Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
A_F_e_r_r_i
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,137 Elo+
Party 3
Janus
Janus
MyBloodyMars
Janus
Level 140
God Stats
0W - 4L
1,438 SR
Queue Stats
90W - 85L
1,449 Elo+
Party 1
Mulan
Mulan
The_1_who_Knok
Mulan
Level 25
God Stats
5W - 11L
1,413 SR
Queue Stats
33W - 36L
1,508 Elo+
Party 1
Arachne
Arachne
blackhammer9369
Arachne
Level 105
God Stats
53W - 46L
1,532 SR
Queue Stats
439W - 515L
1,415 Elo+
Solo
Team Averages
Level 86
1,477 SR
1,402 Elo+

VS

Team Averages
Level 75
1,502 SR
1,566 Elo+
Mulan
Mulan
 
Mulan
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Insane_McLane
Neith
Level 88
God Stats
3W - 0L
1,542 SR
Queue Stats
22W - 16L
1,410 Elo+
Solo
Sol
Sol
IntusMortuis150
Sol
Level 46
God Stats
6W - 9L
1,416 SR
Queue Stats
37W - 41L
1,424 Elo+
Party 2
Loki
Loki
MaxinJaxon4748
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,898 Elo+
Party 2
Athena
Athena
cristiano_Ryan
Athena
Level 99
God Stats
6W - 3L
1,555 SR
Queue Stats
271W - 266L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
2 / 3 / 1
5,400
491
2,985
8,610
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
A_F_e_r_r_i
Artemis
9
0 / 2 / 3
4,984
453
4,292
4,986
1,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 4 / 0
5,822
529
1,081
4,923
830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
5,365
488
4,072
9,054
4,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 2
5,586
508
1,317
6,247
1,693
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 0 / 3
6,359
578
5,068
7,859
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 1 / 3
5,017
456
3,272
3,688
924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 2
6,398
582
885
1,853
614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
14 / 1 / 0
8,382
762
9,998
5,894
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 7
5,615
510
2,702
8,418
6,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
15
15
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
3
1
0.83
W
Mulan
 
Mulan
1
0
3
2.5
L
Artemis
A_F_e_r_r_i
Artemis
0
2
3
0.75
W
0
1
3
1.5
W
0
0
2
1
W
14
1
0
14
L
0
4
0
0
L
0
4
0
0
L
1
2
2
1
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,747
Damage
21,925
33,820
Taken
27,712
12,383
Mitigated
15,717
7,506
Healing
10,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,985
783
854
2,173
8,610
4,046
0
1,656
6,954
16,753
0
W
Mulan
 
Mulan
5,068
891
0
4,194
7,859
5,429
0
300
7,125
5,606
29,731
L
Artemis
A_F_e_r_r_i
Artemis
4,292
1,848
0
823
4,986
1,204
0
986
4,000
0
24,590
W
3,272
1,490
0
1,239
3,688
924
405
899
2,789
0
23,470
W
885
55
0
772
1,853
614
484
409
1,406
32,338
3,278
W
9,998
3,637
0
2,595
5,894
1,945
0
793
5,063
0
52,249
L
1,081
0
0
378
4,923
830
0
768
4,155
34,810
0
L
4,072
885
0
1,467
9,054
4,610
0
689
7,752
0
28,351
L
1,317
1,057
0
1,811
6,247
1,693
0
200
6,010
0
29,886
W
2,702
591
0
1,693
8,418
6,805
0
1,551
6,827
13,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
31,771
294
Minions Killed
331
0
Camps Cleared
0
999,200
Distance Traveled
1,056,841
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,400
491
30
3
0
175,393
3
W
Mulan
6,359
578
83
8
0
204,701
3
L
Artemis
4,984
453
53
5
0
187,320
1
W
Neith
5,017
456
44
4
0
185,666
1
W
Sol
6,398
582
82
7
0
193,671
3
W
Loki
8,382
762
100
9
0
247,388
1
L
Janus
5,822
529
83
8
0
192,585
0
L
Mulan
5,365
488
64
6
0
197,753
5
L
Arachne
5,586
508
64
6
0
246,149
0
W
Athena
5,615
510
22
2
0
225,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role