Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Silver III
Danjovii
Nu Wa
Silver III
Level 125
God Stats
410W - 464L
1,541 SR
Queue Stats
559W - 699L
1,082 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
WagnerSantosRS
Gilgamesh
Silver I
Level 126
God Stats
42W - 20L
1,633 SR
Queue Stats
313W - 336L
1,300 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,558 SR
1,294 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,425 SR
1,330 MMR
Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
Ball_SackJuggler
Chaac
Gold II
Level 86
God Stats
14W - 13L
1,584 SR
Queue Stats
118W - 154L
1,630 MMR
Party 1
Chiron
Chiron
Silver II
booty_demon1
Chiron
Silver II
Level 87
God Stats
2W - 6L
1,190 SR
Queue Stats
102W - 144L
862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 3
7,684
591
8,421
9,473
2,912
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Nu Wa
Danjovii
Nu Wa
12
2 / 3 / 2
7,928
610
10,616
7,353
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
WagnerSantosRS
Gilgamesh
11
2 / 3 / 0
7,671
590
7,342
12,015
6,058
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Morgan Le FayBastetAchillesFenrirMedusa

VS

Bans
MulanDanzaburouAthenaCliodhnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 4
8,576
660
9,000
11,306
4,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
8,947
688
7,231
12,231
12,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
12
2 / 1 / 5
8,161
628
7,881
7,797
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
4
Kills
8
8
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
3
0.75
W
Anubis
 
Anubis
2
1
4
4
W
4
2
4
3
L
Nu Wa
Danjovii
Nu Wa
2
3
2
1
L
Gilgamesh
WagnerSantosRS
Gilgamesh
2
3
0
0.67
W
Chiron
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,379
Damage
24,112
28,841
Taken
31,334
10,836
Mitigated
19,495
4,708
Healing
13,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,421
1,926
0
1,810
9,473
2,912
21
3,319
6,154
0
30,112
W
Anubis
 
Anubis
9,000
298
0
6,774
11,306
4,762
580
3,228
8,078
46,555
0
W
7,231
838
405
2,435
12,231
12,564
105
5,737
6,494
0
27,480
L
Nu Wa
Danjovii
Nu Wa
10,616
4,866
54
1,746
7,353
1,866
10
2,207
5,146
28,417
0
L
Gilgamesh
WagnerSantosRS
Gilgamesh
7,342
1,178
0
1,098
12,015
6,058
0
3,665
8,350
0
23,292
W
Chiron
7,881
2,504
770
2,824
7,797
2,169
853
2,064
5,733
0
32,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,283
Gold Earned
25,684
134
Minions Killed
181
5
Camps Cleared
7
673,047
Distance Traveled
675,724
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,684
591
62
5
1
230,264
3
W
Anubis
8,576
660
86
7
3
194,214
1
W
Chaac
8,947
688
40
3
1
259,955
2
L
Nu Wa
7,928
610
38
3
3
202,995
5
L
Gilgamesh
7,671
590
34
3
1
239,788
3
W
Chiron
8,161
628
55
4
3
221,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role