
10
8
L
2
3
1
0.83
L
Izanami
CultSleepy
Izanami
0
6
1
0.08
W
Kukulkan
JANKAlml
Kukulkan
8
0
7
11.5
L
Susano
1
3
0
0.33
L
Ah Puch
TheOne1st
Ah Puch
1
5
2
0.4
W
2
1
10
7
L
Bellona
VIXXX BDUBZ
Bellona
0
6
0
0
W
6
1
6
9
W
Scylla
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,471
Damage
42,422
52,161
Taken
37,002
25,757
Mitigated
20,350
7,680
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,772
3,365
0
1,362
7,397
2,799
690
3,393
4,004
0
24,693
L
9,204
1,159
145
5,887
15,711
10,433
0
7,369
7,747
0
24,659
L
Izanami
CultSleepy
Izanami
2,125
1,629
0
83
9,576
3,060
0
4,683
4,470
0
13,274
W
Kukulkan
JANKAlml
Kukulkan
12,507
1,359
0
330
6,767
3,154
226
1,676
5,091
43,930
0
L
Susano
6,829
0
0
0
6,064
2,046
0
2,510
3,299
0
21,307
L
Ah Puch
TheOne1st
Ah Puch
10,163
66
0
1,475
10,052
3,524
0
4,956
4,781
37,622
0
W
2,832
664
1,906
2,624
8,604
6,516
210
2,401
6,203
9,227
0
L
Bellona
VIXXX BDUBZ
Bellona
1,150
611
0
90
10,758
6,694
65
4,386
6,088
0
9,807
W
9,897
4,178
0
1,558
9,658
6,333
0
2,132
7,526
0
18,746
W
Scylla
9,414
212
0
1,158
4,576
1,548
497
972
3,604
34,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
43,638
210
Minions Killed
274
6
Camps Cleared
10
918,107
Distance Traveled
966,286
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,254
825
49
5
4
186,367
0
L
Chaac
7,273
727
44
4
1
204,368
2
L
Izanami
5,841
584
30
3
1
151,662
0
W
Kukulkan
9,962
996
102
10
1
224,275
1
L
Susano
6,465
647
36
4
0
203,587
1
L
Ah Puch
7,133
713
77
8
3
178,848
0
W
Yemoja
7,906
791
13
1
0
175,127
0
L
Bellona
5,940
594
23
2
1
179,642
1
W
Set
8,872
887
23
2
2
201,211
3
W
Scylla
8,644
864
87
9
3
179,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role