Player Matchup

Chaac
Chaac
 
Chaac
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BigJayDawg90
Sol
Level 160
God Stats
114W - 133L
1,461 SR
Queue Stats
959W - 1,046L
1,327 Elo+
Solo
Camazotz
Camazotz
G4ming With Ace
Camazotz
Level 122
God Stats
1W - 2L
1,569 SR
Queue Stats
17W - 18L
1,424 Elo+
Solo
Nemesis
Nemesis
jojoKjr1
Nemesis
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,336 Elo+
Solo
Danzaburou
Danzaburou
kingslaayer87
Danzaburou
Level 157
God Stats
2W - 3L
1,465 SR
Queue Stats
188W - 219L
1,356 Elo+
Solo
Team Averages
Level 122
1,499 SR
1,389 Elo+

VS

Team Averages
Level 53
1,358 SR
1,326 Elo+
Chaac
Chaac
 
Chaac
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GAMBIT_SLAVIK
Thanatos
Level 42
God Stats
1W - 5L
1,102 SR
Queue Stats
72W - 114L
1,266 Elo+
Party 1
Ares
Ares
GruZin_0
Ares
Level 28
God Stats
4W - 6L
1,406 SR
Queue Stats
36W - 55L
1,270 Elo+
Party 1
Zeus
Zeus
OceanicSpace
Zeus
Level 118
God Stats
19W - 14L
1,594 SR
Queue Stats
353W - 379L
1,283 Elo+
Solo
Horus
Horus
qSayuri
Horus
Level 32
God Stats
2W - 2L
1,185 SR
Queue Stats
57W - 78L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 0
5,398
540
5,941
9,208
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,606
561
2,209
4,641
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Camazotz
9
0 / 0 / 1
4,952
495
3,201
6,226
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
jojoKjr1
Nemesis
9
1 / 2 / 1
5,352
535
2,957
5,676
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
kingslaayer87
Danzaburou
4
0 / 0 / 0
4,117
412
0
1,953
404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 0 / 3
5,649
565
6,324
6,759
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
GAMBIT_SLAVIK
Thanatos
10
3 / 1 / 0
5,577
558
3,796
5,770
1,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ares
9
0 / 1 / 0
5,460
546
1,988
5,083
2,947
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 0 / 3
5,480
548
3,188
1,392
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
qSayuri
Horus
9
1 / 0 / 3
5,286
529
1,048
5,276
2,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
5
5
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
W
Chaac
 
Chaac
1
0
3
2.5
L
0
0
0
0
L
Camazotz
0
0
1
0.5
W
Thanatos
GAMBIT_SLAVIK
Thanatos
3
1
0
3
W
Ares
0
1
0
0
W
0
0
3
1.5
L
Nemesis
jojoKjr1
Nemesis
1
2
1
0.75
L
Danzaburou
kingslaayer87
Danzaburou
0
0
0
0
W
Horus
qSayuri
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,308
Damage
16,344
27,704
Taken
24,280
11,125
Mitigated
10,859
12,671
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,941
635
0
3,693
9,208
4,684
0
280
8,084
0
24,308
W
Chaac
 
Chaac
6,324
311
75
3,681
6,759
3,484
555
624
5,729
0
29,355
L
2,209
370
10
3,679
4,641
1,069
770
1,291
3,350
33,028
0
L
Camazotz
3,201
1,047
0
3,049
6,226
3,090
0
2,628
3,598
3,733
16,791
W
Thanatos
GAMBIT_SLAVIK
Thanatos
3,796
832
152
6,356
5,770
1,626
180
824
4,878
0
22,749
W
Ares
1,988
125
0
1,672
5,083
2,947
315
336
4,747
20,176
0
W
3,188
316
0
246
1,392
415
205
885
507
28,008
0
L
Nemesis
jojoKjr1
Nemesis
2,957
1,179
0
2,148
5,676
1,878
0
977
4,621
0
32,094
L
Danzaburou
kingslaayer87
Danzaburou
0
0
0
92
1,953
404
0
0
1,953
0
10,735
W
Horus
qSayuri
Horus
1,048
654
571
2,814
5,276
2,387
0
127
4,970
0
17,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
27,452
224
Minions Killed
242
0
Camps Cleared
0
876,705
Distance Traveled
1,009,531
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,398
540
43
4
0
195,467
1
W
Chaac
5,649
565
56
6
0
218,263
2
L
Sol
5,606
561
67
7
0
191,477
0
L
Camazotz
4,952
495
31
3
0
183,272
1
W
Thanatos
5,577
558
55
6
0
223,099
0
W
Ares
5,460
546
25
3
0
192,184
1
W
Zeus
5,480
548
63
6
0
197,807
4
L
Nemesis
5,352
535
60
6
0
216,856
3
L
Danzaburou
4,117
412
23
2
0
89,633
2
W
Horus
5,286
529
43
4
0
178,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role