Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kalni_Makar
Xbalanque
Level 69
God Stats
6W - 3L
1,641 SR
Queue Stats
145W - 157L
1,422 Elo+
Party 2
Horus
Horus
Rigo3x3
Horus
Level 114
God Stats
4W - 6L
1,489 SR
Queue Stats
220W - 216L
1,462 Elo+
Party 2
Ymir
Ymir
lllAcn0loGiaIII
Ymir
Level 127
God Stats
6W - 6L
1,640 SR
Queue Stats
260W - 232L
1,544 Elo+
Solo
Team Averages
Level 91
1,554 SR
1,486 Elo+

VS

Team Averages
Level 105
1,421 SR
1,445 Elo+
Sylvanus
Sylvanus
GAS_MONKEY_ZzZ
Sylvanus
Level 121
God Stats
5W - 3L
1,294 SR
Queue Stats
32W - 22L
1,455 Elo+
Party 1
Janus
Janus
Precision xP
Janus
Level 88
God Stats
2W - 10L
1,268 SR
Queue Stats
142W - 152L
1,389 Elo+
Solo
Skadi
Skadi
Sk1LLNUT
Skadi
Level 80
God Stats
2W - 1L
1,308 SR
Queue Stats
15W - 14L
1,333 Elo+
Party 1
Mulan
Mulan
XxBambiiiixX
Mulan
Level 126
God Stats
76W - 48L
1,617 SR
Queue Stats
771W - 787L
1,449 Elo+
Solo
Set
Set
xEduucs_
Set
Level 108
God Stats
4W - 4L
1,616 SR
Queue Stats
266W - 247L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 6 / 0
7,435
572
5,639
10,178
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
 
Awilix
12
2 / 4 / 3
7,320
563
6,289
10,642
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
Kalni_Makar
Xbalanque
10
0 / 3 / 1
6,355
489
3,053
7,080
1,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Rigo3x3
Horus
9
0 / 5 / 1
5,247
404
3,295
10,628
6,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 4 / 3
7,715
593
8,572
12,265
5,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 4 / 6
6,954
535
6,157
10,448
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 1 / 3
8,632
664
6,263
4,302
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Sk1LLNUT
Skadi
12
4 / 1 / 7
7,157
551
6,993
5,580
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 10
7,437
572
4,970
11,061
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 2 / 6
8,042
619
9,649
10,682
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
9
Kills
22
22
Deaths
9
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
6
0
0.5
L
Awilix
 
Awilix
2
4
3
0.88
W
Sylvanus
2
4
6
1.25
L
Xbalanque
Kalni_Makar
Xbalanque
0
3
1
0.17
W
6
1
3
7.5
L
Horus
Rigo3x3
Horus
0
5
1
0.1
W
Skadi
Sk1LLNUT
Skadi
4
1
7
7.5
W
2
1
10
7
L
4
4
3
1.38
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,848
Damage
34,032
50,793
Taken
42,073
20,925
Mitigated
24,425
12,522
Healing
17,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,639
806
163
3,100
10,178
4,171
0
3,822
6,155
38,828
0
L
Awilix
 
Awilix
6,289
2,277
0
3,468
10,642
3,488
0
2,486
8,084
0
39,701
W
Sylvanus
6,157
1,420
710
4,312
10,448
7,694
332
6,474
3,954
23,044
5,754
L
Xbalanque
Kalni_Makar
Xbalanque
3,053
865
0
2,067
7,080
1,406
474
276
6,804
0
35,661
W
6,263
150
145
2,242
4,302
1,266
0
1,516
2,618
58,348
0
L
Horus
Rigo3x3
Horus
3,295
1,771
200
1,262
10,628
6,180
0
1,227
9,317
0
13,032
W
Skadi
Sk1LLNUT
Skadi
6,993
2,734
0
2,005
5,580
1,966
734
765
4,767
0
40,849
W
4,970
557
212
3,910
11,061
9,571
46
1,978
8,967
1,255
33,997
L
8,572
4,430
0
2,262
12,265
5,680
760
3,945
8,320
35,798
0
W
9,649
3,977
0
3,775
10,682
3,928
0
3,034
7,556
0
45,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,072
Gold Earned
38,222
360
Minions Killed
386
0
Camps Cleared
0
1,166,725
Distance Traveled
1,273,286
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,435
572
93
7
0
177,650
4
L
Awilix
7,320
563
82
6
0
289,200
6
W
Sylvanus
6,954
535
60
5
0
223,814
3
L
Xbalanque
6,355
489
83
6
0
230,454
5
W
Janus
8,632
664
127
10
0
269,439
1
L
Horus
5,247
404
23
2
0
232,928
3
W
Skadi
7,157
551
71
5
0
242,953
4
W
Mulan
7,437
572
48
4
0
256,359
4
L
Ymir
7,715
593
79
6
0
236,493
1
W
Set
8,042
619
80
6
0
280,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role