Player Matchup

Medusa
Medusa
Diamond III
JoeyFromFriends
Medusa
Diamond III
Level 66
God Stats
2W - 7L
1,583 SR
Queue Stats
117W - 99L
2,326 MMR
Solo
Scylla
Scylla
Platinum V
OGgrandmaster
Scylla
Platinum V
Level 102
God Stats
0W - 3L
1,441 SR
Queue Stats
143W - 144L
1,662 MMR
Party 1
Sobek
Sobek
Platinum II
OddDistress42
Sobek
Platinum II
Level 156
God Stats
2W - 1L
1,753 SR
Queue Stats
69W - 61L
2,054 MMR
Solo
Hercules
Hercules
Platinum I
VeIuda
Hercules
Platinum I
Level 160
God Stats
2W - 13L
1,357 SR
Queue Stats
313W - 304L
2,055 MMR
Solo
Loki
Loki
Gold II
ltsRaid
Loki
Gold II
Level 125
God Stats
2W - 1L
1,758 SR
Queue Stats
83W - 81L
1,597 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,578 SR
1,939 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 108
1,670 SR
1,946 MMR
Fenrir
Fenrir
Platinum IV
DetergentKing
Fenrir
Platinum IV
Level 65
God Stats
5W - 2L
1,665 SR
Queue Stats
76W - 73L
1,700 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
FreddyG19
Tsukuyomi
Platinum II
Level 67
God Stats
28W - 19L
1,524 SR
Queue Stats
121W - 114L
1,765 MMR
Solo
Chernobog
Chernobog
Masters
Homiemax97
Chernobog
Masters
Level 128
God Stats
3W - 0L
1,704 SR
Queue Stats
86W - 68L
2,481 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond I
MohrAthletic
Gilgamesh
Diamond I
Level 150
God Stats
6W - 5L
1,709 SR
Queue Stats
96W - 72L
2,458 MMR
Party 2
Tiamat
Tiamat
Silver V
uNParsley
Tiamat
Silver V
Level 129
God Stats
1W - 1L
1,747 SR
Queue Stats
7W - 12L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
10,178
509
15,951
13,562
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 4
9,761
488
6,932
12,481
4,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 5 / 2
10,208
510
6,916
22,424
24,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
VeIuda
Hercules
16
1 / 6 / 3
9,881
494
7,219
21,299
19,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
ltsRaid
Loki
15
0 / 7 / 3
8,879
444
4,553
16,731
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CamazotzArachneBastet

VS

Bans
Morgan Le FayGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 13
10,189
509
6,587
16,330
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
FreddyG19
Tsukuyomi
20
10 / 2 / 7
12,596
630
18,403
12,016
7,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
Homiemax97
Chernobog
18
5 / 2 / 8
11,671
584
14,048
15,042
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MohrAthletic
Gilgamesh
19
9 / 3 / 14
12,434
622
20,837
18,301
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
uNParsley
Tiamat
18
3 / 2 / 11
11,722
586
7,846
8,442
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
9
Kills
29
29
Deaths
9
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Tsukuyomi
FreddyG19
Tsukuyomi
10
2
7
6.75
W
Chernobog
Homiemax97
Chernobog
5
2
8
4.5
L
4
4
0
1
W
Gilgamesh
MohrAthletic
Gilgamesh
9
3
14
5.33
L
0
7
4
0.29
L
4
5
2
1
L
Hercules
VeIuda
Hercules
1
6
3
0.42
L
Loki
ltsRaid
Loki
0
7
3
0.21
W
Tiamat
uNParsley
Tiamat
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
67,721
86,497
Taken
70,131
59,014
Mitigated
41,242
21,551
Healing
30,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,587
1,358
226
6,319
16,330
15,399
480
3,752
12,262
981
24,052
W
Tsukuyomi
FreddyG19
Tsukuyomi
18,403
5,445
0
5,099
12,016
7,606
420
1,329
10,318
0
83,096
W
Chernobog
Homiemax97
Chernobog
14,048
9,215
0
7,602
15,042
4,805
4,286
3,985
10,977
0
94,151
L
15,951
8,507
0
4,177
13,562
4,777
812
319
13,155
0
82,545
W
Gilgamesh
MohrAthletic
Gilgamesh
20,837
6,809
0
8,072
18,301
7,298
0
2,581
15,449
0
89,150
L
6,932
364
0
800
12,481
4,319
446
3,307
9,135
70,145
0
L
6,916
521
561
4,551
22,424
24,994
0
3,444
18,761
16,873
0
L
Hercules
VeIuda
Hercules
7,219
1,890
78
6,968
21,299
19,448
0
891
19,467
0
53,809
L
Loki
ltsRaid
Loki
4,553
594
0
4,416
16,731
5,476
0
1,589
15,005
0
73,111
W
Tiamat
uNParsley
Tiamat
7,846
539
0
3,324
8,442
6,134
286
3,193
5,111
77,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,907
Gold Earned
58,612
585
Minions Killed
575
0
Camps Cleared
0
1,860,488
Distance Traveled
2,180,203
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,189
509
34
2
0
457,133
7
W
Tsukuyomi
12,596
630
130
7
0
424,217
3
W
Chernobog
11,671
584
138
7
0
418,554
7
L
Medusa
10,178
509
131
7
0
365,371
8
W
Gilgamesh
12,434
622
137
7
0
465,810
1
L
Scylla
9,761
488
179
9
0
355,271
1
L
Sobek
10,208
510
20
1
0
397,594
8
L
Hercules
9,881
494
136
7
0
350,500
1
L
Loki
8,879
444
119
6
0
391,752
2
W
Tiamat
11,722
586
136
7
0
414,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role