Player Matchup

Kukulkan
Kukulkan
Verrronika
Kukulkan
Level 147
God Stats
1W - 0L
1,716 SR
Queue Stats
104W - 123L
1,356 Elo+
Party 1
Neith
Neith
kaaaaaaaaaaaas
Neith
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,499 Elo+
Solo
Ymir
Ymir
ulpeace
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 56L
1,296 Elo+
Party 1
Team Averages
Level 74
1,572 SR
1,384 Elo+

VS

Team Averages
Level 64
1,546 SR
1,334 Elo+
Pele
Pele
BlAcKtiER19911
Pele
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,286 Elo+
Party 2
Kali
Kali
ShZo_Steven
Kali
Level 63
God Stats
0W - 1L
1,241 SR
Queue Stats
13W - 20L
1,262 Elo+
Party 2
Zeus
Zeus
hasanbob
Zeus
Level 69
God Stats
6W - 2L
1,898 SR
Queue Stats
69W - 83L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Verrronika
Kukulkan
15
4 / 4 / 10
10,959
685
8,365
11,499
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 6 / 6
12,168
761
11,834
13,292
5,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ulpeace
Ymir
14
3 / 4 / 10
11,211
701
6,616
19,717
21,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 7 / 3
12,204
763
15,442
16,449
6,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 7
9,243
578
2,306
7,301
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
4 / 5 / 8
11,300
706
17,382
9,601
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
16
Kills
14
14
Deaths
17
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
10
7
3
1.64
L
0
5
7
0.7
W
Kukulkan
Verrronika
Kukulkan
4
4
10
2.25
L
Zeus
4
5
8
1.6
W
9
6
6
2
W
Ymir
ulpeace
Ymir
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
35,130
44,508
Taken
33,351
31,299
Mitigated
13,693
5,058
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,442
4,542
0
4,530
16,449
6,372
213
8,116
8,333
0
43,246
L
2,306
1,083
0
757
7,301
3,590
0
2,662
4,639
0
6,925
W
Kukulkan
Verrronika
Kukulkan
8,365
634
239
1,250
11,499
4,158
1,733
4,752
6,455
43,190
0
L
Zeus
17,382
3,578
102
2,391
9,601
3,731
758
4,665
4,936
52,869
0
W
11,834
6,303
393
1,613
13,292
5,263
1,543
3,455
9,600
0
36,375
W
Ymir
ulpeace
Ymir
6,616
2,063
112
1,451
19,717
21,878
92
8,759
10,532
15,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,338
Gold Earned
32,747
166
Minions Killed
164
7
Camps Cleared
5
771,565
Distance Traveled
608,568
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,204
763
69
4
3
265,462
5
L
Kali
9,243
578
10
1
1
131,397
1
W
Kukulkan
10,959
685
87
5
4
247,062
6
L
Zeus
11,300
706
85
5
1
211,709
1
W
Neith
12,168
761
61
4
3
238,620
2
W
Ymir
11,211
701
18
1
0
285,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role