Player Matchup

Ares
Ares
Silver IV
Cristianello97
Ares
Silver IV
Level 55
God Stats
5W - 0L
1,763 SR
Queue Stats
13W - 19L
1,268 MMR
Party 1
Skadi
Skadi
Silver V
I PaNiCo I 10
Skadi
Silver V
Level 58
God Stats
9W - 11L
1,490 SR
Queue Stats
14W - 20L
1,314 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
Smorsdel
Morgan Le Fay
Silver I
Level 58
God Stats
8W - 6L
1,529 SR
Queue Stats
47W - 48L
1,244 MMR
Solo
Fenrir
Fenrir
Gold V
XS Luke XS
Fenrir
Gold V
Level 108
God Stats
1W - 4L
1,492 SR
Queue Stats
69W - 67L
1,328 MMR
Solo
Aphrodite
Aphrodite
Silver I
lLexaa_
Aphrodite
Silver I
Level 137
God Stats
76W - 56L
1,520 SR
Queue Stats
287W - 281L
1,229 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,559 SR
1,277 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,568 SR
1,277 MMR
Ullr
Ullr
Silver II
Abbsai
Ullr
Silver II
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,306 MMR
Solo
Thanatos
Thanatos
Silver I
DutchOverkill
Thanatos
Silver I
Level 144
God Stats
7W - 7L
1,489 SR
Queue Stats
967W - 994L
1,325 MMR
Solo
Artio
Artio
Silver I
GutsyBoy
Artio
Silver I
Level 84
God Stats
11W - 3L
1,898 SR
Queue Stats
194W - 203L
1,235 MMR
Solo
Bacchus
Bacchus
Bronze III
The Bazi
Bacchus
Bronze III
Level 117
God Stats
0W - 1L
1,582 SR
Queue Stats
5W - 8L
1,304 MMR
Solo
Hera
Hera
Silver I
x_ClayseR_x
Hera
Silver I
Level 106
God Stats
4W - 9L
1,371 SR
Queue Stats
316W - 319L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 13
11,695
487
7,208
12,597
17,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 0 / 6
12,745
531
8,504
11,992
4,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Smorsdel
Morgan Le Fay
20
7 / 0 / 7
15,096
629
20,764
17,614
9,741
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
XS Luke XS
Fenrir
20
13 / 4 / 8
14,315
596
19,254
27,435
15,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
lLexaa_
Aphrodite
20
2 / 3 / 11
13,530
564
10,765
23,021
24,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
IzanamiBastetAwilix

VS

Bans
ArachneAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Abbsai
Ullr
16
0 / 6 / 0
9,811
409
4,756
15,013
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
DutchOverkill
Thanatos
17
2 / 8 / 1
10,428
435
9,666
18,342
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
GutsyBoy
Artio
19
2 / 6 / 3
11,846
494
18,462
25,954
34,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
The Bazi
Bacchus
15
0 / 5 / 0
8,507
354
9,388
18,468
20,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
3 / 6 / 0
12,477
520
10,940
12,594
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
31
Kills
7
7
Deaths
31
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
Abbsai
Ullr
0
6
0
0
W
3
0
13
9.5
L
Thanatos
DutchOverkill
Thanatos
2
8
1
0.31
L
Artio
GutsyBoy
Artio
2
6
3
0.58
W
6
0
6
9
W
Morgan Le Fay
Smorsdel
Morgan Le Fay
7
0
7
10.5
L
Bacchus
The Bazi
Bacchus
0
5
0
0
W
Fenrir
XS Luke XS
Fenrir
13
4
8
4.25
W
Aphrodite
lLexaa_
Aphrodite
2
3
11
2.5
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,495
Damage
53,212
92,659
Taken
90,371
71,441
Mitigated
71,664
48,989
Healing
28,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Abbsai
Ullr
4,756
2,463
0
2,015
15,013
4,945
1,034
4,799
10,192
0
71,661
W
7,208
380
1,212
3,078
12,597
17,124
1,285
4,376
7,701
23,241
0
L
Thanatos
DutchOverkill
Thanatos
9,666
2,815
0
11,134
18,342
7,881
0
6,256
12,016
0
92,441
L
Artio
GutsyBoy
Artio
18,462
841
562
9,320
25,954
34,572
0
13,324
12,586
75,816
0
W
8,504
4,749
0
3,989
11,992
4,860
5,895
4,895
6,994
0
126,633
W
Morgan Le Fay
Smorsdel
Morgan Le Fay
20,764
2,712
813
8,404
17,614
9,741
2,376
8,545
8,550
133,089
0
L
Bacchus
The Bazi
Bacchus
9,388
699
0
2,482
18,468
20,075
0
8,840
9,525
41,847
0
W
Fenrir
XS Luke XS
Fenrir
19,254
4,077
0
9,911
27,435
15,280
1,752
8,670
17,913
0
90,382
W
Aphrodite
lLexaa_
Aphrodite
10,765
1,452
5,857
15,725
23,021
24,436
531
12,078
9,434
87,381
0
L
10,940
1,531
0
2,834
12,594
4,191
0
6,099
6,259
89,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,381
Gold Earned
53,069
690
Minions Killed
664
0
Camps Cleared
0
2,265,087
Distance Traveled
2,229,008
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,811
409
140
6
0
413,882
3
W
Ares
11,695
487
35
1
0
478,242
9
L
Thanatos
10,428
435
129
5
0
454,356
4
L
Artio
11,846
494
142
6
0
459,472
2
W
Skadi
12,745
531
178
7
0
424,975
5
W
Morgan Le Fay
15,096
629
204
9
0
476,252
3
L
Bacchus
8,507
354
65
3
0
446,450
0
W
Fenrir
14,315
596
110
5
0
484,459
3
W
Aphrodite
13,530
564
163
7
0
401,159
4
L
Hera
12,477
520
188
8
0
454,848
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role