Player Matchup

Atlas
Atlas
DonRoli
Atlas
Level 77
God Stats
2W - 2L
1,414 SR
Queue Stats
9W - 16L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
Driksharr
Danzaburou
Level 124
God Stats
1W - 0L
1,812 SR
Queue Stats
23W - 29L
1,505 Elo+
Party 1
Sol
Sol
Sevrix
Sol
Level 118
God Stats
5W - 6L
1,522 SR
Queue Stats
23W - 29L
1,505 Elo+
Party 1
Team Averages
Level 106
1,582 SR
1,495 Elo+

VS

Team Averages
Level 87
1,547 SR
1,628 Elo+
Hel
Hel
CastielPL
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 18L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
KRLu
Gilgamesh
Level 96
God Stats
6W - 5L
1,642 SR
Queue Stats
94W - 102L
1,565 Elo+
Party 2
Artemis
Artemis
Najek
Artemis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DonRoli
Atlas
15
7 / 1 / 13
10,908
839
9,666
13,472
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Driksharr
Danzaburou
15
9 / 6 / 11
11,124
856
18,189
14,205
6,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Sevrix
Sol
14
7 / 4 / 14
10,481
806
13,322
12,801
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 4
9,483
729
11,105
13,707
4,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
KRLu
Gilgamesh
13
4 / 6 / 5
9,746
750
13,153
18,275
14,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Najek
Artemis
13
2 / 10 / 8
9,519
732
8,872
14,391
5,575
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
23
Kills
10
11
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
7
4
0.86
W
Atlas
DonRoli
Atlas
7
1
13
13.5
W
Danzaburou
Driksharr
Danzaburou
9
6
11
2.42
L
Gilgamesh
KRLu
Gilgamesh
4
6
5
1.08
L
Artemis
Najek
Artemis
2
10
8
0.6
W
Sol
Sevrix
Sol
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,177
Damage
33,130
40,478
Taken
46,373
25,714
Mitigated
24,488
15,032
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,105
702
2,965
4,907
13,707
4,852
689
6,858
6,849
26,102
0
W
Atlas
DonRoli
Atlas
9,666
3,031
345
5,716
13,472
14,550
274
3,573
9,432
17,794
0
W
Danzaburou
Driksharr
Danzaburou
18,189
9,970
0
4,249
14,205
6,059
1,881
4,711
9,365
0
50,316
L
Gilgamesh
KRLu
Gilgamesh
13,153
3,532
0
1,258
18,275
14,061
702
8,966
9,309
0
25,241
L
Artemis
Najek
Artemis
8,872
4,856
0
359
14,391
5,575
0
6,192
8,199
0
24,805
W
Sol
Sevrix
Sol
13,322
5,071
0
4,722
12,801
5,105
964
3,242
9,198
41,702
3,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
28,748
141
Minions Killed
110
8
Camps Cleared
3
694,662
Distance Traveled
649,986
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,483
729
47
4
3
233,523
0
W
Atlas
10,908
839
15
1
0
261,882
3
W
Danzaburou
11,124
856
80
6
5
215,065
4
L
Gilgamesh
9,746
750
27
2
0
231,859
2
L
Artemis
9,519
732
36
3
0
184,604
3
W
Sol
10,481
806
46
4
3
217,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role