Player Matchup

Morgan Le Fay
Morgan Le Fay
Fluffy8Bunny
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,459 SR
Queue Stats
58W - 60L
1,415 Elo+
Solo
Sol
Sol
Kurama_Bijuu_
Sol
Level 63
God Stats
7W - 2L
1,606 SR
Queue Stats
110W - 125L
1,327 Elo+
Party 2
Gilgamesh
Gilgamesh
Nekory7
Gilgamesh
Level 60
God Stats
6W - 1L
1,730 SR
Queue Stats
128W - 163L
1,352 Elo+
Party 1
Awilix
Awilix
TheMysteryy_
Awilix
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 74L
1,372 Elo+
Party 2
Ah Puch
Ah Puch
WolFrank_5
Ah Puch
Level 124
God Stats
6W - 3L
1,510 SR
Queue Stats
128W - 164L
1,352 Elo+
Party 1
Team Averages
Level 76
1,561 SR
1,364 Elo+

VS

Team Averages
Level 93
1,476 SR
1,344 Elo+
Neith
Neith
JamesTodd
Neith
Level 111
God Stats
4W - 9L
1,502 SR
Queue Stats
309W - 330L
1,289 Elo+
Solo
Erlang Shen
Erlang Shen
YamilAtrMoises
Erlang Shen
Level 118
God Stats
4W - 6L
1,384 SR
Queue Stats
447W - 477L
1,362 Elo+
Solo
Ares
Ares
alexggalarza6
Ares
Level 77
God Stats
1W - 1L
1,723 SR
Queue Stats
110W - 104L
1,365 Elo+
Party 3
Da Ji
Da Ji
byPablox2000
Da Ji
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 77L
1,364 Elo+
Party 3
Serqet
Serqet
raptornase
Serqet
Level 104
God Stats
0W - 2L
1,273 SR
Queue Stats
257W - 269L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fluffy8Bunny
Morgan Le Fay
18
6 / 4 / 15
10,861
835
18,593
12,939
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 14
11,259
866
20,133
7,639
2,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Nekory7
Gilgamesh
18
7 / 3 / 14
12,071
929
12,595
25,877
13,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
15
2 / 6 / 6
9,577
737
4,013
9,254
3,583
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
WolFrank_5
Ah Puch
16
3 / 5 / 15
9,982
768
13,293
12,507
3,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JamesTodd
Neith
20
8 / 0 / 5
10,882
837
14,461
9,371
4,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
YamilAtrMoises
Erlang Shen
14
0 / 6 / 11
8,317
640
3,825
28,522
11,240
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 4 / 12
9,630
741
10,788
16,720
20,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 9 / 6
10,837
834
17,655
15,170
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
raptornase
Serqet
14
2 / 6 / 9
8,612
662
5,446
11,762
8,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
63
25
Kills
20
20
Deaths
25
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Fluffy8Bunny
Morgan Le Fay
6
4
15
3.38
L
Neith
JamesTodd
Neith
8
0
5
10.5
W
7
2
14
7
W
Gilgamesh
Nekory7
Gilgamesh
7
3
14
4.67
W
Awilix
2
6
6
0.83
W
Ah Puch
WolFrank_5
Ah Puch
3
5
15
2.1
L
Erlang Shen
YamilAtrMoises
Erlang Shen
0
6
11
0.92
L
2
4
12
2
L
8
9
6
1.22
L
Serqet
raptornase
Serqet
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,627
Damage
52,175
68,216
Taken
81,545
29,027
Mitigated
50,281
27,434
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Fluffy8Bunny
Morgan Le Fay
18,593
3,601
1,751
3,276
12,939
5,300
1,003
2,603
9,964
43,724
0
L
Neith
JamesTodd
Neith
14,461
6,424
2,333
4,518
9,371
4,275
0
5,912
3,459
0
43,520
W
20,133
4,292
921
2,004
7,639
2,291
2,780
1,510
5,979
34,481
0
W
Gilgamesh
Nekory7
Gilgamesh
12,595
2,062
5,035
11,335
25,877
13,909
220
3,487
22,308
0
23,323
W
Awilix
4,013
1,192
0
425
9,254
3,583
627
1,135
8,119
0
10,116
W
Ah Puch
WolFrank_5
Ah Puch
13,293
937
1,016
1,671
12,507
3,944
615
2,053
9,958
27,461
0
L
Erlang Shen
YamilAtrMoises
Erlang Shen
3,825
1,408
2,436
11,079
28,522
11,240
0
20,603
7,919
0
10,426
L
10,788
232
1,815
3,072
16,720
20,181
62
9,483
7,237
18,778
0
L
17,655
4,411
894
2,418
15,170
6,384
0
9,338
5,832
0
22,235
L
Serqet
raptornase
Serqet
5,446
259
1,606
897
11,762
8,201
0
6,683
5,079
0
11,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,750
Gold Earned
48,278
149
Minions Killed
137
0
Camps Cleared
0
1,310,224
Distance Traveled
1,187,741
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,861
835
48
4
0
238,946
0
L
Neith
10,882
837
78
6
0
248,525
0
W
Sol
11,259
866
43
3
0
263,758
0
W
Gilgamesh
12,071
929
23
2
0
299,688
0
W
Awilix
9,577
737
7
1
0
257,452
0
W
Ah Puch
9,982
768
28
2
0
250,380
0
L
Erlang Shen
8,317
640
15
1
0
231,172
1
L
Ares
9,630
741
13
1
0
241,747
0
L
Da Ji
10,837
834
8
1
0
217,423
0
L
Serqet
8,612
662
23
2
0
248,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role