Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BIG_A_174
Atlas
Level 108
God Stats
7W - 5L
1,199 SR
Queue Stats
11W - 9L
1,214 Elo+
Solo
Cupid
Cupid
Jstewey
Cupid
Level 69
God Stats
3W - 1L
1,537 SR
Queue Stats
56W - 82L
1,365 Elo+
Solo
Hera
Hera
Lokiortrol
Hera
Level 45
God Stats
4W - 10L
1,127 SR
Queue Stats
213W - 201L
1,517 Elo+
Solo
Horus
Horus
THEmanSOULeatER
Horus
Level 101
God Stats
4W - 1L
1,557 SR
Queue Stats
157W - 129L
1,486 Elo+
Solo
Team Averages
Level 87
1,384 SR
1,416 Elo+

VS

Team Averages
Level 56
1,432 SR
1,437 Elo+
Ymir
Ymir
AllKnowsNena
Ymir
Level 35
God Stats
5W - 7L
1,423 SR
Queue Stats
132W - 149L
1,347 Elo+
Solo
Sol
Sol
DarkLambent
Sol
Level 47
God Stats
2W - 4L
1,650 SR
Queue Stats
47W - 58L
1,367 Elo+
Solo
Achilles
Achilles
Tearindisup
Achilles
Level 78
God Stats
2W - 8L
1,357 SR
Queue Stats
410W - 359L
1,628 Elo+
Solo
Thanatos
Thanatos
moneyhunterpapi
Thanatos
Level 34
God Stats
1W - 7L
1,265 SR
Queue Stats
138W - 145L
1,452 Elo+
Solo
Cupid
Cupid
yrlano
Cupid
Level 86
God Stats
5W - 6L
1,467 SR
Queue Stats
307W - 339L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 0 / 0
6,944
631
3,840
6,287
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
BIG_A_174
Atlas
10
0 / 0 / 6
5,889
535
3,452
4,627
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Jstewey
Cupid
11
6 / 0 / 2
6,515
592
8,226
5,132
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 0
6,790
617
2,972
4,562
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 5
6,100
555
3,753
5,737
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,988
453
2,011
9,748
5,105
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
6,080
553
2,594
5,931
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Tearindisup
Achilles
10
0 / 2 / 1
5,401
491
3,591
8,498
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
8
0 / 2 / 2
5,085
462
1,174
5,220
1,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
yrlano
Cupid
9
1 / 3 / 0
5,244
477
2,928
6,696
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
12
Kills
2
3
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
0
2
L
0
4
0
0
W
Atlas
BIG_A_174
Atlas
0
0
6
3
L
1
1
0
1
W
Cupid
Jstewey
Cupid
6
0
2
7
W
2
1
0
2
W
2
2
5
2.25
L
Achilles
Tearindisup
Achilles
0
2
1
0.25
L
Thanatos
0
2
2
0.5
L
Cupid
yrlano
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,243
Damage
12,298
26,345
Taken
36,093
11,496
Mitigated
12,910
12,234
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,840
1,207
0
3,644
6,287
4,614
17
0
5,814
8,892
31,338
L
2,011
599
279
1,142
9,748
5,105
0
2,191
7,557
13,712
0
W
Atlas
BIG_A_174
Atlas
3,452
1,719
126
1,305
4,627
1,957
0
812
3,815
14,245
0
L
2,594
994
0
2,941
5,931
1,995
0
2,584
3,347
32,900
3,628
W
Cupid
Jstewey
Cupid
8,226
5,486
58
3,013
5,132
1,278
0
1,199
3,933
0
46,758
W
2,972
1,108
0
1,375
4,562
1,455
0
1,682
2,880
45,872
0
W
3,753
1,707
726
1,987
5,737
2,192
68
633
5,067
0
24,758
L
Achilles
Tearindisup
Achilles
3,591
957
0
2,998
8,498
3,466
0
1,086
6,926
0
25,831
L
Thanatos
1,174
184
0
4,368
5,220
1,214
0
475
4,705
0
20,224
L
Cupid
yrlano
Cupid
2,928
1,566
143
1,545
6,696
1,130
232
1,261
5,435
0
27,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,238
Gold Earned
26,798
365
Minions Killed
292
0
Camps Cleared
0
1,065,963
Distance Traveled
1,020,998
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,944
631
94
9
0
194,750
3
L
Ymir
4,988
453
23
2
0
189,489
1
W
Atlas
5,889
535
15
1
0
215,402
2
L
Sol
6,080
553
94
9
0
206,023
3
W
Cupid
6,515
592
90
8
0
206,795
2
W
Hera
6,790
617
106
10
0
218,546
7
W
Horus
6,100
555
60
5
0
230,470
0
L
Achilles
5,401
491
63
6
0
217,519
2
L
Thanatos
5,085
462
49
4
0
217,631
1
L
Cupid
5,244
477
63
6
0
190,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role