Player Matchup

Zeus
Zeus
Gold IV
RSander90
Zeus
Gold IV
Level 138
God Stats
8W - 10L
1,623 SR
Queue Stats
16W - 19L
1,568 MMR
Solo
Ymir
Ymir
Silver I
TinnierJaguar15
Ymir
Silver I
Level 60
God Stats
2W - 5L
1,296 SR
Queue Stats
204W - 242L
1,238 MMR
Solo
Chiron
Chiron
Gold IV
th3cris
Chiron
Gold IV
Level 155
God Stats
4W - 3L
1,620 SR
Queue Stats
66W - 73L
1,461 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,513 SR
1,422 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,602 SR
1,547 MMR
Thoth
Thoth
Silver I
 
Thoth
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Platinum II
S1ippyFingers1
Chaac
Platinum II
Level 157
God Stats
6W - 10L
1,564 SR
Queue Stats
412W - 398L
1,905 MMR
Party 1
Hou Yi
Hou Yi
Silver IV
iMx ISora
Hou Yi
Silver IV
Level 124
God Stats
0W - 1L
1,743 SR
Queue Stats
12W - 20L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
6 / 3 / 7
10,143
725
11,819
10,811
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 1 / 15
10,456
747
5,033
17,943
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
th3cris
Chiron
16
10 / 0 / 7
10,919
780
14,589
10,936
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshBastetAchillesFenrirOdin

VS

Bans
SolCupidAresDanzaburouGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 4 / 0
8,871
634
9,253
7,675
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 7 / 4
8,294
592
11,970
15,656
12,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
iMx ISora
Hou Yi
12
2 / 6 / 1
8,673
620
6,555
10,502
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
4
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
4
0
0.5
W
Zeus
6
3
7
3.17
L
0
7
4
0.29
W
1
1
15
8.5
L
Hou Yi
iMx ISora
Hou Yi
2
6
1
0.42
W
Chiron
th3cris
Chiron
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
27,778
39,690
Taken
33,833
29,157
Mitigated
17,195
16,287
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,253
43
0
516
7,675
1,610
0
2,972
4,579
27,715
0
W
Zeus
11,819
357
411
3,008
10,811
3,954
76
4,582
6,229
40,325
0
L
11,970
617
0
1,792
15,656
12,209
0
7,271
8,055
4,698
20,976
W
5,033
782
646
5,624
17,943
19,963
299
4,571
13,372
21,942
0
L
Hou Yi
iMx ISora
Hou Yi
6,555
1,876
174
1,555
10,502
3,376
0
5,968
4,178
0
24,085
W
Chiron
th3cris
Chiron
14,589
6,920
1,023
5,575
10,936
5,240
1,728
3,528
7,408
0
51,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
25,838
189
Minions Killed
122
10
Camps Cleared
2
791,889
Distance Traveled
745,469
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,871
634
51
4
0
260,090
0
W
Zeus
10,143
725
75
5
6
241,359
5
L
Chaac
8,294
592
32
2
1
254,559
1
W
Ymir
10,456
747
37
3
1
278,896
4
L
Hou Yi
8,673
620
39
3
1
230,820
4
W
Chiron
10,919
780
77
6
3
271,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role