Player Matchup

Sol
Sol
Diamond IV
ArribaAbajo
Sol
Diamond IV
Level 85
God Stats
2W - 2L
1,429 SR
Queue Stats
87W - 81L
2,031 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 85
1,429 SR
2,031 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,716 SR
1,487 MMR
Sobek
Sobek
Silver I
SpookyDreams
Sobek
Silver I
Level 160
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 10L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 0
3,724
1,862
872
1,758
550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BastetChronosBakasuraAnhurKali

VS

Bans
IzanamiHe BoHou YiAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,503
1,252
285
1,176
492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

872
Damage
285
1,758
Taken
1,176
550
Mitigated
492
1,128
Healing
354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
872
597
0
1,128
1,758
550
2,513
237
1,473
11,224
1,341
L
285
37
0
354
1,176
492
0
679
497
848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,724
Gold Earned
2,503
28
Minions Killed
1
1
Camps Cleared
0
45,897
Distance Traveled
19,821
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,724
1,862
28
14
1
45,897
1
L
Sobek
2,503
1,252
1
1
0
19,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role