Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Decaying Puppet
Merlin
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,488 Elo+
Party 1
Ullr
Ullr
FearnJames
Ullr
Level 95
God Stats
7W - 8L
1,277 SR
Queue Stats
168W - 159L
1,521 Elo+
Solo
Chronos
Chronos
Th3 Ap0calipSe
Chronos
Level 147
God Stats
5W - 2L
1,722 SR
Queue Stats
263W - 203L
1,555 Elo+
Solo
Atlas
Atlas
TheToraGod
Atlas
Level 124
God Stats
55W - 39L
1,611 SR
Queue Stats
718W - 724L
1,571 Elo+
Solo
Team Averages
Level 123
1,522 SR
1,527 Elo+

VS

Team Averages
Level 27
1,392 SR
1,478 Elo+
Gilgamesh
Gilgamesh
DarkAkuma96
Gilgamesh
Level 65
God Stats
0W - 1L
1,398 SR
Queue Stats
11W - 15L
1,454 Elo+
Party 2
Ra
Ra
SoNiCx_SpRaYz
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
iTzAstral
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,443 Elo+
Party 2
Thanatos
Thanatos
xIm_Crazy_-
Thanatos
Level 15
God Stats
0W - 1L
1,143 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
xItaly_Fighter_x
Neith
Level 24
God Stats
7W - 6L
1,417 SR
Queue Stats
7W - 8L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
10 / 1 / 9
11,121
1,011
11,439
6,655
3,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 0 / 15
11,437
1,040
16,013
3,851
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 2 / 13
10,671
970
7,719
5,369
2,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 0 / 15
11,734
1,067
20,947
10,749
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
18
6 / 0 / 15
12,499
1,136
8,281
9,457
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

303

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarkAkuma96
Gilgamesh
16
2 / 6 / 1
10,046
913
7,369
21,382
9,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 8 / 0
8,406
764
1,933
7,656
2,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
iTzAstral
Chaac
15
0 / 5 / 2
9,352
850
12,035
16,132
9,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
xIm_Crazy_-
Thanatos
15
1 / 6 / 1
9,390
854
5,573
10,728
3,387
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
0 / 5 / 1
9,386
853
4,885
14,236
4,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
8
30
Kills
3
3
Deaths
30
67
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
1
9
14.5
L
Gilgamesh
DarkAkuma96
Gilgamesh
2
6
1
0.42
W
6
0
15
13.5
W
2
2
13
4.25
L
0
8
0
0
W
6
0
15
13.5
W
Atlas
6
0
15
13.5
L
Chaac
iTzAstral
Chaac
0
5
2
0.2
L
Thanatos
xIm_Crazy_-
Thanatos
1
6
1
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,399
Damage
31,795
36,081
Taken
70,134
21,919
Mitigated
29,922
9,849
Healing
6,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
11,439
2,525
0
1,323
6,655
3,150
0
156
6,223
0
11,821
L
Gilgamesh
DarkAkuma96
Gilgamesh
7,369
2,010
0
198
21,382
9,059
0
14,114
7,135
295
31,496
W
16,013
347
0
0
3,851
1,256
0
200
3,575
51,420
0
W
7,719
2,585
0
730
5,369
2,218
0
340
4,859
0
30,931
L
1,933
294
126
20
7,656
2,669
0
4,361
3,106
6,614
0
W
20,947
9,134
0
6,437
10,749
4,516
0
178
10,353
50,043
0
W
Atlas
8,281
3,290
0
1,359
9,457
10,779
0
1,354
7,941
15,105
0
L
Chaac
iTzAstral
Chaac
12,035
2,029
0
3,597
16,132
9,983
0
9,472
6,530
0
29,407
L
Thanatos
xIm_Crazy_-
Thanatos
5,573
1,035
0
2,054
10,728
3,387
0
6,872
3,649
0
11,302
L
4,885
2,290
0
495
14,236
4,824
0
10,422
3,814
0
31,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
46,580
210
Minions Killed
178
13
Camps Cleared
5
922,800
Distance Traveled
918,430
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,121
1,011
3
0
0
153,373
0
L
Gilgamesh
10,046
913
52
5
2
207,577
0
W
Merlin
11,437
1,040
75
7
3
200,070
2
W
Ullr
10,671
970
50
5
4
175,954
0
L
Ra
8,406
764
8
1
0
77,999
0
W
Chronos
11,734
1,067
69
6
5
213,094
1
W
Atlas
12,499
1,136
13
1
1
180,309
0
L
Chaac
9,352
850
35
3
3
218,845
0
L
Thanatos
9,390
854
13
1
0
222,337
1
L
Neith
9,386
853
70
6
0
191,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role