Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DamienDawn2
Apollo
Level 64
God Stats
0W - 1L
1,731 SR
Queue Stats
223W - 274L
1,369 Elo+
Solo
Thanatos
Thanatos
GAMBIT_SLAVIK
Thanatos
Level 43
God Stats
1W - 5L
1,233 SR
Queue Stats
72W - 114L
1,284 Elo+
Party 1
Ares
Ares
GruZin_0
Ares
Level 28
God Stats
4W - 6L
1,491 SR
Queue Stats
36W - 55L
1,289 Elo+
Party 1
Sun Wukong
Sun Wukong
ZXC_MIRBS
Sun Wukong
Level 45
God Stats
2W - 8L
1,234 SR
Queue Stats
76W - 130L
1,231 Elo+
Party 1
Team Averages
Level 45
1,438 SR
1,335 Elo+

VS

Team Averages
Level 116
1,520 SR
1,381 Elo+
Charybdis
Charybdis
Dan143865
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 190L
1,404 Elo+
Solo
Ares
Ares
GodSoldier911
Ares
Level 62
God Stats
15W - 18L
1,528 SR
Queue Stats
125W - 162L
1,344 Elo+
Solo
Bastet
Bastet
OniichanGaKill
Bastet
Level 108
God Stats
5W - 2L
1,610 SR
Queue Stats
97W - 126L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
edinardoigreja
Morgan Le Fay
Level 154
God Stats
3W - 1L
1,536 SR
Queue Stats
109W - 120L
1,382 Elo+
Solo
Heimdallr
Heimdallr
xDOC HOLLID4Y x
Heimdallr
Level 148
God Stats
25W - 31L
1,424 SR
Queue Stats
295W - 336L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 9 / 4
9,543
398
12,175
18,574
7,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
6 / 11 / 3
10,614
442
16,124
24,804
9,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GAMBIT_SLAVIK
Thanatos
16
7 / 5 / 2
10,680
445
9,271
19,315
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
14
1 / 9 / 9
10,305
429
11,519
32,027
35,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
ZXC_MIRBS
Sun Wukong
16
5 / 0 / 5
10,422
434
12,592
21,623
17,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dan143865
Charybdis
18
4 / 6 / 10
11,684
487
14,569
15,164
5,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
7 / 3 / 12
12,044
502
12,429
23,103
20,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 2 / 8
12,888
537
23,339
16,948
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
edinardoigreja
Morgan Le Fay
19
5 / 1 / 11
12,254
511
18,168
13,924
5,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
xDOC HOLLID4Y x
Heimdallr
17
5 / 8 / 10
11,428
476
21,199
22,427
9,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
20
Kills
34
34
Deaths
20
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
4
0.33
L
Apollo
6
11
3
0.68
W
Charybdis
Dan143865
Charybdis
4
6
10
1.5
L
Thanatos
GAMBIT_SLAVIK
Thanatos
7
5
2
1.6
W
7
3
12
4.33
L
Ares
1
9
9
0.61
W
13
2
8
8.5
L
Sun Wukong
ZXC_MIRBS
Sun Wukong
5
0
5
7.5
W
Morgan Le Fay
edinardoigreja
Morgan Le Fay
5
1
11
10.5
W
Heimdallr
xDOC HOLLID4Y x
Heimdallr
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,681
Damage
89,704
116,343
Taken
91,566
77,660
Mitigated
47,429
37,339
Healing
25,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
12,175
636
858
5,001
18,574
7,854
0
7,018
11,556
50,658
0
L
Apollo
16,124
9,240
204
5,181
24,804
9,681
467
7,438
17,366
0
76,714
W
Charybdis
Dan143865
Charybdis
14,569
8,509
266
1,565
15,164
5,579
2,683
2,958
11,170
0
64,210
L
Thanatos
GAMBIT_SLAVIK
Thanatos
9,271
1,529
214
12,925
19,315
6,893
367
4,204
15,111
0
52,824
W
12,429
1,142
3,481
4,882
23,103
20,538
288
7,306
15,472
34,965
0
L
Ares
11,519
591
655
6,492
32,027
35,993
114
8,751
23,276
42,642
0
W
23,339
8,335
0
6,345
16,948
6,673
959
4,244
12,280
0
84,658
L
Sun Wukong
ZXC_MIRBS
Sun Wukong
12,592
1,686
0
5,809
21,623
17,239
500
3,186
18,437
0
43,127
W
Morgan Le Fay
edinardoigreja
Morgan Le Fay
18,168
1,694
0
5,740
13,924
5,613
2,118
3,811
9,693
84,296
0
W
Heimdallr
xDOC HOLLID4Y x
Heimdallr
21,199
11,180
675
2,494
22,427
9,026
2,797
4,701
17,373
0
80,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,564
Gold Earned
60,298
418
Minions Killed
475
0
Camps Cleared
0
2,157,955
Distance Traveled
2,246,951
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,543
398
86
4
0
382,961
4
L
Apollo
10,614
442
124
5
0
364,768
2
W
Charybdis
11,684
487
98
4
0
385,368
4
L
Thanatos
10,680
445
89
4
0
465,944
1
W
Ares
12,044
502
38
2
0
483,440
4
L
Ares
10,305
429
42
2
0
439,231
1
W
Bastet
12,888
537
116
5
0
529,388
5
L
Sun Wukong
10,422
434
77
3
0
505,051
0
W
Morgan Le Fay
12,254
511
131
5
0
458,085
3
W
Heimdallr
11,428
476
92
4
0
390,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role