Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Dzierkson
Nike
Level 63
God Stats
7W - 3L
1,604 SR
Queue Stats
28W - 25L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
ElSuro
Amaterasu
Level 136
God Stats
5W - 4L
1,621 SR
Queue Stats
43W - 46L
1,493 Elo+
Solo
Kukulkan
Kukulkan
Ferpolk
Kukulkan
Level 106
God Stats
8W - 3L
1,573 SR
Queue Stats
29W - 24L
1,522 Elo+
Party 1
Team Averages
Level 99
1,560 SR
1,491 Elo+

VS

Team Averages
Level 98
1,568 SR
1,506 Elo+
Awilix
Awilix
 
Awilix
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AlbertoxAM5
Scylla
Level 118
God Stats
0W - 2L
1,219 SR
Queue Stats
88W - 86L
1,529 Elo+
Solo
Atlas
Atlas
DergeilsteBaum
Atlas
Level 119
God Stats
3W - 1L
1,789 SR
Queue Stats
54W - 45L
1,498 Elo+
Party 2
Izanami
Izanami
JonnyET
Izanami
Level 66
God Stats
2W - 3L
1,830 SR
Queue Stats
39W - 34L
1,537 Elo+
Party 2
Osiris
Osiris
Saschapush
Osiris
Level 120
God Stats
17W - 21L
1,501 SR
Queue Stats
374W - 358L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 1 / 4
7,914
609
5,597
12,234
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
 
Izanami
14
2 / 1 / 3
7,752
596
6,308
6,690
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
9
3 / 1 / 4
6,665
513
4,762
8,933
4,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
ElSuro
Amaterasu
13
3 / 4 / 3
7,795
600
5,061
10,373
7,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Ferpolk
Kukulkan
14
6 / 1 / 6
8,438
649
8,978
5,405
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
2
0 / 1 / 0
4,306
331
570
1,314
329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
12
1 / 4 / 1
6,810
524
5,530
7,709
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 3 / 2
6,681
514
6,317
13,410
6,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
JonnyET
Izanami
11
2 / 5 / 2
6,998
538
4,099
10,725
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Saschapush
Osiris
13
3 / 5 / 1
7,804
600
6,733
14,517
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
18
Kills
8
8
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
1
4
6
W
Izanami
 
Izanami
2
1
3
3.5
L
Awilix
 
Awilix
0
1
0
0
L
Scylla
1
4
1
0.38
L
2
3
2
1
W
Nike
3
1
4
5
W
Amaterasu
ElSuro
Amaterasu
3
4
3
1.13
W
Kukulkan
Ferpolk
Kukulkan
6
1
6
9
L
Izanami
JonnyET
Izanami
2
5
2
0.6
L
Osiris
Saschapush
Osiris
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
23,249
43,635
Taken
47,675
19,294
Mitigated
22,560
9,462
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,597
1,673
0
3,957
12,234
3,865
0
3,705
8,320
53,506
0
W
Izanami
 
Izanami
6,308
4,251
0
1,912
6,690
1,761
2,236
1,873
4,783
0
59,813
L
Awilix
 
Awilix
570
285
0
482
1,314
329
0
598
716
0
3,639
L
Scylla
5,530
481
0
1,321
7,709
2,573
0
4,512
3,197
39,211
0
L
6,317
3,103
1,473
3,550
13,410
6,927
0
4,062
9,348
18,328
0
W
Nike
4,762
1,107
0
557
8,933
4,282
19
2,575
6,358
0
19,421
W
Amaterasu
ElSuro
Amaterasu
5,061
2,843
0
2,414
10,373
7,482
990
1,547
8,169
0
42,560
W
Kukulkan
Ferpolk
Kukulkan
8,978
1,076
0
622
5,405
1,904
342
1,903
3,446
58,388
0
L
Izanami
JonnyET
Izanami
4,099
2,453
0
2,342
10,725
2,905
477
1,488
9,237
0
42,479
L
Osiris
Saschapush
Osiris
6,733
2,332
0
4,208
14,517
9,826
30
3,984
10,533
0
40,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,564
Gold Earned
32,599
412
Minions Killed
307
0
Camps Cleared
0
1,311,030
Distance Traveled
1,064,823
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,914
609
86
7
0
286,207
4
W
Izanami
7,752
596
107
8
0
266,071
4
L
Awilix
4,306
331
9
1
0
37,847
1
L
Scylla
6,810
524
91
7
0
264,058
4
L
Atlas
6,681
514
21
2
0
273,999
4
W
Nike
6,665
513
20
2
0
270,809
4
W
Amaterasu
7,795
600
93
7
0
245,238
2
W
Kukulkan
8,438
649
106
8
0
242,705
6
L
Izanami
6,998
538
86
7
0
234,584
3
L
Osiris
7,804
600
100
8
0
254,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role