Player Matchup

Hel
Hel
Aa890ron
Hel
Level 65
God Stats
1W - 1L
1,475 SR
Queue Stats
32W - 27L
1,436 Elo+
Solo
Ne Zha
Ne Zha
CallMe_Takho
Ne Zha
Level 124
God Stats
6W - 1L
1,557 SR
Queue Stats
76W - 36L
1,654 Elo+
Party 1
Mulan
Mulan
UySpOuKoUnW_ART
Mulan
Level 150
God Stats
3W - 1L
1,755 SR
Queue Stats
229W - 143L
1,606 Elo+
Party 1
Team Averages
Level 113
1,596 SR
1,565 Elo+

VS

Team Averages
Level 94
1,553 SR
1,514 Elo+
Hachiman
Hachiman
David-Lorite
Hachiman
Level 126
God Stats
2W - 5L
1,387 SR
Queue Stats
104W - 131L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
JME50
Baron Samedi
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,473 Elo+
Solo
Athena
Athena
KingJL lX
Athena
Level 108
God Stats
6W - 3L
1,771 SR
Queue Stats
88W - 71L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 3
8,743
795
7,959
7,417
2,913
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
11
1 / 3 / 6
7,822
711
7,513
8,498
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 3 / 6
7,650
695
11,541
15,016
10,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
David-Lorite
Hachiman
11
1 / 3 / 4
6,939
631
6,763
7,263
2,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
JME50
Baron Samedi
13
8 / 3 / 1
8,776
798
8,891
9,250
6,569
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
KingJL lX
Athena
10
0 / 3 / 7
6,899
627
6,959
14,839
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
9
Kills
9
9
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
W
Ne Zha
1
3
6
1.33
L
Hachiman
David-Lorite
Hachiman
1
3
4
1
L
Baron Samedi
JME50
Baron Samedi
8
3
1
2.83
L
Athena
KingJL lX
Athena
0
3
7
1.17
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,013
Damage
22,613
30,931
Taken
31,352
19,308
Mitigated
20,274
13,390
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,959
1,118
4,830
3,292
7,417
2,913
845
4,633
2,575
25,391
0
W
Ne Zha
7,513
2,030
348
2,074
8,498
5,737
286
3,668
4,699
0
23,275
L
Hachiman
David-Lorite
Hachiman
6,763
3,002
744
1,244
7,263
2,669
0
1,844
5,277
0
23,659
L
Baron Samedi
JME50
Baron Samedi
8,891
741
1,977
3,848
9,250
6,569
57
2,869
6,030
30,400
0
L
Athena
KingJL lX
Athena
6,959
1,826
0
2,001
14,839
11,036
0
3,850
10,587
9,630
0
W
11,541
2,825
0
2,846
15,016
10,658
180
7,059
7,376
0
27,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
22,614
115
Minions Killed
113
5
Camps Cleared
4
570,267
Distance Traveled
568,366
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,743
795
34
3
1
179,378
1
W
Ne Zha
7,822
711
41
4
3
209,315
2
L
Hachiman
6,939
631
40
4
2
181,681
3
L
Baron Samedi
8,776
798
65
6
2
177,695
3
L
Athena
6,899
627
8
1
0
208,990
0
W
Mulan
7,650
695
40
4
1
181,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role