Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
DJ_Kallunki
Kuzenbo
Level 34
God Stats
6W - 4L
1,534 SR
Queue Stats
108W - 98L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
Lain3zii
Guan Yu
Level 43
God Stats
7W - 1L
1,708 SR
Queue Stats
117W - 123L
1,365 Elo+
Party 1
Apollo
Apollo
Tohtori_Vuori
Apollo
Level 42
God Stats
2W - 2L
1,363 SR
Queue Stats
87W - 89L
1,355 Elo+
Party 1
Tiamat
Tiamat
peksi22
Tiamat
Level 28
God Stats
21W - 19L
1,488 SR
Queue Stats
59W - 67L
1,326 Elo+
Party 1
Team Averages
Level 39
1,519 SR
1,399 Elo+

VS

Team Averages
Level 48
1,536 SR
1,413 Elo+
Arachne
Arachne
Z_Haruki_
Arachne
Level 45
God Stats
14W - 11L
1,523 SR
Queue Stats
152W - 181L
1,340 Elo+
Solo
Hel
Hel
ZadixD1234
Hel
Level 52
God Stats
12W - 10L
1,500 SR
Queue Stats
96W - 96L
1,389 Elo+
Solo
Izanami
Izanami
bigg_saint5
Izanami
Level 82
God Stats
11W - 15L
1,491 SR
Queue Stats
327W - 318L
1,486 Elo+
Party 2
Ra
Ra
silkiaucbb
Ra
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 23L
1,425 Elo+
Party 2
Bastet
Bastet
xkbrownx
Bastet
Level 44
God Stats
7W - 4L
1,664 SR
Queue Stats
74W - 71L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
11 / 4 / 8
12,487
543
16,866
20,134
8,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
DJ_Kallunki
Kuzenbo
17
5 / 5 / 10
11,437
497
12,127
15,621
21,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Guan Yu
Lain3zii
Guan Yu
18
2 / 1 / 8
11,253
489
9,658
19,004
17,736
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 10
10,544
458
9,154
11,415
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
peksi22
Tiamat
16
0 / 4 / 6
9,936
432
3,754
11,777
5,272
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Z_Haruki_
Arachne
16
4 / 7 / 7
10,560
459
11,107
20,388
6,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 3
10,926
475
10,516
16,957
8,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
bigg_saint5
Izanami
3
0 / 1 / 0
6,136
267
757
1,713
373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 6
10,924
475
11,678
11,260
4,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
xkbrownx
Bastet
16
5 / 4 / 2
10,095
439
16,901
15,471
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
23
Kills
17
17
Deaths
23
42
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
11
4
8
3.75
W
Kuzenbo
DJ_Kallunki
Kuzenbo
5
5
10
2
W
Guan Yu
Lain3zii
Guan Yu
2
1
8
6
W
5
3
10
3.33
L
Arachne
Z_Haruki_
Arachne
4
7
7
1.07
L
4
7
3
0.79
L
Izanami
bigg_saint5
Izanami
0
1
0
0
W
Tiamat
peksi22
Tiamat
0
4
6
0.75
L
4
4
6
1.75
L
Bastet
xkbrownx
Bastet
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,559
Damage
50,959
77,951
Taken
65,789
57,580
Mitigated
23,572
22,686
Healing
18,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
16,866
1,434
0
5,501
20,134
8,497
1,353
4,324
15,538
0
96,820
W
Kuzenbo
DJ_Kallunki
Kuzenbo
12,127
3,880
0
1,707
15,621
21,702
374
4,577
10,598
47,713
0
W
Guan Yu
Lain3zii
Guan Yu
9,658
758
2,839
7,413
19,004
17,736
783
4,984
13,706
9,245
51,119
W
9,154
3,678
0
2,823
11,415
4,373
2,319
3,587
7,548
0
67,184
L
Arachne
Z_Haruki_
Arachne
11,107
7,714
0
3,432
20,388
6,079
374
5,208
15,180
0
70,748
L
10,516
763
1,383
4,552
16,957
8,643
156
6,046
10,911
64,096
0
L
Izanami
bigg_saint5
Izanami
757
472
33
685
1,713
373
0
495
1,218
0
8,546
W
Tiamat
peksi22
Tiamat
3,754
242
0
2,403
11,777
5,272
235
3,187
8,367
52,198
0
L
11,678
973
1,037
3,221
11,260
4,000
168
3,671
7,589
62,994
0
L
Bastet
xkbrownx
Bastet
16,901
4,893
0
4,140
15,471
4,477
734
2,803
12,668
0
51,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,657
Gold Earned
48,641
556
Minions Killed
450
0
Camps Cleared
0
2,135,841
Distance Traveled
1,693,895
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,487
543
130
6
0
473,546
0
W
Kuzenbo
11,437
497
75
3
0
409,538
4
W
Guan Yu
11,253
489
142
6
0
418,554
0
W
Apollo
10,544
458
102
4
0
433,321
1
L
Arachne
10,560
459
100
4
0
447,585
0
L
Hel
10,926
475
128
6
0
390,489
2
L
Izanami
6,136
267
21
1
0
38,482
1
W
Tiamat
9,936
432
107
5
0
400,882
0
L
Ra
10,924
475
126
5
0
367,731
7
L
Bastet
10,095
439
75
3
0
449,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role