Player Matchup

Serqet
Serqet
Gold I
 
Serqet
Gold I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold V
CastorFTP
Ganesha
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,423 MMR
Solo
Cupid
Cupid
Silver III
DizyDu
Cupid
Silver III
Level 133
God Stats
2W - 0L
1,639 SR
Queue Stats
26W - 27L
1,217 MMR
Solo
Scylla
Scylla
Platinum V
Fifftycali
Scylla
Platinum V
Level 157
God Stats
180W - 152L
1,623 SR
Queue Stats
446W - 441L
1,695 MMR
Solo
Chaac
Chaac
Gold V
RogueKakashi
Chaac
Gold V
Level 66
God Stats
1W - 0L
1,394 SR
Queue Stats
81W - 72L
1,429 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,531 SR
1,453 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,763 SR
1,458 MMR
Ares
Ares
Platinum III
FreddyG19
Ares
Platinum III
Level 67
God Stats
2W - 1L
1,858 SR
Queue Stats
121W - 114L
1,768 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
JoeyFromFriends
Morgan Le Fay
Diamond III
Level 66
God Stats
4W - 4L
1,852 SR
Queue Stats
117W - 99L
2,241 MMR
Solo
Izanami
Izanami
Platinum II
OddDistress42
Izanami
Platinum II
Level 156
God Stats
6W - 3L
1,711 SR
Queue Stats
69W - 61L
1,969 MMR
Solo
Nike
Nike
Silver IV
Superac5
Nike
Silver IV
Level 102
God Stats
1W - 1L
1,777 SR
Queue Stats
71W - 99L
610 MMR
Solo
Hun Batz
Hun Batz
Silver IV
kiquepro
Hun Batz
Silver IV
Level 123
God Stats
5W - 3L
1,616 SR
Queue Stats
81W - 101L
703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
1 / 1 / 0
3,620
724
985
3,561
961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
CastorFTP
Ganesha
5
0 / 2 / 0
3,378
676
605
4,990
1,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
DizyDu
Cupid
6
0 / 1 / 1
3,610
722
2,544
3,341
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Fifftycali
Scylla
7
0 / 0 / 0
3,781
756
1,598
2,145
552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,910
782
1,553
3,716
1,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArtioBastetCamazotz

VS

Bans
CliodhnaGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
2 / 1 / 1
4,029
806
2,653
4,648
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
JoeyFromFriends
Morgan Le Fay
6
0 / 0 / 1
3,703
741
2,002
1,986
535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
7
2 / 0 / 1
4,395
879
2,437
2,985
539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nike
6
0 / 0 / 0
3,537
707
2,134
2,572
1,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
kiquepro
Hun Batz
1
0 / 0 / 0
2,562
512
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
0
1
W
Ganesha
CastorFTP
Ganesha
0
2
0
0
W
Cupid
DizyDu
Cupid
0
1
1
0.5
W
Scylla
Fifftycali
Scylla
0
0
0
0
L
Ares
2
1
1
2.5
L
Morgan Le Fay
JoeyFromFriends
Morgan Le Fay
0
0
1
0.5
L
Izanami
2
0
1
2.5
W
0
0
0
0
L
Nike
0
0
0
0
L
Hun Batz
kiquepro
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,285
Damage
9,226
17,753
Taken
12,191
5,484
Mitigated
4,083
7,354
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
985
116
0
380
3,561
961
0
560
2,920
0
15,584
W
Ganesha
CastorFTP
Ganesha
605
261
125
1,640
4,990
1,730
0
2,287
2,677
5,586
0
W
Cupid
DizyDu
Cupid
2,544
1,632
47
1,733
3,341
612
0
259
3,082
0
17,584
W
Scylla
Fifftycali
Scylla
1,598
225
0
1,011
2,145
552
0
1,293
672
21,350
0
L
Ares
2,653
655
0
1,278
4,648
1,808
0
1,265
3,383
11,755
0
L
Morgan Le Fay
JoeyFromFriends
Morgan Le Fay
2,002
39
0
533
1,986
535
0
757
1,085
15,835
0
L
Izanami
2,437
2,252
0
1,631
2,985
539
0
181
2,804
0
20,299
W
1,553
360
0
2,418
3,716
1,629
0
0
3,429
0
15,668
L
Nike
2,134
632
0
1,190
2,572
1,201
0
0
2,355
0
11,966
L
Hun Batz
kiquepro
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,299
Gold Earned
18,226
166
Minions Killed
129
0
Camps Cleared
0
552,069
Distance Traveled
447,284
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,620
724
43
9
0
127,865
3
W
Ganesha
3,378
676
1
0
0
106,325
2
W
Cupid
3,610
722
41
8
0
97,457
1
W
Scylla
3,781
756
43
9
0
101,234
4
L
Ares
4,029
806
13
3
0
112,500
2
L
Morgan Le Fay
3,703
741
38
8
0
100,296
2
L
Izanami
4,395
879
51
10
0
105,298
2
W
Chaac
3,910
782
38
8
0
119,188
1
L
Nike
3,537
707
27
5
0
129,151
1
L
Hun Batz
2,562
512
0
0
0
39
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role