Player Matchup

Cerberus
Cerberus
Astrophius
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,396 Elo+
Solo
Thor
Thor
HORRIBLE-MADNESS
Thor
Level 154
God Stats
3W - 2L
1,474 SR
Queue Stats
288W - 276L
1,409 Elo+
Solo
Artemis
Artemis
JSwonson
Artemis
Level 160
God Stats
1W - 1L
1,193 SR
Queue Stats
68W - 113L
1,415 Elo+
Party 1
Anubis
Anubis
granny30
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,365 Elo+
Party 1
Raijin
Raijin
sebbestar
Raijin
Level 60
God Stats
1W - 0L
1,420 SR
Queue Stats
50W - 42L
1,507 Elo+
Solo
Team Averages
Level 93
1,417 SR
1,419 Elo+

VS

Team Averages
Level 72
1,475 SR
1,418 Elo+
Da Ji
Da Ji
Amalkani
Da Ji
Level 107
God Stats
8W - 12L
1,514 SR
Queue Stats
360W - 380L
1,360 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nareik2K
Ah Muzen Cab
Level 86
God Stats
3W - 5L
1,485 SR
Queue Stats
270W - 281L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Papoutinet
Danzaburou
Level 66
God Stats
0W - 1L
1,440 SR
Queue Stats
20W - 12L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Voshd
Kukulkan
Level 49
God Stats
2W - 3L
1,337 SR
Queue Stats
66W - 74L
1,355 Elo+
Party 2
Khepri
Khepri
quin_ashley
Khepri
Level 51
God Stats
0W - 1L
1,597 SR
Queue Stats
38W - 29L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Astrophius
Cerberus
17
3 / 2 / 25
10,674
890
9,203
27,117
18,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 1 / 20
10,082
840
9,984
13,175
7,460
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
JSwonson
Artemis
17
10 / 3 / 15
10,580
882
9,605
8,321
3,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
granny30
Anubis
15
7 / 4 / 16
9,861
822
11,989
9,278
4,696
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
sebbestar
Raijin
17
5 / 4 / 20
10,476
873
13,802
9,424
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amalkani
Da Ji
14
5 / 7 / 6
9,386
782
8,522
11,524
4,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
Nareik2K
Ah Muzen Cab
13
2 / 7 / 10
8,313
693
18,748
11,056
3,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Papoutinet
Danzaburou
15
1 / 5 / 10
9,428
786
7,014
8,176
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Voshd
Kukulkan
17
5 / 4 / 3
9,644
804
15,528
8,669
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
0 / 7 / 8
8,758
730
3,315
20,137
21,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
50
30
Kills
13
14
Deaths
30
96
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Amalkani
Da Ji
5
7
6
1.14
W
Cerberus
Astrophius
Cerberus
3
2
25
7.75
W
5
1
20
15
W
Artemis
JSwonson
Artemis
10
3
15
5.83
L
Ah Muzen Cab
Nareik2K
Ah Muzen Cab
2
7
10
1
L
Danzaburou
Papoutinet
Danzaburou
1
5
10
1.2
L
Kukulkan
Voshd
Kukulkan
5
4
3
1.63
W
Anubis
granny30
Anubis
7
4
16
3.75
L
Khepri
0
7
8
0.57
W
Raijin
sebbestar
Raijin
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,583
Damage
53,127
67,315
Taken
59,562
38,549
Mitigated
36,447
35,026
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Amalkani
Da Ji
8,522
1,440
909
1,964
11,524
4,010
0
6,599
4,655
0
8,858
W
Cerberus
Astrophius
Cerberus
9,203
1,003
2,480
12,793
27,117
18,897
153
7,603
19,514
19,446
0
W
9,984
1,069
3,728
4,146
13,175
7,460
1,376
3,473
9,702
0
24,389
W
Artemis
JSwonson
Artemis
9,605
4,128
2,704
2,054
8,321
3,725
2,610
2,199
6,122
0
17,981
L
Ah Muzen Cab
Nareik2K
Ah Muzen Cab
18,748
4,252
0
1,132
11,056
3,987
0
7,124
3,656
0
28,402
L
Danzaburou
Papoutinet
Danzaburou
7,014
2,064
985
1,246
8,176
3,071
916
4,846
3,104
0
21,382
L
Kukulkan
Voshd
Kukulkan
15,528
378
577
1,758
8,669
3,912
609
4,230
4,176
37,262
0
W
Anubis
granny30
Anubis
11,989
427
2,125
1,663
9,278
4,696
1,007
3,707
5,571
19,094
0
L
Khepri
3,315
72
287
3,750
20,137
21,467
161
11,244
8,223
10,192
0
W
Raijin
sebbestar
Raijin
13,802
1,530
1,486
1,847
9,424
3,771
1,238
1,861
7,563
25,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,673
Gold Earned
45,529
159
Minions Killed
108
0
Camps Cleared
0
1,061,272
Distance Traveled
1,036,996
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,386
782
0
0
0
227,919
2
W
Cerberus
10,674
890
26
2
0
240,824
0
W
Thor
10,082
840
40
3
0
234,483
0
W
Artemis
10,580
882
32
3
0
202,212
1
L
Ah Muzen Cab
8,313
693
15
1
0
189,705
0
L
Danzaburou
9,428
786
33
3
0
201,824
1
L
Kukulkan
9,644
804
43
4
0
224,608
2
W
Anubis
9,861
822
15
1
0
183,914
1
L
Khepri
8,758
730
17
1
0
192,940
0
W
Raijin
10,476
873
46
4
0
199,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role