Player Matchup

Odin
Odin
FourthGorilla50
Odin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,266 Elo+
Solo
Izanami
Izanami
KofteeNecmi
Izanami
Level 68
God Stats
20W - 29L
1,401 SR
Queue Stats
171W - 239L
1,287 Elo+
Party 2
Neith
Neith
Reiz_Ziya-A
Neith
Level 9
God Stats
11W - 23L
1,237 SR
Queue Stats
22W - 30L
1,161 Elo+
Party 2
Bastet
Bastet
Yedi_Benden
Bastet
Level 67
God Stats
7W - 4L
1,540 SR
Queue Stats
98W - 161L
1,328 Elo+
Party 2
Jormungandr
Jormungandr
lvntu10
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 85L
1,094 Elo+
Party 2
Team Averages
Level 42
1,436 SR
1,227 Elo+

VS

Team Averages
Level 36
1,396 SR
1,285 Elo+
Ra
Ra
Alois_king
Ra
Level 51
God Stats
7W - 6L
1,416 SR
Queue Stats
91W - 109L
1,361 Elo+
Party 1
Izanami
Izanami
Koro3167
Izanami
Level 36
God Stats
4W - 4L
1,421 SR
Queue Stats
64W - 76L
1,299 Elo+
Party 3
Erlang Shen
Erlang Shen
LosterDude
Erlang Shen
Level 43
God Stats
7W - 6L
1,393 SR
Queue Stats
83W - 107L
1,322 Elo+
Party 1
Bellona
Bellona
philifusion4life
Bellona
Level 7
God Stats
1W - 1L
1,341 SR
Queue Stats
2W - 7L
1,101 Elo+
Party 3
Geb
Geb
temp-761912
Geb
Level 43
God Stats
21W - 29L
1,407 SR
Queue Stats
56W - 74L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,416
523
10,880
21,328
14,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KofteeNecmi
Izanami
15
6 / 7 / 3
9,664
537
13,201
17,165
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 7 / 3
8,394
466
9,463
14,262
3,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
14
2 / 6 / 7
8,798
489
7,657
16,112
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
lvntu10
Jormungandr
10
0 / 10 / 5
7,355
409
4,018
18,130
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 8
10,345
575
15,124
13,287
5,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Koro3167
Izanami
15
13 / 5 / 7
10,802
600
25,838
13,049
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
LosterDude
Erlang Shen
16
6 / 2 / 4
10,323
574
9,311
12,681
8,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 3 / 1
9,693
539
10,155
12,505
13,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 20
10,343
575
7,953
12,731
10,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
16
Kills
33
33
Deaths
17
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
6
8
2
L
4
3
3
1.83
L
Izanami
KofteeNecmi
Izanami
6
7
3
1.07
W
Izanami
Koro3167
Izanami
13
5
7
3.3
W
Erlang Shen
LosterDude
Erlang Shen
6
2
4
4
L
4
7
3
0.79
L
Bastet
2
6
7
0.92
L
Jormungandr
lvntu10
Jormungandr
0
10
5
0.25
W
2
3
1
0.83
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,219
Damage
68,381
86,997
Taken
64,253
37,117
Mitigated
42,824
14,488
Healing
24,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,124
2,622
1,764
3,870
13,287
5,570
1,983
993
12,294
61,548
0
L
10,880
3,047
0
4,150
21,328
14,649
0
3,017
18,237
177
47,458
L
Izanami
KofteeNecmi
Izanami
13,201
8,255
203
3,109
17,165
4,625
514
6,191
10,623
0
52,380
W
Izanami
Koro3167
Izanami
25,838
18,531
60
3,878
13,049
5,062
5,971
1,090
11,959
0
80,595
W
Erlang Shen
LosterDude
Erlang Shen
9,311
5,032
0
5,494
12,681
8,042
0
936
11,745
0
68,751
L
9,463
3,536
0
1,448
14,262
3,213
0
4,661
9,397
0
45,073
L
Bastet
7,657
2,196
0
4,521
16,112
4,765
240
4,549
11,369
0
42,896
L
Jormungandr
lvntu10
Jormungandr
4,018
142
0
1,057
18,130
9,865
0
5,386
12,622
13,906
0
W
10,155
2,678
0
3,313
12,505
13,973
779
10
12,495
8,968
49,258
W
7,953
745
945
5,320
12,731
10,177
1,649
1,134
11,597
22,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
51,506
315
Minions Killed
486
0
Camps Cleared
0
1,597,635
Distance Traveled
1,733,315
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,345
575
104
6
0
325,880
2
L
Odin
9,416
523
85
5
0
350,005
0
L
Izanami
9,664
537
74
4
0
315,646
2
W
Izanami
10,802
600
136
8
0
278,920
1
W
Erlang Shen
10,323
574
113
6
0
376,257
2
L
Neith
8,394
466
61
3
0
299,701
1
L
Bastet
8,798
489
76
4
0
352,273
5
L
Jormungandr
7,355
409
19
1
0
280,010
1
W
Bellona
9,693
539
109
6
0
378,360
0
W
Geb
10,343
575
24
1
0
373,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role